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mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git synced 2026-10-10 05:57:51 +00:00

Prospectively resolve score screen freeze (replays will break, but be debuggable)

This commit is contained in:
Pr0nogo 2025-09-03 19:02:06 -04:00
parent f519c458de
commit d2696a4cf0
2 changed files with 3 additions and 1 deletions

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## Bugfixes ## Bugfixes
- **Stability:** - **Stability:**
- Improved floating point safety to further reduce desyncs (c. Veeq7) - Improved floating point safety to further reduce desyncs (c. Veeq7)
- Prospective fix for a Zerg AI freeze (r. Solstice & others). - Score screen freezes should be resolved, though those replays will freeze during playback -- send them to us with info!
- Resolve a Zerg AI freeze (r. Solstice & others)
- Fixed rare crash when **Cohort**s self-revive at the unit limit (r. sharktemplar) - Fixed rare crash when **Cohort**s self-revive at the unit limit (r. sharktemplar)
- Fixed rare crash when **Matraleth**-spawned **Vilgoleth**s were attempted to be made at the unit limit - Fixed rare crash when **Matraleth**-spawned **Vilgoleth**s were attempted to be made at the unit limit
- **Gameplay:** - **Gameplay:**
- Resolved issues with **Swarming Omen** not correctly applying to flingy units, and incorrectly applying to FFA hostiles (r. GreenEggs'NSpam) - Resolved issues with **Swarming Omen** not correctly applying to flingy units, and incorrectly applying to FFA hostiles (r. GreenEggs'NSpam)
- Fix pneumonic hotkey mismatch for **Lobotomy Mine** detonation (r. Kenoli)
- **Audiovisual:** - **Audiovisual:**
- Fixed wonky birth and mutation animations for the Izirokor (c. Solstice) - Fixed wonky birth and mutation animations for the Izirokor (c. Solstice)
- Fixed bad requirement strings for Tarasque and Luminary - Fixed bad requirement strings for Tarasque and Luminary

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