Achieve main menu options; Update some Askosi structure construction

This commit is contained in:
Pr0nogo 2026-07-13 14:32:03 -04:00
parent 075fc13678
commit b931aef2ed
20 changed files with 18 additions and 4 deletions

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mpq/rez/gluoptions.bin Normal file

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mpq/rez/options/tab-ui.bin Normal file

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@ -2241,7 +2241,7 @@ BountySpecialState1:
goto SkryrokorLocal00
BountyAlmostBuilt:
playfram 0
playfram 4
goto SkryrokorLocal00
BountyBuilt:
@ -4784,7 +4784,7 @@ DormingeSpecialState1:
goto SkryrokorLocal00
DormingeAlmostBuilt:
playfram 0
playfram 8
goto SkryrokorLocal00
DormingeBuilt:
@ -4927,7 +4927,7 @@ Walking [NONE]
WalkingToIdle [NONE]
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt SkryrokorLocal00
AlmostBuilt DomainAlmostBuilt
Built DomainBuilt
Landing [NONE]
LiftOff [NONE]
@ -4951,7 +4951,12 @@ DomainDeath:
wait 1
end
DomainAlmostBuilt:
playfram 1
goto SkryrokorLocal00
DomainBuilt:
playfram 0
imgol 1820 0 0 # Architect weaponfire channel
goto SkryrokorLocal00

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@ -8,6 +8,11 @@
# Core changes
## Main menu
- An options menu has been added to the main menu, courtesy of Jesse!
- This menu currently allows modifying many config options.
- *More options, including default game options, will be added eventually!*
## Bugfixes
- **Stability:**
- Fixed an occasional issue with "go to max range" attacks, further resolving UB
@ -16,3 +21,7 @@
## Audiovisuals
- Adjusted death sequence for:
- Phontis
- Added almost-built frame for:
- Bounty, Dorminge, Domain
- Updated construction frames for:
- Bounty, Dorminge

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