mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-10-10 05:57:51 +00:00
Implement three T3 Askosi air units
This commit is contained in:
parent
f1ff5a7101
commit
dc02de47be
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@ -698,8 +698,8 @@ Endbore
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Tortare
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Tortare
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Cybrene
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Cybrene
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Raynor Vulture
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Raynor Vulture
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Extended Flingy #492
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Scralia
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Extended Flingy #493
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Endbore Electricity
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Extended Flingy #494
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Extended Flingy #494
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Extended Flingy #495
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Extended Flingy #495
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Extended Flingy #496
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Extended Flingy #496
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@ -2393,9 +2393,9 @@ Histrion Engine
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Raynor Vulture
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Raynor Vulture
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Raynor Vulture Shadow
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Raynor Vulture Shadow
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Raynor Vulture Engine
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Raynor Vulture Engine
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Extended Image #1393
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Scralia
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Extended Image #1394
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Scralia Shadow
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Extended Image #1395
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Endbore Electricity
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Extended Image #1396
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Extended Image #1396
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Extended Image #1397
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Extended Image #1397
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Extended Image #1398
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Extended Image #1398
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@ -4231,22 +4231,22 @@ Elgird Weaponfire 04
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Histrion Weaponfire 01
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Histrion Weaponfire 01
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Histrion Weaponfire 02
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Histrion Weaponfire 02
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Histrion Weaponfire 03
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Histrion Weaponfire 03
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Extended Sound #1
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Alacyne Weaponfire 01
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Extended Sound #1
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Alacyne Weaponfire 02
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Extended Sound #1
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Alacyne Weaponfire 03
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Extended Sound #1
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Silversoul Weaponfire 01
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Extended Sound #1
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Silversoul Weaponfire 02
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Extended Sound #1
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Silversoul Weaponfire 03
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Extended Sound #1
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Limire Weaponfire 01
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Extended Sound #1
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Limire Weaponfire 02
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Extended Sound #1
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Limire Weaponfire 03
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Extended Sound #1
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Endbore Weaponfire 01
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Extended Sound #1
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Endbore Weaponfire 02
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Extended Sound #1
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Endbore Weaponfire 03
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Extended Sound #1
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Endbore Weaponfire 04
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Extended Sound #1
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Tortare Weaponfire 01
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Extended Sound #1
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Tortare Weaponfire 02
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Extended Sound #1
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Tortare Weaponfire 03
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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@ -4237,3 +4237,13 @@ cm\a\alacyne\wf-03.wav
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cm\a\silversoul\wf-01.wav
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cm\a\silversoul\wf-01.wav
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cm\a\silversoul\wf-02.wav
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cm\a\silversoul\wf-02.wav
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cm\a\silversoul\wf-03.wav
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cm\a\silversoul\wf-03.wav
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cm\a\limire\wf-01.wav
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cm\a\limire\wf-02.wav
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cm\a\limire\wf-03.wav
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cm\a\endbore\wf-01.wav
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cm\a\endbore\wf-02.wav
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cm\a\endbore\wf-03.wav
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cm\a\endbore\wf-04.wav
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cm\a\tortare\wf-01.wav
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cm\a\tortare\wf-02.wav
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cm\a\tortare\wf-03.wav
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@ -1154,8 +1154,8 @@ Tortare
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Cybrene
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Cybrene
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Silversoul Remains
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Silversoul Remains
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Raynor Vulture
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Raynor Vulture
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Extended Sprite #640
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Scralia
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Extended Sprite #641
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Endbore Electricity
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Extended Sprite #642
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Extended Sprite #642
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Extended Sprite #643
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Extended Sprite #643
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Extended Sprite #644
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Extended Sprite #644
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@ -613,7 +613,7 @@ Forerunner Machinamentum
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Big Infested Kerrigan
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Big Infested Kerrigan
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Raynor Vulture
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Raynor Vulture
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Duke Battlecruiser
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Duke Battlecruiser
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Extended Unit #388
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Askosi Scralia
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Extended Unit #389
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Extended Unit #389
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Extended Unit #390
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Extended Unit #390
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Extended Unit #391
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Extended Unit #391
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@ -345,7 +345,7 @@ f<1><4>Morph into Inzorthrokor <1>(<3>F<1>)<10>Infestation strain.<0>
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Inzorthrokor requires:<10> Zorkiz Shroud<0>
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Inzorthrokor requires:<10> Zorkiz Shroud<0>
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c<1><4>Train Heracles <1>(<3>C<1>)<10>Frontline infantry.<0>
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c<1><4>Train Heracles <1>(<3>C<1>)<10>Frontline infantry.<0>
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b<1><4>Build Tiangou <1>(<3>B<1>)<10>Relentless walker.<0>
