diff --git a/mpq/unit/wirefram/grpwire.grp b/mpq/unit/wirefram/grpwire.grp index 78ca2b31..f573cbc7 100644 Binary files a/mpq/unit/wirefram/grpwire.grp and b/mpq/unit/wirefram/grpwire.grp differ diff --git a/mpq/unit/wirefram/wirefram.grp b/mpq/unit/wirefram/wirefram.grp index 2e51127d..697de549 100644 Binary files a/mpq/unit/wirefram/wirefram.grp and b/mpq/unit/wirefram/wirefram.grp differ diff --git a/patchnotes.md b/patchnotes.md index 108bd1a6..9925f5d5 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -19,7 +19,7 @@ Aside from that: We are targeting improvements to early-game pacing, as well as - New sprites: - Vagrant* - New wireframes: (c. jun3hong) - - Skortrith Colony*, Spirtith Colony* + - Skortrith Colony, Spirtith Colony ## Terran - [Goliath](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goliath):