Deploy new Autocrat placeholder; Make misc visual improvements and bugfixes

This commit is contained in:
Pr0nogo 2026-02-23 20:00:44 -05:00
parent c48f4ee7b6
commit ba32d4d641
31 changed files with 83 additions and 129 deletions

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@ -581,21 +581,21 @@ Askosi Domain
Terran Maverick (Golden)
Terran Shaman (Support, Upstart)
Terran Shaman (Adrenaline, Upstart)
Extended Unit #356
Extended Unit #357
Extended Unit #358
Extended Unit #359
Extended Unit #360
Extended Unit #361
Extended Unit #362
Askosi Insurant
Askosi Silversoul
Askosi Ghostwrit
Askosi Azjoran
Askosi Elgird
Askosi Histrion
Askosi Egocent
Extended Unit #363
Extended Unit #364
Askosi Begolor
Extended Unit #365
Extended Unit #366
Extended Unit #367
Extended Unit #368
Extended Unit #369
Extended Unit #370
Askosi Lekrot
Askosi Hearthshard
Extended Unit #371
Extended Unit #372
Extended Unit #373

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@ -19,7 +19,7 @@ Walking [NONE]
WalkingToIdle [NONE]
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt SkryrokorLocal00
AlmostBuilt LandlockAlmostBuilt
Built LandlockBuilt
Landing [NONE]
LiftOff [NONE]
@ -46,6 +46,10 @@ LandlockDeath:
LandlockBuilt:
imgol 1820 0 0 # Architect weaponfire channel
goto SkryrokorLocal00
LandlockAlmostBuilt:
playfram 8
goto SkryrokorLocal00
LandlockIsWorking:
playfram 1
@ -435,7 +439,7 @@ RadixSpecialState1:
goto SkryrokorLocal00
RadixAlmostBuilt:
playfram 0
playfram 2
goto SkryrokorLocal00
RadixBuilt:
@ -1884,7 +1888,7 @@ Walking [NONE]
WalkingToIdle SkryrokorLocal00
SpecialState1 [NONE]
SpecialState2 GrandstandSpecialState2
AlmostBuilt GrandstandBuilt
AlmostBuilt GrandstandAlmostBuilt
Built GrandstandBuilt
Landing [NONE]
LiftOff [NONE]
@ -1913,6 +1917,10 @@ GrandstandBuilt:
wait 255
goto GrandstandBuilt
GrandstandAlmostBuilt:
playfram 1
goto SkryrokorLocal00
GrandstandGndAttkInit:
playfram 0
wait 1

