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Update tactical AI targeting of deployed units; Add new Gladius
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@ -28227,7 +28227,7 @@ GladiusDeath:
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GladiusGndAttkInit:
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GladiusGndAttkInit:
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nobrkcodestart
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nobrkcodestart
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playsndbtwn 1926 1928 # Gladius weaponfire 01, 02, 03
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playsndbtwn 1926 1928 # Gladius weaponfire 01, 02, 03
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playfram 0x11
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playfram 0x20
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attackwith 1
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attackwith 1
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wait 2
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wait 2
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playfram 0x00
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playfram 0x00
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@ -15,6 +15,7 @@ Much of this update is targeted at bringing AI back up to snuff, to complement t
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- Worker allocation has been better optimized for the new resource model (c. Veeq7)
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- Worker allocation has been better optimized for the new resource model (c. Veeq7)
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- AI should now harvest from more than 3 vespene nodes (c. Veeq7)
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- AI should now harvest from more than 3 vespene nodes (c. Veeq7)
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- Terran and Zerg AI should no longer occasionally get refinery requests before unlocking tier 2
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- Terran and Zerg AI should no longer occasionally get refinery requests before unlocking tier 2
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- AI combatants will now focus deployed units (e.g. Matador, Phalanx) more often
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## Audiovisuals
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## Audiovisuals
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- New model for:
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- New model for:
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BIN
plugins/gptp.qdp
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