Add Hecaton Arquebus

This commit is contained in:
Pr0nogo 2026-08-13 00:14:45 -04:00
parent 863ed4836d
commit e5dffd2c1e
32 changed files with 120 additions and 9 deletions

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@ -708,7 +708,7 @@ Simulacrum (Khalendric)
Idol (Khalendric)
Thrombocyte
Vestige (Starbound)
Extended Flingy #502
Arquebus (Hecaton)
Extended Flingy #503
Extended Flingy #504
Extended Flingy #505

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@ -2432,8 +2432,8 @@ Thrombocyte
Thrombocyte Shadow
Vestige (Starbound)
Vestige (Starbound) Shadow
Extended Image #1432
Extended Image #1433
Arquebus (Hecaton)
Arquebus (Hecaton) Shadow
Extended Image #1434
Extended Image #1435
Extended Image #1436

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@ -1174,7 +1174,7 @@ Idol (Khalendric)
Idol (Khalendric) Remains
Thrombocyte
Vestige (Starbound)
Extended Sprite #660
Arquebus (Hecaton)
Extended Sprite #661
Extended Sprite #662
Extended Sprite #663

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@ -573,7 +573,7 @@ Terran Cutlass (Futurist)
Cutlass Turret (Futurist)
Terran Maverick (Upstart)
Protoss Ecclesiast (Astral)
Terran Eidolon (Upstart)
Terran Morrigan (Upstart)
Terran Ajax (Futurist)
Askosi Dorminge
Askosi Lotiro
@ -622,7 +622,7 @@ Terran Camazotz (Nydus Trinity)
Protoss Simulacrum (Khalendric)
Protoss Idol (Khalendric)
Protoss Vestige (Starbound)
Extended Unit #397
Terran Arquebus (Hecaton)
Extended Unit #398
Extended Unit #399
Extended Unit #400

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@ -1009,7 +1009,7 @@ t<1><4>Bleed Thrombocyte <1>(<3>T<1>)<10>Regenerative biode.<0>
b<3><4>Bloody Burst <1>(<3>B<1>)<10>Bursts the Thrombocyte, releasing a pulse that heals allies within 3 range for the Thrombocyte's current health.<0>
¤<3><4>Coagulation <2>(passive)<10>This combatant's attacks heal allies equal to damage dealt.<0>
¤<3><4>Portents <2>(passive)<10>When this combatant receives damage, it becomes cloaked, and decloaks after 2 seconds of not taking damage.<0>
<0>
t<1><4>Build Arquebus <1>(<3>C<1>)<10>Incendiary platform.<0>
<0>
<0>
<0>

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@ -21007,4 +21007,111 @@ CamazotzWalking:
move 4
wait 1
playfram 0x40
goto CamazotzWalking
goto CamazotzWalking
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1149 Arquebus (cm\f-t\arquebus.grp)
.headerstart
IsId 848
Type 12
Init ArquebusInit
Death ArquebusDeath
GndAttkInit ArquebusGndAttkInit
AirAttkInit ArquebusGndAttkInit
Unused1 ArquebusUnused1
GndAttkRpt ArquebusGndAttkInit
AirAttkRpt ArquebusGndAttkInit
CastSpell [NONE]
GndAttkToIdle InfestedTerranWalkingToIdle
AirAttkToIdle InfestedTerranWalkingToIdle
Unused2 [NONE]
Walking ArquebusWalking
WalkingToIdle InfestedTerranWalkingToIdle
SpecialState1 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
ArquebusInit:
imgulnextid 0 0 # Arquebus shadow (cm\f-t\arquebus-shadow.grp)
goto InfestedTerranWalkingToIdle
ArquebusDeath:
playsndbtwn 3067 3073 # Arquebus death 01, 02, 03, 04, 05, 06, 07
imgol 333 0 0 # Explosion2 (Medium) (thingy\tBangL.grp)
wait 3
lowsprul 273 0 0 # Terran Building Rubble Small
# lowsprul 816 0 0 # Arquebus Remains
wait 1
end
ArquebusUnused1:
wait 1
nobrkcodestart
playsnd 1700
sprol 744 0 0 # Large Orange Explosion Reversed
wait 12
setfldirect 13
nobrkcodeend
goto InfestedTerranWalkingToIdle
ArquebusGndAttkInit:
wait 1
nobrkcodestart
playfram 0x220
playsndbtwn 2347 2350 # Arquebus weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x00
nobrkcodeend
gotorepeatattk
ignorerest
goto InfestedTerranWalkingToIdle
ArquebusWalking:
playfram 0xA0
move 3
wait 1
playfram 0xC0
move 3
wait 1
playfram 0xE0
move 3
wait 1
playfram 0x100
move 3
wait 1
playfram 0x120
move 3
wait 1
playfram 0x140
move 3
wait 1
playfram 0x160
move 3
wait 1
playfram 0x180
move 3
wait 1
playfram 0x1A0
move 3
wait 1
playfram 0x1C0
move 3
wait 1
playfram 0x1E0
move 3
wait 1
playfram 0x20
move 3
wait 1
playfram 0x40
move 3
wait 1
playfram 0x60
move 3
wait 1
playfram 0x80
move 3
wait 1
goto ArquebusWalking

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@ -36,6 +36,8 @@
- Fixed "dead pixels" in Askosi UI
- Fixed bad gas puff coordinates for Installation Vespene Ridges (r. BtyB)
- Corrected **Spraith Cesiant** shadow (r. Mimika)
- Hid `(null)` string on replay playback (c. DF)
- Hid force name display on neutral unit selection (c. DF)
## Audiovisuals
- Updated Askosi UI to be GREEN! (c. DF)
@ -85,6 +87,8 @@
- HP 300 » 335
- **NEW:** [Camazotz](https://cosmonarchy.com/terran/camazotz):
- **Nydus Trinity:** Harakan replacement. Sustaining infantry.
- **NEW:** [Arquebus](https://cosmonarchy.com/terran/arquebus):
- **Hecaton Coalition:** Cataphract replacement. Incendiary platform.
## Protoss
- [Artisan](https://cosmonarchy.com/protoss/artisan):
@ -129,7 +133,7 @@
- **NEW:** [Idol (Khalendric)](https://cosmonarchy.com/protoss/idol-khalendric):
- **Khalendric Knights:** Idol variant with **Signify** (e.g. Hierophant)
- **NEW:** [Vestige](https://cosmonarchy.com/protoss/vestige):
- **Starbound:** Cabalist variant with on-damage cloaking.
- **Starbound:** Cabalist variant with on-damage cloaking
## Zerg
- **Bone of Reflection:**

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