mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
Implement Facade (very WIP); Update Simulacrum and Matrix graphics; Make many balance tweaks
This commit is contained in:
parent
f5db3eff05
commit
e6c4bcbe89
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@ -45,7 +45,7 @@ None
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None
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Through the Looking Glass (Hypnagogue)
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Adaptation (Kazitrith Colony)
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Extended Tech #4
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Prying Eyes (Facade)
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Extended Tech #5
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Extended Tech #6
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Lobotomy Grenade (Goska dupe)
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@ -7935,7 +7935,7 @@ FulcrumLanding:
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wait 2
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playfram 0x11
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wait 2
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playsnd 472
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playsnd 472 # Misc\Land.WAV
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playfram 0x10
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wait 2
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playfram 0x0F
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@ -7960,7 +7960,7 @@ FulcrumLanding:
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FulcrumLiftOff:
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nobrkcodestart
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playsnd 471
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playsnd 471 # Misc\LiftOff.WAV
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playfram 0x08
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wait 2
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playfram 0x09
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@ -24546,7 +24546,7 @@ WarpIn SimulacrumWarpIn
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SimulacrumInit:
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imgul 1072 0 0 # Simulacrum Shadow (protoss\pdrShad.grp)
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SimulacrumWalkingToIdle:
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playfram 0x00
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playfram 0x33
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goto ScourgeLocal00
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SimulacrumDeath:
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@ -24558,18 +24558,18 @@ SimulacrumDeath:
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end
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SimulacrumGndAttkInit:
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playfram 0x00
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playfram 0x33
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wait 1
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nobrkcodestart
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playsndbtwn 1427 1434 # Simulacrum weapon fire 01, 02, 03, 04, 05, 06, 07, 08
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attackwith 1
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playfram 0x33
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playfram 0x00
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wait 1
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playfram 0x11
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wait 1
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playfram 0x33
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playfram 0x22
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wait 1
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playfram 0x00
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playfram 0x33
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wait 1
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nobrkcodeend
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gotorepeatattk
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@ -24607,12 +24607,6 @@ SimulacrumWalking:
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move 5
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wait 1
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playfram 0xdd
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move 4
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wait 1
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playfram 0xee
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move 5
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wait 1
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playfram 0xff
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goto SimulacrumWalking
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SimulacrumWarpIn:
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@ -42147,7 +42141,6 @@ MatrixInit:
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goto MatrixBuilt
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MatrixBuilt:
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wait 2
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playfram 1
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wait 2
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playfram 2
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@ -42156,7 +42149,10 @@ MatrixBuilt:
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wait 2
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playfram 4
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wait 2
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playfram 5
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wait 2
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playfram 0x00
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wait 1
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goto MatrixBuilt
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MatrixDeath:
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@ -42168,12 +42164,23 @@ MatrixDeath:
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end
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MatrixGndAttkInit:
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playfram 0x00
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playfram 6
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MatrixGndAttkRpt:
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wait 1
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attack
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playsndbtwn 1157 1159 # Matrix weaponfire 01, 02, 03
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imgol 1163 0 -25 # Matrix impact
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imgol 1163 0 -52 # Matrix impact
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wait 1
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playfram 7
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wait 1
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playfram 8
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wait 1
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playfram 9
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wait 1
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playfram 10
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wait 1
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playfram 11
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wait 1
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gotorepeatattk
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ignorerest
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goto MatrixBuilt
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@ -42589,101 +42596,6 @@ HippogriffWalking:
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imgol 1551 0 0 # Hippogriff Engines (cm\terran\hippogriff-engines.grp)
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goto HippogriffLocal00
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 353 Facade (cm\terran\facade.grp)
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.headerstart
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IsId 684
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Type 20
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Init FacadeInit
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Death FulcrumDeath
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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GndAttkRpt [NONE]
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AirAttkRpt [NONE]
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CastSpell [NONE]
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GndAttkToIdle [NONE]
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AirAttkToIdle [NONE]
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Unused2 [NONE]
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Walking ScourgeLocal00
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WalkingToIdle ScourgeLocal00
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SpecialState1 StarpadBuilt
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SpecialState2 [NONE]
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AlmostBuilt FacadeAlmostBuilt
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Built StarpadBuilt
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Landing FacadeLanding
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LiftOff FacadeLiftOff
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IsWorking FacadeIsWorking
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WorkingToIdle StarpadBuilt
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WarpIn [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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FacadeInit:
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imgul 1133 0 0 # Facade Shadow (cm\terran\facade-shadow.grp)
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goto StarpadBuilt
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FacadeAlmostBuilt:
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playfram 20
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goto ScourgeLocal00
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FacadeLanding:
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nobrkcodestart
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wait 20
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playsnd 472 # Misc\Land.WAV
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playfram 0
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wait 20
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# wait 5
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# playfram 0
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# wait 5
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# playfram 0
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# wait 5
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# playfram 0
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# wait 5
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playfram 0x00
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sigorder 16
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nobrkcodeend
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goto ScourgeLocal00
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FacadeLiftOff:
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nobrkcodestart
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playsnd 471 # Misc\LiftOff.WAV
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playfram 0
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wait 15
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# wait 5
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# playfram 0
