diff --git a/patchnotes.md b/patchnotes.md index e33fbeab..9e25a2d1 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -88,7 +88,8 @@ Patch goals include: - Correctly set Larva spawn timer to 12 seconds, from 11.33 (c. Veeq7) - Fixed Mason slow-mo movement when its repair target died before the Mason arrived (c. DF) - Fixed Masons repairing targets for one frame regardless of distance (c. DF) - - Prospectively fixed a rare case where Apostles could continue reclaiming after death (r. TheBeaver99) + - Reclaimed Ocsal units no longer regress (r. Neblime) + - Fixed a rare case where Apostles could continue reclaiming after death (r. TheBeaver99) - Fixed Lobotomy Mines not targeting units that had previously burrowed (c. DF) - Fixed logic for Stewards returning to Solarions upon taking any damage, instead of the intended 50% HP threshold - Improved decollision behaviors for iscript units (c. DF) diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index 6222a543..b2618c35 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