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mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git synced 2026-10-10 05:57:51 +00:00

Update Qilin handling; Replace Rotary graphic

This commit is contained in:
Pr0nogo 2024-01-25 15:34:31 -05:00
parent 472b7c7c3e
commit defaaa16a3
12 changed files with 26 additions and 27 deletions

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@ -1786,7 +1786,7 @@ Quarry Connector
Qilin Qilin
Qilin Shadow Qilin Shadow
Qilin Thrusters Qilin Thrusters
Extended Image #786 Rotary Connector
Extended Image #787 Extended Image #787
Extended Image #788 Extended Image #788
Extended Image #789 Extended Image #789

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@ -8545,7 +8545,7 @@ CovertOpsOverlayDeath:
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 293 Machine Shop (terran\machines.grp) # 293 Palladium (terran\machines.grp)
.headerstart .headerstart
IsId 117 IsId 117
Type 24 Type 24
@ -8605,7 +8605,7 @@ MachineShopAlmostBuilt:
goto MachineShopLanding goto MachineShopLanding
MachineShopBuilt: MachineShopBuilt:
imgul 294 0 0 # Machine Shop Connector imgul 294 0 0 # Palladium Connector
MachineShopWorkingToIdle: MachineShopWorkingToIdle:
playfram 0x00 playfram 0x00
goto MachineShopLanding goto MachineShopLanding
@ -8631,7 +8631,7 @@ MachineShopIsWorking:
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 294 Machine Shop Connector (terran\machineC.grp) # 294 Palladium Connector (terran\machineC.grp)
.headerstart .headerstart
IsId 118 IsId 118
Type 24 Type 24
@ -23688,13 +23688,13 @@ QuarryLanding:
QuarryIsWorking: QuarryIsWorking:
playfram 2 playfram 2
wait 2 wait 1
playfram 3 playfram 3
wait 2 wait 1
playfram 4 playfram 4
wait 2 wait 1
playfram 0x00 playfram 0x00
wait 2 wait 1
goto QuarryIsWorking goto QuarryIsWorking
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
@ -24740,7 +24740,7 @@ Burrow [NONE]
ScrapyardInit: ScrapyardInit:
imgul 1037 0 0 # Scrapyard Shadow (cm\terran\scrapyard-shad.grp) imgul 1037 0 0 # Scrapyard Shadow (cm\terran\scrapyard-shad.grp)
ScrapyardBuilt: ScrapyardBuilt:
imgul 294 0 0 # Machine Shop Connector imgul 294 0 0 # Palladium Connector
playfram 0x00 playfram 0x00
goto InfestedTerranLocal00 goto InfestedTerranLocal00
@ -25459,7 +25459,7 @@ RotaryAlmostBuilt:
goto InfestedTerranLocal00 goto InfestedTerranLocal00
RotaryLanding: RotaryLanding:
imgol 294 0 0 # Machine Shop Connector (terran\machineC.grp) imgol 1788 0 0 # Rotary Connector (cm\terran\rotary-connector.grp)
goto InfestedTerranLocal00 goto InfestedTerranLocal00
RotaryIsWorking: RotaryIsWorking:
@ -27542,7 +27542,7 @@ HadronInit:
goto HadronLanding goto HadronLanding
HadronLanding: HadronLanding:
# imgol 294 0 0 # Machine Shop Connector (terran\machineC.grp) # imgol 294 0 0 # Palladium Connector (terran\machineC.grp)
goto InfestedTerranLocal00 goto InfestedTerranLocal00
HadronAlmostBuilt: HadronAlmostBuilt:
@ -35027,14 +35027,14 @@ Burrow [NONE]
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
VestryConnectorInit: VestryConnectorInit:
playfram 0x00 # Frame set 0 playfram 0x00
wait 2 wait 2
playfram 1 # Frame set 0, direction 1 playfram 1
wait 2 wait 2
playfram 2 # Frame set 0, direction 2 playfram 2
wait 2 wait 2
VestryConnectorIsWorking: VestryConnectorIsWorking:
playfram 3 # Frame set 0, direction 3 playfram 3
goto InfestedTerranLocal00 goto InfestedTerranLocal00
VestryConnectorDeath: VestryConnectorDeath:
@ -35042,13 +35042,12 @@ VestryConnectorDeath:
end end
VestryConnectorLiftOff: VestryConnectorLiftOff:
playfram 2 # Frame set 0, direction 2 playfram 2
wait 2 wait 2
playfram 1 # Frame set 0, direction 1 playfram 1
wait 2 wait 2
playfram 0x00 # Frame set 0 playfram 0x00
wait 2 wait 3
wait 1
end end
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #

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@ -40,7 +40,7 @@ Patch goals include:
## Audiovisuals ## Audiovisuals
- New sprite for: - New sprite for:
- Quarry (c. Solstice) - Quarry, Rotary (c. Solstice)
- Adjusted Mortothrokor selection circle, death animation timing - Adjusted Mortothrokor selection circle, death animation timing
- Adjusted Legionnaire shadow, walk and attack animations - Adjusted Legionnaire shadow, walk and attack animations
- New weapon SFX: - New weapon SFX:

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