diff --git a/mpq/arr/units.datex b/mpq/arr/units.datex index ccfbaba3..e26e40fb 100644 Binary files a/mpq/arr/units.datex and b/mpq/arr/units.datex differ diff --git a/patchnotes.md b/patchnotes.md index 4a499d49..e33fbeab 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -86,6 +86,8 @@ Patch goals include: - Safeguarded against a rare nullsprite crash (r. lolrsk8s) - **Gameplay:** - Correctly set Larva spawn timer to 12 seconds, from 11.33 (c. Veeq7) + - Fixed Mason slow-mo movement when its repair target died before the Mason arrived (c. DF) + - Fixed Masons repairing targets for one frame regardless of distance (c. DF) - Prospectively fixed a rare case where Apostles could continue reclaiming after death (r. TheBeaver99) - Fixed Lobotomy Mines not targeting units that had previously burrowed (c. DF) - Fixed logic for Stewards returning to Solarions upon taking any damage, instead of the intended 50% HP threshold @@ -108,6 +110,7 @@ Patch goals include: - Corrected Shaman Visionary Mode death SFX - Corrected Luminary Aural Assault tooltip (r. GreenEggs'NSpam) - Fixed an order limit error string (r. Pokill99) + - Adjusted Terran unit ranks to weed out unwanted unit sorting ## Audiovisuals - **New sprites:** diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index 3e30a74b..00f92a3b 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