Fix replay UI, Zerg strings, Wyvern overlays, and map restart oddities

This commit is contained in:
Pr0nogo 2024-02-13 23:53:54 -05:00
parent 72011e70e1
commit bb41d8aac2
6 changed files with 13 additions and 5 deletions

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@ -178,7 +178,7 @@ Empress
Cikralisk
Kagralisk
Hypnagogue
Extended Portrait #71
Apostle
Extended Portrait #72
Extended Portrait #73
Extended Portrait #74

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@ -9,8 +9,14 @@ Patch goals include:
- Continuing AI performance and customization improvements, commissioned by 3crow
## Latest content
- [Planning for 2024! Crow's Nest 10](https://youtu.be/BWvkcPTc38I)
- [Pr0totype #39 - Feathering This Nest](https://youtu.be/0CWT_Qhtmhs)
- Crow's Nests:
- [010 - Planning for 2024!](https://youtu.be/BWvkcPTc38I)
- [011 - The Fourth Race](https://youtu.be/uabpstn8QBk)
- Pr0totypes:
- [#39 - Feathering This Nest](https://youtu.be/0CWT_Qhtmhs)
- [#40 - Mapcrap: The Revenge](https://youtu.be/yD-VC45-4r0)
- [#41 - Factitious](https://youtu.be/7p2BUJU8Vck)
- [#42 - Finding a Voice...](https://youtu.be/v7ecZs_SkdE)
## Patch summary
- TBD
@ -24,7 +30,7 @@ Patch goals include:
- Tethvith Swamp (formerly Bactith Swamp)
- Config:
- Added a new grid-exclusive option for enabling extended control groups on R, F, V, T, G, and B (c. Veeq7)
- **Caveat:** Control group keys will still be processed while the console is open.
- **Caveat:** Certain key inputs (ESC, numpad) are not captured while console is open
- Added an option to move console toggle to F12, freeing up tilde for another control group (c. Veeq7)
- Added error handling to prevent option mismatches (c. Veeq7)
- [Custom triggers](https://www.fraudsclub.com/cosmonarchy-bw/sites/scenario-setup/#trigger-comments):
@ -55,15 +61,17 @@ Patch goals include:
## Bugfixes
- Gameplay:
- Prospectively fixed a rare case where Apostles could continue reclaiming after death (r. TheBeaver99
- Prospectively fixed a rare case where Apostles could continue reclaiming after death (r. TheBeaver99)
- Fixed Lobotomy Mines not targeting units that had previously burrowed (c. DF)
- Fixed logic for Stewards returning to Solarions upon taking any damage, instead of the intended 50% HP threshold
- Improved decollision behaviors for iscript units (c. DF)
- Lardfix: the fading of music no longer slows down navigation between certain menus (c. DF)
- Prospectively resolved errant unit interactions when restarting maps (r. lolrsk8s, c. DF & Veeq7)
- AI:
- Fixed request handling for Vornath Pond and Skibact Scab
- Audiovisuals:
- Added missing Adrenal Frenzy (Nathrokor) armor tooltip
- Fixed Wyvern overlays appearing beneath the unit (r. Neblime)
- Lobotomy Mine tooltip no longer displays the Spider Mines tooltip (r. 3crow)
- Corrected Star Sovereign Intervention tooltip (r. TheBeaver99)
- Corrected production icons for Hotshot, Nathrok Lake, Skithrok Scab, Mortothrokor

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