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Update some portraits; Add control flow conditions; Update timed life syntax; Add tilde control group config option
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@ -177,7 +177,7 @@ Empyrean
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Empress
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Cikralisk
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Kagralisk
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Extended Portrait #70
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Hypnagogue
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Extended Portrait #71
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Extended Portrait #72
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Extended Portrait #73
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@ -25,10 +25,12 @@ Patch goals include:
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- Config:
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- Added a new grid-exclusive option for enabling extended control groups on R, F, V, T, G, and B (c. Veeq7)
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- **Caveat:** Control group keys will still be processed while the console is open.
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- Added an option to move console toggle to F12, freeing up tilde for another control group (c. Veeq7)
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- Added error handling to prevent option mismatches (c. Veeq7)
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- [Custom triggers](https://www.fraudsclub.com/cosmonarchy-bw/sites/scenario-setup/#trigger-comments):
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- New conditions:
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- "unit_color"
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- "exit_if", "exit_preserve_if", "wait_if", "wait_until" (control flow conditions; c. Veeq7)
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- New gameplay actions:
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- "kill"
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- "move_unit"
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@ -54,6 +56,7 @@ Patch goals include:
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- Fixed Lobotomy Mines not targeting units that had previously burrowed (c. DF)
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- Fixed logic for Stewards returning to Solarions upon taking any damage, instead of the intended 50% HP threshold
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- Improved decollision behaviors for iscript units (c. DF)
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- Lardfix: the fading of music no longer slows down navigation between certain menus (c. DF)
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- AI:
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- Fixed request handling for Vornath Pond and Skibact Scab
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- Audiovisuals:
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@ -71,9 +74,9 @@ Patch goals include:
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- Quarry, Rotary (c. Solstice)
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- Adjusted Mortothrokor selection circle, death animation timing
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- Adjusted Legionnaire shadow, walk and attack animations
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- New weapon SFX: (some c. lolrsk8s)
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- New weapon SFX: (some c. lolrsk8s & IskatuMesk)
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- Weaponfire: Matador (Cinder), Scribe, Artisan, Analogue
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- Weaponhit: Penumbra (c. IskatuMesk), Dracadin
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- Weaponhit: Penumbra, Dracadin
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- New unit responses for:
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- Hadron, Prostration Stage, Ardent Authority, Argosy, Izirokor (c. IskatuMesk)
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- Dracadin, Optecton
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