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Note additional stability fixes
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@ -22,7 +22,9 @@ This patch includes stability and bugfixes, audiovisual improvements, and (event
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## Bugfixes
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- Stability:
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- Resolved numerous selection-related issues likely contributing to desyncs (c. Veeq7 & DF)
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- Resolved a rare crash when issuing minimap orders (r. Hamster)
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- Correctly clear player globals (witness mode, faction selection, etc), resolving desyncs on game start (r. The Shambler, c. Veeq7)
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- Gameplay:
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- Fixed workers not always wandering when high worker counts were on individual nodes (c. Veeq7)
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- Konvilisks and Tetcaerokors can no longer incubate allied targets (r. Hamster)
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