mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-10-10 05:57:51 +00:00
Achieve custom resareas for maps; Fix more decloaking interactions
This commit is contained in:
parent
1ffb805259
commit
c2f20f5e41
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@ -4209,9 +4209,9 @@ Ferrum Weaponfire 03
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Insurant Weaponfire 01
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Insurant Weaponfire 01
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Insurant Weaponfire 02
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Insurant Weaponfire 02
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Insurant Weaponfire 03
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Insurant Weaponfire 03
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Extended Sound #1
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Ghostwrit Weaponfire 01
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Extended Sound #1
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Ghostwrit Weaponfire 02
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Extended Sound #1
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Ghostwrit Weaponfire 03
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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@ -4208,4 +4208,7 @@ cm\sp\h\sentinel\wf-02.wav
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cm\sp\h\sentinel\wf-03.wav
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cm\sp\h\sentinel\wf-03.wav
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cm\a\insurant\wf-01.wav
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cm\a\insurant\wf-01.wav
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cm\a\insurant\wf-02.wav
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cm\a\insurant\wf-02.wav
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cm\a\insurant\wf-03.wav
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cm\a\insurant\wf-03.wav
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cm\a\ghostwrit\wf-01.wav
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cm\a\ghostwrit\wf-02.wav
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cm\a\ghostwrit\wf-03.wav
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@ -50,7 +50,7 @@ Remote Hijack (Askosi)
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Preylock (Askosi)
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Preylock (Askosi)
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Lobotomy Grenade (Goska dupe)
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Lobotomy Grenade (Goska dupe)
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Skryspawn (Stroluum)
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Skryspawn (Stroluum)
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Extended Tech #9
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Puppeteer (Askosi)
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Extended Tech #10
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Extended Tech #10
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Extended Tech #11
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Extended Tech #11
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Extended Tech #12
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Extended Tech #12
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@ -356,8 +356,8 @@ s<1><4>Morph into Protathalor <1>(<3>S<1>)<10>Mobile artillery strain.<0>
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<0>
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<0>
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<0>
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<0>
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<0>
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<0>
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<0>
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Puppeteer requires:<10> Recent victim<0>
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<0>
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c<3><4>Puppeteer <1>(<3>C<1>)<10>Activates a trap on the most recently-damaged foe, pulling hostiles within 5 range towards the target.<0>
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¤<3><4>Scrapworld: Gold Vein <2>(passive)<10>This structure salvages one corpse within 8 range every second, securing 25% of the corpses's resource cost.<0>
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¤<3><4>Scrapworld: Gold Vein <2>(passive)<10>This structure salvages one corpse within 8 range every second, securing 25% of the corpses's resource cost.<0>
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¤<3><4>Crushing Delivery <2>(passive)<10>Enemy combatants within 8 range of the Dorminge find their movement speed slowed by 33%.<0>
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¤<3><4>Crushing Delivery <2>(passive)<10>Enemy combatants within 8 range of the Dorminge find their movement speed slowed by 33%.<0>
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c<3><4>Preylock <1>(<3>C<1>)<10>Pulls the target enemy within 5 range to the combatant's location, and afflicts it with Booming Blast.<0>
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c<3><4>Preylock <1>(<3>C<1>)<10>Pulls the target enemy within 5 range to the combatant's location, and afflicts it with Booming Blast.<0>
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@ -5621,6 +5621,114 @@ SilversoulWalking:
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wait 1
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wait 1
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playfram 0x80
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playfram 0x80
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goto SilversoulWalking
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goto SilversoulWalking
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 2366 Ghostwrit (cm\a\ghostwrit.grp)
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.headerstart
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IsId 65
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Type 21
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Init GhostwritInit
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Death GhostwritDeath
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GndAttkInit GhostwritGndAttkInit
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AirAttkInit GhostwritGndAttkInit
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Unused1 SkryrokorLocal00
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GndAttkRpt GhostwritGndAttkRpt
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AirAttkRpt GhostwritGndAttkRpt
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CastSpell [NONE]
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GndAttkToIdle GhostwritGndAttkToIdle
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AirAttkToIdle GhostwritGndAttkToIdle
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Unused2 [NONE]
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Walking GhostwritWalking
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WalkingToIdle GhostwritGndAttkToIdle
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SpecialState1 [NONE]
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SpecialState2 [NONE]
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AlmostBuilt [NONE]
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Built [NONE]
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Landing [NONE]
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LiftOff [NONE]
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IsWorking [NONE]
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WorkingToIdle [NONE]
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WarpIn [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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GhostwritInit:
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imgulnextid 0 0 # Ghostwrit Shadow (cm\a\ghostwrit-shadow.grp)
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playfram 0x00
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goto SkryrokorLocal00
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GhostwritGndAttkToIdle:
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playfram 0x40
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wait 1
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playfram 0x00
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goto SkryrokorLocal00
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GhostwritDeath:
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playsndbtwn 3053 3056 # Ghostwrit death 01, 02, 03, 04
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imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp)
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wait 3
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lowsprul 947 0 0 # Ghostwrit remains (cm\protoss\ghostwrit-death.grp)
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wait 1
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end
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GhostwritGndAttkInit:
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playfram 0x40
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wait 1
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playfram 0x60
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GhostwritGndAttkRpt:
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wait 1
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nobrkcodestart
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playfram 0x80
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attack
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wait 1
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playfram 0xA0
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wait 1
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playfram 0xC0
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wait 1
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nobrkcodeend
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gotorepeatattk
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ignorerest
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goto GhostwritGndAttkToIdle
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GhostwritWalking:
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move 5
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wait 1
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playfram 0x1E0
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move 5
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wait 1
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playfram 0x200
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move 5
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wait 1
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playfram 0x220
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move 5
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wait 1
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playfram 0x240
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move 5
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wait 1
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playfram 0x260
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move 5
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wait 1
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playfram 0x280
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move 5
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wait 1
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playfram 0x2A0
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move 5
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wait 1
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playfram 0x2C0
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move 5
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wait 1
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playfram 0x2E0
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move 5
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wait 1
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playfram 0x300
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move 5
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wait 1
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playfram 0x320
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move 5
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wait 1
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playfram 0x340
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goto GhostwritWalking
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# This header is used by images.dat entries:
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BIN
mpq/sound/cm/a/ghostwrit/wf-01.wav
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mpq/sound/cm/a/ghostwrit/wf-01.wav
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mpq/sound/cm/a/ghostwrit/wf-02.wav
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mpq/sound/cm/a/ghostwrit/wf-02.wav
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mpq/sound/cm/a/ghostwrit/wf-03.wav
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mpq/sound/cm/a/ghostwrit/wf-03.wav
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mpq/unit/cm/a/ghostwrit-attack.lol
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mpq/unit/cm/a/ghostwrit-attack.lol
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mpq/unit/cm/a/ghostwrit-shadow.grp
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mpq/unit/cm/a/ghostwrit-shadow.grp
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mpq/unit/cm/a/ghostwrit.grp
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mpq/unit/cm/a/ghostwrit.grp
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BIN
plugins/gptp.qdp
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plugins/gptp.qdp
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