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b<1><4>Build Tiangou <1>(<3>B<1>)<10>Relentless walker.<0>
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<0>
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¤<3><4>Deathrattle Assembly <2>(passive)<10>Upon taking fatal damage while mobile and above solid ground, Tortares descend and embed themselves into the surface, becoming immobile and more heavily-armored.<10>During this time, dying hostiles within 8 range suffer from Scrapworld: Implosion.<0>
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c<1><4>Warp in Ecclesiast <1>(<3>C<1>)<10>Supportive ranger.<0>
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c<1><4>Warp in Ecclesiast <1>(<3>C<1>)<10>Supportive ranger.<0>
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e<3><4>Smithy Mode <1>(<3>E<1>)<10>Switches forms, gaining the ability to repair structures at range and disabling movement.<0>
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e<3><4>Smithy Mode <1>(<3>E<1>)<10>Switches forms, gaining the ability to repair structures at range and disabling movement.<0>
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e<0><4>Worker Mode <1>(<3>E<1>)<10>Returns the Ogun's repairs and mobility to normal.<0>
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e<0><4>Worker Mode <1>(<3>E<1>)<10>Returns the Ogun's repairs and mobility to normal.<0>
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@ -5811,22 +5811,6 @@ EndboreGndAttkInit:
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playfram 0x00
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playfram 0x00
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attackwith 1
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attackwith 1
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imgol 2245 0 0 # Impact Dissipation (medium)
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imgol 2245 0 0 # Impact Dissipation (medium)
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wait 3
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playfram 0x00
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attackwith 1
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imgol 2245 0 0 # Impact Dissipation (medium)
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wait 3
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playfram 0x00
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attackwith 1
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imgol 2245 0 0 # Impact Dissipation (medium)
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wait 3
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playfram 0x00
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attackwith 1
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imgol 2245 0 0 # Impact Dissipation (medium)
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wait 3
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playfram 0x00
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attackwith 1
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imgol 2245 0 0 # Impact Dissipation (medium)
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wait 1
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wait 1
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nobrkcodeend
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nobrkcodeend
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gotorepeatattk
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gotorepeatattk
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@ -6196,6 +6180,195 @@ EgocentUnBurrow:
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nobrkcodeend
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nobrkcodeend
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goto EgocentWalkingToIdle
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goto EgocentWalkingToIdle
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 2176 Limire (cm\a\limire.grp)
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.headerstart
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IsId 71
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Type 21
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Init LimireInit
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Death LimireDeath
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GndAttkInit LimireGndAttkInit
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AirAttkInit LimireGndAttkInit
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Unused1 SkryrokorLocal00
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GndAttkRpt LimireGndAttkInit
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AirAttkRpt LimireGndAttkInit
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CastSpell [NONE]
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GndAttkToIdle LimireGndAttkToIdle
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AirAttkToIdle LimireGndAttkToIdle
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Unused2 [NONE]
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Walking LimireWalking
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WalkingToIdle LimireLocal00
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SpecialState1 [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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LimireInit:
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imgulnextid 0 42 # Limire Shadow (cm\a\limire.grp)
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LimireGndAttkToIdle:
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playfram 0x00
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LimireLocal00:
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setvertpos 0
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wait 8
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setvertpos 0
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wait 8
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setvertpos -1
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wait 8
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setvertpos 0
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wait 8
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goto LimireLocal00
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LimireDeath:
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playsnd 257 # Terran\PHOENIX\TPhDth00.WAV
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imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp)
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wait 3
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lowsprul 1065 0 42 # Askosi Unit Rubble (cm\a\a-rubble-tiny.grp)
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wait 1
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end
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LimireGndAttkInit:
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setvertpos 0
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wait 1
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nobrkcodestart
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playfram 0x00
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attackwith 2
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wait 3
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attackwith 2
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wait 3
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attackwith 2
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wait 1
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nobrkcodeend
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gotorepeatattk
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goto LimireGndAttkToIdle
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LimireWalking:
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setvertpos 0
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# imgol 2194 0 0 # Limire Engines (cm\a\limire-engine.grp)
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goto SkryrokorLocal00
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 2178 Tortare (cm\a\tortare.grp)
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.headerstart
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IsId 72
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Type 21
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Init TortareInit
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Death TortareDeath
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GndAttkInit TortareGndAttkInit
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AirAttkInit TortareGndAttkInit
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Unused1 SkryrokorLocal00
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GndAttkRpt TortareGndAttkInit
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AirAttkRpt TortareGndAttkInit
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CastSpell [NONE]
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GndAttkToIdle TortareGndAttkToIdle
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AirAttkToIdle TortareGndAttkToIdle
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Unused2 [NONE]
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Walking TortareWalking
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WalkingToIdle TortareLocal00
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SpecialState1 TortareSpecialState1
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.headerend
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# ----------------------------------------------------------------------------- #
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TortareInit:
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imgulnextid 0 42 # Tortare Shadow (cm\a\tortare.grp)
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TortareGndAttkToIdle:
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playfram 0x00
