Print errors to screen regarding nullsprites; Note desync progress; Fix ice tileset walkability

This commit is contained in:
Pr0nogo 2024-03-29 12:35:41 -04:00
parent 9ece5a78f6
commit cc0599a183
3 changed files with 8 additions and 0 deletions

Binary file not shown.

View File

@ -10,10 +10,18 @@ We are still hunting for desyncs! Please submit your critical logs to cm-issues
## General
- **Internals:**
- Upgraded Discord support to include replay / witness status, game mode, and race (c. Veeq7)
- Cases where a unit's sprite is unexpectedly nonexistant will now print debug info to the screen -- **please screenshot this** and [submit it to us on discord!](https://discord.com/invite/s5SKBmY)
- Added "Prudence", a clone of the Artisan that can warp in structures, for use in UMS
- **Config:**
- Added Furen advisor
## Bugfixes:
- **Stability:**
- Resolved a common desync case (with help from DF and Veeq7)
- **Caveat:** At least one other desync case still exists; please keep the reports coming!
- **Gameplay:**
- Fixed tile walkability for Iceworld -> Higher Outpost
## Audiovisuals
- Added birth animations for:
- Cherbrathalor, Okrimnilisk

Binary file not shown.