The long-awaited corpse update.

This commit is contained in:
Pr0nogo 2023-03-11 00:08:08 -05:00
parent afd0e33b52
commit c450ec1ff8
72 changed files with 942 additions and 1142 deletions

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@ -1705,13 +1705,13 @@ Skortrith Colony
Skortrith Colony Shadow
Bunker Attack Overlay (Green)
Bunker Attack Overlay (Blue)
Extended Image #705
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Terran Unit Rubble (Medium)
Terran Unit Rubble (Small)
Protoss Unit Rubble (Medium)
Protoss Unit Rubble (Small)
Zerg Unit Rubble (Medium)
Zerg Unit Rubble (Small)
Zerg Unit Rubble (Tiny)
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Extended Image #714

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@ -113,7 +113,7 @@ Vorvrokor
Cyprian
Shaman
Kagg
Extended Portrait #6
Ecclesiast
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Extended Portrait #9

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@ -2314,25 +2314,25 @@ Optecton Weaponfire 1 03
Optecton Weaponfire 1 04
Spider Mine Deploy 01
Terran Landing 01
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Matador Ready 01
Matador Ready 02
Matador Ready 03
Matador Selected 01
Matador Selected 02
Matador Selected 03
Matador Selected 04
Matador Passive 01
Matador Passive 02
Matador Passive 03
Matador Passive 04
Matador Aggressive 01
Matador Aggressive 02
Matador Aggressive 03
Matador Aggressive 04
Matador Help 01
Matador Help 02
Matador Help 03
Matador Help 04
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@ -842,13 +842,13 @@ Spirtith Colony
Skortrith Colony
Bunker Attack Overlay (Green)
Bunker Attack Overlay (Blue)
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Terran Unit Rubble (Medium)
Terran Unit Rubble (Small)
Protoss Unit Rubble (Medium)
Protoss Unit Rubble (Small)
Zerg Unit Rubble (Medium)
Zerg Unit Rubble (Small)
Zerg Unit Rubble (Tiny)
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@ -62,7 +62,7 @@ Plague (Isthrathaleth ability)
Consume (Zoryusthaleth ability)
Particle Beam (Scribe)
Particle Beam (Harvest)
Psi Blades (Zealot)
Phase Blades (Zealot)
Pulse Blaster (Vassal)
Phase Disruptor (Dracadin)
Plasma Flurry (Gladius)
@ -84,7 +84,7 @@ Plasma Shell (Accantor) (deprecated)
Stasis Field (Didact ability)
Psi Storm (Cantavis ability)
Hollowed Spores (Liiralisk)
Psi Sabers (Legionnaire)
Phase Spear (Legionnaire)
Harrying Talons (Akistrokor)
Discoid Railgun (Savant)
Lobotomy Mine (unused)

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mpq/unit/cm/dummy.los Normal file

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@ -7,49 +7,124 @@ Note that the editor mpq has recently had its name changed. Adjust your SCMDraft
Aside from that: More audiovisuals (thanks DarkenedFantasies and Solstice!), and more balance changes are coming your way!
## Gameplay
- All units (including lifted structures, excluding broodspawn and Stewards) now leave behind corpses
- Collision size updates:
- Matador, Legionnaire (enlarged to fit graphics)
## Bugfixes
- Mutated Zerg structures no longer fail to regress properly when killed mid-mutation (c. Veeq7)
- Matrix no longer deals double damage to its primary target (c. Veeq7)
- Legionnaire Blade Vortex: (c. Veeq7)
- Should now more reliably teleport when it can, and not teleport when it can't
- No longer has inaccuracies between overlay and actual debuff timer
- Anticthons no longer regenerate as Zerg units do
- Nuking Seraphs no longer continue nuking if interrupted by a Didact Recall
- Ancile Providence no longer appears to redirect attacks it does not actually redirect
- Stim Pack description has been corrected
- Fixed a rare bug that caused corpses to spawn 255px lower than intended
## Audiovisuals
- New sprite:
- Matador, Aurora (c. Solstice)
- Matador, Legionnaire, Aurora (c. Solstice)
- Improved sprite:
- Bunker: attack overlay is partially-transparent, casts light on the structure, and changes based on the garrisoned unit's race (c. DarkenedFantasies)
- Ecclesiast: lighting/compositing pass (c. Solstice)
- New SFX:
- Terran structures play a sound when their landing sequence begins
- Vulture Spider Mines play a sound when deployed
- Bunker now has an updated wireframe (c. jun3hong)
- New unit responses:
- Matador (c. Keyan)
- New wireframe:
- Bunker (c. jun3hong)
- New projectile launch positions:
- Matrix (c. Veeq7)
- New portrait:
- Ecclesiast
## Terran
- Apostle:
- Gas cost now 100, from 125
- Now moves ~10% faster
- Lazarus Agent now reclaims all corpses within 4 range on activation, and no longer affects units
- Spider Mine:
- Arming time now ~5 seconds, from ~4.25
- Madrigal:
- Furia Missile range now 4, from 5
- Furia Missile armor penetration now 1, from 2
- Pazuzu:
- Gas cost now 50, from 100
- Now moves ~11% faster
- Deconstruction now expires after 5 seconds
- Cuirass:
- Gas and time costs now 75/35, from 100/30
- Claymore:
- Gas cost now 125, from 150
- Now moves 22% faster
- Kelvin Munitions now expires after 3 seconds
- Anticthon:
- Counter-Proposal now reclaims all corpses within 3 range, and no longer provides any bonuses to the Anticthon
- Aion:
- Reclamation Fields now reclaim corpses and no longer affect units
- Atlas:
- Mineral and gas costs now 500/500, from 400/400
- Sentinel:
- Mineral cost now 225, from 200
- HP now 250, from 200
- Daedala:
- Mineral and gas costs now 1200/1200, from 1000/1000
- Ion Cannon:
- Weapon no longer follows targets
## Protoss
Barghest:
Legionnaire:
- Weapon range now 0.75, from ~0.5
- Blade Vortex can now be procced by a single Legionnaire, instead of requiring two unique Legionnaires
Barghest:
- Armor now 1, from 2
- Sight range now 5, from 7
- Armor penetration now 1, from 2
Cantavis:
- Psionic Storm tick damage now 16, from 12; total damage now 128, from 96
Patriarch:
- Astral Rule now expires after 2 seconds, and now heals any attacker's shields, isntead of healing nearby shields every tick
Panoptus:
- Time cost now 40, from 35
Magister:
- Time cost now 35, from 30
- Weapon damage now 18, from 16
- Stellar Enforcement now expires after 3 seconds
Epigraph:
- HP now 220, from 250
- Weapon range now 9, from 8
Didact:
- Recall channel time now 5 seconds, from 3
Warden:
- HP now 175, from 150
Matrix:
- HP now 120, from 100
- Shields now 80, from 60
- Damage now 10, from 8
## Zerg
Mutalisk:
- HP now 120, from 90
Izirokor:
- Weapon range now 3, from 2
Konvilisk:
- Weapon range now 7, from 6
- Fertile Spines now spawns broodspawn immediately after the incubation period, and as such no longer stacks
Matraleth:
- Parasite now consumes corpses within 3 range of the target, and no longer affects units
- Gamete Meiosis removed
Ultrokor:
- HP now 440, from 400
- Now moves ~9% faster
- Now moves ~9% faster
- Weapon damage now 25, from 20
- Armor penetration now 8, from 6
Surkith Colony:
- HP now 275, from 250
Spraith Colony:
- HP now 250, from 225
Spirtith Colony:
- Weapon range now 9, from 8

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