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TortareLocal00:
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setvertpos 0
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wait 8
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setvertpos 0
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wait 8
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setvertpos -1
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wait 8
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setvertpos 0
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wait 8
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goto TortareLocal00
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TortareDeath:
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playsnd 177 # Terran\BATTLE\tbaDth00.wav
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imgol 333 0 0 # Explosion2 (Medium) (thingy\tBangL.grp)
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wait 3
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lowsprul 1065 0 42 # Askosi Unit Rubble (cm\a\a-rubble-tiny.grp)
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wait 1
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end
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TortareGndAttkInit:
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setvertpos 0
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wait 1
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nobrkcodestart
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playfram 0x00
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attackwith 1
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imgol 2245 0 0 # Impact Dissipation (medium)
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wait 3
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nobrkcodeend
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gotorepeatattk
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goto TortareGndAttkToIdle
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TortareWalking:
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setvertpos 0
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# imgol 225 0 5 # Tortare Engines (thingy\tdrGlow.grp)
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goto SkryrokorLocal00
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TortareSpecialState1:
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playfram 0x00
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wait 12
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goto SkryrokorLocal00
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 2397 Endbore Electricity (cm\t\phobos-laser.grp)
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.headerstart
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IsId 73
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Type 13
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Init EndboreElectricityInit
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Death EndboreElectricityDeath
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GndAttkInit EndboreElectricityGndAttkInit
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AirAttkInit [NONE]
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Unused1 [NONE]
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GndAttkRpt [NONE]
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AirAttkRpt [NONE]
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CastSpell [NONE]
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GndAttkToIdle [NONE]
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AirAttkToIdle [NONE]
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Unused2 [NONE]
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Walking [NONE]
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WalkingToIdle [NONE]
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SpecialState1 EndboreElectricitySpecialState1
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.headerend
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# ----------------------------------------------------------------------------- #
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EndboreElectricityInit:
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playfram 0x00
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wait 1
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sigorder 1
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goto EndboreElectricityGndAttkInit
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EndboreElectricityGndAttkInit:
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playfram 0x11
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wait 1
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playfram 0x22
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wait 1
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playfram 0x33
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wait 1
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playfram 0x44
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wait 1
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playfram 0x00
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wait 1
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goto EndboreElectricityGndAttkInit
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EndboreElectricityDeath:
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imgol 1168 0 0 # Phobos Laser Impact (cm\terran\phobos-laser-impact.grp)
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domissiledmg
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wait 1
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end
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EndboreElectricitySpecialState1:
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imgol 1168 0 0 # Phobos Laser Impact (cm\terran\phobos-laser-impact.grp)
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playsnd 2848 # Panoptus weaponhit 01
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domissiledmg
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wait 1
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goto EndboreElectricityGndAttkInit
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# This header is used by images.dat entries:
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.headerstart
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.headerstart
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BIN
mpq/sound/cm/a/endbore/wf-01.wav
Normal file
BIN
mpq/sound/cm/a/endbore/wf-01.wav
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BIN
mpq/sound/cm/a/endbore/wf-02.wav
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BIN
mpq/sound/cm/a/endbore/wf-02.wav
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BIN
mpq/sound/cm/a/endbore/wf-03.wav
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BIN
mpq/sound/cm/a/endbore/wf-03.wav
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BIN
mpq/sound/cm/a/endbore/wf-04.wav
Normal file
BIN
mpq/sound/cm/a/endbore/wf-04.wav
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BIN
mpq/sound/cm/a/limire/wf-01.wav
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BIN
mpq/sound/cm/a/limire/wf-01.wav
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BIN
mpq/sound/cm/a/limire/wf-02.wav
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BIN
mpq/sound/cm/a/limire/wf-02.wav
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BIN
mpq/sound/cm/a/limire/wf-03.wav
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BIN
mpq/sound/cm/a/limire/wf-03.wav
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BIN
mpq/sound/cm/a/tortare/wf-01.wav
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BIN
mpq/sound/cm/a/tortare/wf-01.wav
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BIN
mpq/sound/cm/a/tortare/wf-02.wav
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BIN
mpq/sound/cm/a/tortare/wf-02.wav
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BIN
mpq/sound/cm/a/tortare/wf-03.wav
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BIN
mpq/sound/cm/a/tortare/wf-03.wav
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@ -8,3 +8,19 @@
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- Tweak balance for all factions
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- Tweak balance for all factions
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- Deploy new singleplayer content
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- Deploy new singleplayer content
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- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
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- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
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# Core changes
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## Bugfixes
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- **Gameplay:**
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- **Silversoul** attacks now correctly proc **Booming Blast** (r. shopkeeper dog)
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# Balance changes
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## Askosi
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- **New arrivals:**
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- [Obelisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/obelisk) -- tier 3 Skybound production
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- [Limire](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/limire) -- anti-ship fighter
|
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- [Endbore](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/endbore) -- precision gunboat
|
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- [Tortare](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/tortare) -- heavy corvette
|
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Reference in New Issue
Block a user