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Fix Imperioso Missile firing arc; Revise Alkajelisk behavior
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@ -46,6 +46,7 @@ More rebalancings, more new sprites, more bugfixes, and a more useful patch desc
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- Rilirokor corpses can no longer be used for Broodspawn effects (r. neblime & The Shambler)
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- Anthelions can no longer damage undetected hidden enemies (r. IskatuMesk)
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- Skortrith Cesiant Tendril Amitosis now more accurately acquires tertiary targets (c. Veeq7)
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- Madrigals in Imperioso Mode can no longer fire their projectile before fully-facing their target
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- Phalanxes entering siege mode while decolliding with structures now queue a tank mode order instead of self-destructing
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- Ensnaring Brood attacks now apply Ensnare to noncombatants, towers, and liftable structures (r. fagguto)
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- Zerg units no longer have a variable delay before burrowing (c. DF)
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@ -169,7 +170,11 @@ More rebalancings, more new sprites, more bugfixes, and a more useful patch desc
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- Now moves 15% slower
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- [Alkajelisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/alkajelisk):
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- Turn rate now 8, from 12
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- Parasitic Spores removed
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- **New:** Caustic Fission
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- Gains +1 bounce for every 4 range travelled
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- Now requires Geszkath Grotto, from Alkaj Chasm
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- [Zorkiz Shroud](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/zorkiz-shroud):
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- Time cost now 50, from 45
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- [Alkaj Chasm](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/alkaj-chasm):
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- Mineral and gas costs now 500/700, from 400/800
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- **Alkaj Chasm**:
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- Removed
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