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@ -13078,147 +13078,77 @@ SpecialState1 [NONE]
# ----------------------------------------------------------------------------- #
AutocratInit:
imgul 1397 0 0 # Autocrat Shadow (terran\autocrat-shad.grp)
imgulnextid 0 0 # Autocrat Shadow (cm\terran\autocrat-shadow.grp)
AutocratWalkingToIdle:
playfram 0x00
AutocratLocal00:
wait 62
randcondjmp 25 AutocratLocal01
randcondjmp 128 AutocratLocal01
goto AutocratLocal00
AutocratLocal01:
playfram 0x00
wait 1
playfram 0x11
wait 1
playfram 0x22
randcondjmp 192 AutocratLocal03
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
wait 6
turncwise 2
wait 3
turncwise 2
wait 3
turncwise 2
wait 3
turncwise 2
wait 3
turncwise 2
wait 3
wait 6
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
goto AutocratLocal04
AutocratLocal04:
playfram 0x11
wait 1
playfram 0x00
wait 1
goto AutocratWalkingToIdle
AutocratLocal03:
wait 13
playfram 0x11
wait 1
playfram 0x00
wait 1
goto AutocratWalkingToIdle
goto SkryrokorLocal00
AutocratDeath:
playsnd 238 # Terran\Ghost\TGhDth00.wav
playsndbtwn 276 277 # Terran\MARINE\TMaDth00.WAV | Terran\MARINE\TMaDth01.WAV
setfldirect 0
playfram 0x00
imgol 3 0 0 # Skryrokor Death (zerg\zavDeath.grp)
wait 5
imgol 3 0 0 # Skryrokor Death (zerg\zavDeath.grp)
wait 5
imgol 3 0 0 # Skryrokor Death (zerg\zavDeath.grp)
wait 5
imgol 3 0 0 # Skryrokor Death (zerg\zavDeath.grp)
wait 5
imgol 3 0 0 # Skryrokor Death (zerg\zavDeath.grp)
wait 5
lowsprul 230 0 0 # Eidolon Remnants (terran\tghDeath.grp)
lowsprul 236 0 0 # Maverick Remnants (terran\tmaDeath.grp)
wait 1
end
AutocratUnused1:
wait 1
nobrkcodestart
setfldirect 0
playsnd 1166 # Eidolon revive 01
sprol 742 0 0 # Explosion Small Reversed
setfldirect 12
wait 24
nobrkcodeend
goto EidolonWalkingToIdle
AutocratGndAttkInit:
playfram 0xaa
wait 1
playfram 0x100
wait 1
playfram 0x140
wait 1
playfram 0x180
sigorder 32
wait 22
AutocratGndAttkRpt:
wait 2
wait 2
nobrkcodestart
playsndbtwn 1474 1478 # Autocrat weaponfire 01
attack
playfram 0x99
playfram 0x1A0
wait 1
playfram 0xaa
playfram 0x180
wait 3
playsndbtwn 1474 1478 # Autocrat weaponfire 01
attack
playfram 0x99
playfram 0x1A0
wait 1
playfram 0xaa
playfram 0x180
nobrkcodeend
gotorepeatattk
ignorerest
AutocratGndAttkToIdle:
playfram 0x00
wait 1
playfram 0x140
wait 1
playfram 0x120
wait 1
playfram 0x100
wait 1
goto AutocratWalkingToIdle
AutocratWalking:
playfram 0x40
move 4
wait 1
playfram 0x11
playfram 0x60
move 4
wait 1
playfram 0x22
playfram 0x80
move 4
wait 1
playfram 0x33
playfram 0xA0
move 4
wait 1
playfram 0x44
move 4
wait 1
playfram 0x55
playfram 0xC0
move 4
wait 1
playfram 0x66
playfram 0xE0
move 4
wait 1
playfram 0x77
playfram 0x20
move 4
wait 1
playfram 0x88
goto AutocratWalking
# ----------------------------------------------------------------------------- #
@ -17947,25 +17877,25 @@ HelixBoltDeath:
IsId 764
Type 12
Init HotshotInit
Death MadcapDeath
GndAttkInit MadcapGndAttkInit
AirAttkInit MadcapGndAttkInit
Death AutocratDeath
GndAttkInit AutocratGndAttkInit
AirAttkInit AutocratGndAttkInit
Unused1 SkryrokorLocal00
GndAttkRpt MadcapGndAttkRpt
AirAttkRpt MadcapGndAttkRpt
GndAttkRpt AutocratGndAttkRpt
AirAttkRpt AutocratGndAttkRpt
CastSpell [NONE]
GndAttkToIdle MadcapGndAttkToIdle
AirAttkToIdle MadcapGndAttkToIdle
GndAttkToIdle AutocratGndAttkToIdle
AirAttkToIdle AutocratGndAttkToIdle
Unused2 [NONE]
Walking MadcapWalking
WalkingToIdle MadcapWalkingToIdle
Walking AutocratWalking
WalkingToIdle AutocratWalkingToIdle
SpecialState1 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
HotshotInit:
imgul 1777 0 0 # Hotshot Shadow (cm\faction-t\hotshot-shadow.grp)
goto MadcapWalkingToIdle
goto AutocratWalkingToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
@ -19148,25 +19078,25 @@ MaelstromHitInit:
IsId 828
Type 12
Init BlackguardInit
Death MadcapDeath
Death AutocratDeath
GndAttkInit BlackguardGndAttkInit
AirAttkInit BlackguardGndAttkInit
Unused1 SkryrokorLocal00
GndAttkRpt BlackguardGndAttkRpt
AirAttkRpt BlackguardGndAttkRpt
CastSpell [NONE]
GndAttkToIdle MadcapGndAttkToIdle
AirAttkToIdle MadcapGndAttkToIdle
GndAttkToIdle AutocratGndAttkToIdle
AirAttkToIdle AutocratGndAttkToIdle
Unused2 [NONE]
Walking MadcapWalking
WalkingToIdle MadcapWalkingToIdle
Walking AutocratWalking
WalkingToIdle AutocratWalkingToIdle
SpecialState1 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
BlackguardInit:
imgul 2049 0 0 # Blackguard Shadow (cm\faction-t\blackguard-shadow.grp)
goto MadcapWalkingToIdle
goto AutocratWalkingToIdle
BlackguardGndAttkInit:
playfram 0x100
@ -19188,7 +19118,7 @@ BlackguardGndAttkRpt:
nobrkcodeend
gotorepeatattk
ignorerest
goto MadcapGndAttkToIdle
goto AutocratGndAttkToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:

