diff --git a/CMBW-editor/CMBW-editor.mpq b/CMBW-editor/CMBW-editor.mpq index c0a38e8f..2e0927bd 100644 Binary files a/CMBW-editor/CMBW-editor.mpq and b/CMBW-editor/CMBW-editor.mpq differ diff --git a/CMBW-maps/melee/1v1/Competitive Pool/(2)Death Spiral.scx b/CMBW-maps/melee/1v1/Competitive Pool/(2)Death Spiral.scx index 68677ee4..61831f0e 100644 Binary files a/CMBW-maps/melee/1v1/Competitive Pool/(2)Death Spiral.scx and b/CMBW-maps/melee/1v1/Competitive Pool/(2)Death Spiral.scx differ diff --git a/CMBW-maps/melee/1v1/Competitive Pool/(2)Nemesis Station.scx b/CMBW-maps/melee/1v1/Competitive Pool/(2)Nemesis Station.scx index 53fa6019..6956eef1 100644 Binary files a/CMBW-maps/melee/1v1/Competitive Pool/(2)Nemesis Station.scx and b/CMBW-maps/melee/1v1/Competitive Pool/(2)Nemesis Station.scx differ diff --git a/CMBW-maps/melee/1v1/Competitive Pool/(2)Repulsion.scx b/CMBW-maps/melee/1v1/Competitive Pool/(2)Repulsion.scx index 431378e9..4412a871 100644 Binary files a/CMBW-maps/melee/1v1/Competitive Pool/(2)Repulsion.scx and b/CMBW-maps/melee/1v1/Competitive Pool/(2)Repulsion.scx differ diff --git a/CMBW-maps/melee/1v1/(2)Proxima.scx b/CMBW-maps/melee/1v1/Inactive Pool/(2)Proxima.scx similarity index 100% rename from CMBW-maps/melee/1v1/(2)Proxima.scx rename to CMBW-maps/melee/1v1/Inactive Pool/(2)Proxima.scx diff --git a/CMBW-maps/melee/1v1/(2)Terminus.scx b/CMBW-maps/melee/1v1/Inactive Pool/(2)Terminus.scx similarity index 100% rename from CMBW-maps/melee/1v1/(2)Terminus.scx rename to CMBW-maps/melee/1v1/Inactive Pool/(2)Terminus.scx diff --git a/CMBW-maps/melee/1v1/Needs Testing/(2)Otherworld.scx b/CMBW-maps/melee/1v1/Needs Testing/(2)Otherworld.scx index 1d9df994..60287a0f 100644 Binary files a/CMBW-maps/melee/1v1/Needs Testing/(2)Otherworld.scx and b/CMBW-maps/melee/1v1/Needs Testing/(2)Otherworld.scx differ diff --git a/CMBW-maps/melee/1v1/(2)Wild Whirlwind.scx b/CMBW-maps/melee/1v1/Needs Testing/(2)Wild Whirlwind.scx similarity index 100% rename from CMBW-maps/melee/1v1/(2)Wild Whirlwind.scx rename to CMBW-maps/melee/1v1/Needs Testing/(2)Wild Whirlwind.scx diff --git a/CMBW-maps/melee/1v1/(4)Jungles of Jericho.scx b/CMBW-maps/melee/1v1/Needs Testing/(4)Jungles of Jericho.scx similarity index 100% rename from CMBW-maps/melee/1v1/(4)Jungles of Jericho.scx rename to CMBW-maps/melee/1v1/Needs Testing/(4)Jungles of Jericho.scx diff --git a/CMBW-maps/melee/1v1/(2)Crossguard.scx b/CMBW-maps/melee/1v1/Nonstandard/(2)Crossguard.scx similarity index 100% rename from CMBW-maps/melee/1v1/(2)Crossguard.scx rename to CMBW-maps/melee/1v1/Nonstandard/(2)Crossguard.scx diff --git a/CMBW-maps/melee/1v1/(2)Megalith Empire.scx b/CMBW-maps/melee/1v1/Nonstandard/(2)Megalith Empire.scx similarity index 100% rename from CMBW-maps/melee/1v1/(2)Megalith Empire.scx rename to CMBW-maps/melee/1v1/Nonstandard/(2)Megalith Empire.scx diff --git a/CMBW-maps/melee/1v1/(2)Rest in Paradise.scx b/CMBW-maps/melee/1v1/Nonstandard/(2)Rest in Paradise.scx similarity index 100% rename from CMBW-maps/melee/1v1/(2)Rest in Paradise.scx rename to CMBW-maps/melee/1v1/Nonstandard/(2)Rest in Paradise.scx diff --git a/CMBW-maps/melee/1v1/(2)Wellington.scx b/CMBW-maps/melee/1v1/Nonstandard/(2)Wellington.scx similarity index 100% rename from CMBW-maps/melee/1v1/(2)Wellington.scx rename to CMBW-maps/melee/1v1/Nonstandard/(2)Wellington.scx diff --git a/patchnotes.md b/patchnotes.md index 31c37d00..561b55ba 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -16,13 +16,19 @@ TBD ## Audiovisuals: - New sprite for: - Liiralisk (c. Solstice) +- Updated icon for: + - Diadem ## Bugfixes - Stability: - Fixed another nullsprite crash (r. Alexhandr) - Gameplay: + - Structures can no longer spawn trained units on different height levels based on rally point (c. Veeq7) + - Attacks with the "go to max range" behavior now calculate max ranges more accurately (c. Veeq7) + - Hippogriffs no longer miss their target while at max range (c. Veeq7) - Anciles no longer protect against friendly "go to max range" projectiles when those projectiles kill their target - Fixed Sevenstep projectile movement being slower than intended + - Town centers are no longer placeable near Vespene Ridges in quasifog (r. Mystery Meat) - Audiovisuals: - Magenta and Patriotic Freedom are no longer rollable as player colors - Aura circles no longer show for selected enemy units (replay/witness mode notwithstanding) diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index 922474c9..5ced5e93 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