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Fix ion, max range, and improve box selections

This commit is contained in:
Pr0nogo 2023-04-06 13:11:18 -04:00
parent 62ece96b8b
commit d0519756fd
2 changed files with 3 additions and 0 deletions

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@ -21,6 +21,9 @@ Continuing March Madness into April, tweaking the economic pacing some more, and
- Anthelion weapon fire SFX no longer occasionally fails to play
- Madrigal weapon range is now displayed correctly when tempo is up (c. Veeq7)
## UI
- Box selections are now sorted more consistently (c. Veeq7)
## AI
- Attack logic and mid-game production handling have been cleaned up to be more sensible with the current economic state
- AI "drip-feed" attack waves less often

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