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# wait 5
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# playfram 0
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# wait 5
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# playfram 0
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sigorder 16
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nobrkcodeend
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goto ScourgeLocal00
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FacadeIsWorking:
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playfram 1
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wait 1
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playfram 3
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wait 1
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playfram 5
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wait 1
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playfram 7
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wait 1
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playfram 9
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wait 1
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playfram 11
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wait 1
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playfram 13
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wait 1
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playfram 15
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wait 1
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playfram 17
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wait 1
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playfram 19
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wait 1
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goto FacadeIsWorking
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 1085 Wyvern (cm\terran\wyvern.grp)
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@ -52574,5 +52486,64 @@ CestusLiftOff:
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sigorder 16
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nobrkcodeend
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goto ScourgeLocal00
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 353 Facade (cm\terran\facade.grp)
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.headerstart
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IsId 822
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Type 20
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Init FacadeInit
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Death FulcrumDeath
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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GndAttkRpt [NONE]
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AirAttkRpt [NONE]
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CastSpell [NONE]
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GndAttkToIdle [NONE]
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AirAttkToIdle [NONE]
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Unused2 [NONE]
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Walking ScourgeLocal00
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WalkingToIdle ScourgeLocal00
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SpecialState1 StarpadBuilt
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SpecialState2 [NONE]
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AlmostBuilt FacadeAlmostBuilt
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Built StarpadBuilt
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Landing FacadeLanding
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LiftOff FacadeLiftOff
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IsWorking [NONE]
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WorkingToIdle StarpadBuilt
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WarpIn [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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FacadeInit:
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imgul 1133 0 0 # Facade Shadow (cm\terran\facade-shadow.grp)
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goto StarpadBuilt
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FacadeAlmostBuilt:
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playfram 20
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goto ScourgeLocal00
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FacadeLanding:
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nobrkcodestart
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wait 20
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playsnd 472 # Misc\Land.WAV
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playfram 0
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wait 20
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playfram 0x00
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sigorder 16
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nobrkcodeend
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goto ScourgeLocal00
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FacadeLiftOff:
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nobrkcodestart
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playsnd 471 # Misc\LiftOff.WAV
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playfram 0
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wait 16
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sigorder 16
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nobrkcodeend
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goto ScourgeLocal00
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## Next free IsId: 822
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## Next free IsId: 823
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@ -13,6 +13,7 @@ Our goals for the next patch (22 March 2025) include:
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## Bugfixes
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- **Gameplay:**
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- Projectiles for the **Hotshot**, **Siren**, **Cataphract**, and **Valkyrie** now no longer fail to strike targets that are at max range
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- **Steward**s are no longer affected by speed modifiers, fixing bugs with attacking targets (r. ArbuzBudesh)
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- Fixed bad buttonset for Futurist Federation **Stockade**s (r. Londier)
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- **Audiovisuals:**
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@ -23,6 +24,7 @@ Our goals for the next patch (22 March 2025) include:
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## Audiovisuals
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- New model for:
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- **Simulacrum**, **Matrix** (c. DeltaCadimus)
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- **Star Sovereign** (c. Solstice)
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- New unit responses for:
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- **Ramesses** (c. Myrian)
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@ -35,15 +37,26 @@ Our goals for the next patch (22 March 2025) include:
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- Movement speed 5 » 5.5
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- [Wraith](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wraith):
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- Build time 28 » 25
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- [Valkyrie](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/valkyrie):
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- Now trained at Starpad, from Starport
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- [Trojan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/trojan):
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- Build time 30 » 28
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- [Pythean](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/pythean):
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- Now trained at Starport, from Nanite Assembly
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- Now accelerates faster, reducing drift
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- [Azazel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/azazel):
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- **Sublime Shepherd:**
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- Effect range 4 » 6
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- Now always applies to structures
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- Now applies if the attacker dies before the attack lands
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- [Anchor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/anchor):
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- Transport weight 10 » 15
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- [Sentinel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/sentinel):
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- Transport weight 8 » 12
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- **NEW:** [Cestus](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cestus):
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- Warding outpost; detects and provides armor; no tech requirement
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- **NEW:** [Facade](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/facade):
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- Cloaking outpost; can activate a cloaking field; requires Atlas
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## Protoss
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- [Manifold](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/manifold):
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@ -55,6 +68,9 @@ Our goals for the next patch (22 March 2025) include:
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- Armor 1 » 0
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- [Golem](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/golem):
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- Build time 30 » 28
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- [Vibrance](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/vibrance):
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- **Sensory Overload:**
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- No longer attacks air units
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- [Xenolith](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/xenolith):
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- Resource costs 250/150 » 250/200
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- Build time 30 » 40
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@ -62,6 +78,8 @@ Our goals for the next patch (22 March 2025) include:
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- Resource costs 150/25 » 175/25
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- **NEW:** [Bulwark](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/bulwark):
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- Protective core; detects and heals shields; no tech requirement
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- [Xenolith](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/xenolith):
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- Now requires any tier 3, from any tier 2
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## Zerg
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- [Rilirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/rilirokor):
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BIN
plugins/gptp.qdp
BIN
plugins/gptp.qdp
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