Update tactical AI targeting of deployed units; Add new Gladius

This commit is contained in:
Pr0nogo 2023-06-09 19:48:04 -04:00
parent 70d6d278ea
commit c02e96d52d
8 changed files with 2 additions and 1 deletions

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@ -28227,7 +28227,7 @@ GladiusDeath:
GladiusGndAttkInit:
nobrkcodestart
playsndbtwn 1926 1928 # Gladius weaponfire 01, 02, 03
playfram 0x11
playfram 0x20
attackwith 1
wait 2
playfram 0x00

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@ -15,6 +15,7 @@ Much of this update is targeted at bringing AI back up to snuff, to complement t
- Worker allocation has been better optimized for the new resource model (c. Veeq7)
- AI should now harvest from more than 3 vespene nodes (c. Veeq7)
- Terran and Zerg AI should no longer occasionally get refinery requests before unlocking tier 2
- AI combatants will now focus deployed units (e.g. Matador, Phalanx) more often
## Audiovisuals
- New model for:

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