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@ -34,6 +34,7 @@
- **Gameplay:**
- Fixed target acquisition range for air weapons (e.g. **Nathrokor**)
- Askosi constructing has been improved (a. DF)
- Hijacked units with more than 100 current HP are no longer set to 100 HP (r. shopkeeper dog)
- Corrected **Phontis** attack damage (r. Hamster)
- Fixed **Apostle - Blood Tithe** range (r. Jesse)
- **Agonists** can no longer attack from mobile **Petracts** (r. Hamster)
@ -51,33 +52,46 @@
- Lardfix: Civilian (Blackjack) portrait now plays talking animations (r. lolrsks8s)
## Audiovisuals
- New model for:
- **Autocrat**
- Tweaked model for:
- **Apostle**
- New portraits for: (many c. jun3hong, some c. lolrsk8s)
- **TERRAN:** Maverick (Futurist & Upstart), Arhaun, Blackguard, Blackjack (Golden), Cleric (Futurist), Cyclops (Futurist), Harakan (Golden), Qilin, Tiangou
- **PROTOSS:** Cicatus, Dracadin (Order), Ecclesiast (Khalendric), Extatus, Manifold (Starbound), Renesair, Zealot (Starbound)
- **ZERG:** Quazrokor, Hydralisk (Orkoti)
- **ASKOSI:** Auxine
- New cast SFX for **Seraph Irradiate**
- Added almost built frame for:
- **Landlock**, **Grandstand**, **Radix**
- Added damage overlay for:
- **Landlock**
# Balance changes
## Terran
- [Apostle](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/apostle):
- Resource costs 75/200 » 75/150
- Now has 150 max energy
- Now spends 5 energy every **Blood Tithe** proc
- Now spends 20 energy every **Lazarus Agent** proc
- Prioritizes **Blood Tithe**
- [Autocrat](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/autocrat):
- Resource costs 125/250 » 125/200
- Now has 100 max energy
- Now spends 25 energy every **Reclamation Fields** proc
- [Anticthon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/anticthon):
- Resource costs 250/350 » 250/300
- Now has 200 max energy
- Now spends 25 energy every **Counter-Proposal** proc
- [Aion](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/aion):
- Resource costs 450/450 » 450/350
- Now has 200 max energy
- Now spends 25 energy every **Reclamation Fields** proc
## Protoss
- [Demiurge](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/demiurge):
- Resource costs 200/350 » 200/300
- Now has 100 max energy
- Now spends 10 energy every **Worship** proc
@ -100,7 +114,7 @@
- Now requires Proscenium OR Zylode
- [Chantry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/chantry):
- **Sermon Salve:**
- Now gives units cloaking until their next attack
- Now gives units cloaking until their next attack / notable action
- [Bounty](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/bounty):
- Placement size 4x3 » 3x3
- Collision size adjusted to better match new graphic
@ -118,6 +132,8 @@
- Tier 2 skybound -- potent skybeast with Remote Hijack ability
- [Dorminge](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/dorminge):
- Tier 2 infrastructure -- shrine that slows movement speed of nearby hostiles
- [Domain](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/domain)
- Tier 3 infrastructure -- town center that harvests resources passively
## Futurist Federation
- [Cutlass](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cutlass):

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