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Fix Cantavis Psi Storm damage collision; Revise Cabalist
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@ -26,6 +26,8 @@ It is important to note that only mineral nodes will ever become depleted, at wh
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- Stability:
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- Protect against future shield overlay crashes, with debug info! (c. DarkenedFantasies)
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- Fixed Engram shield overlay crash
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- Gameplay:
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- Cantavis Psionic Storm damage collision now matches the graphic (c. Veeq7)
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- Visuals:
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- Fixed Engram warp flash animation using Warden silhouette
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- Fixed Paladin turning to face targets during its firing sequence (c. DarkenedFantasies)
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@ -41,10 +43,16 @@ It is important to note that only mineral nodes will ever become depleted, at wh
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## Terran
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- [Mason](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/mason):
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- HP now 70, from 75
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- [Paladin](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/paladin):
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- Weapon splash radius now 12/24/48, from 32/64/96
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## Protoss
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- [Scribe](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/scribe):
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- HP now 40, from 45
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- [Cabalist](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/cabalist):
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- Silent Strikes removed
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- **New passive: Silent Strides:**
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- While cloaked, Cabalists teleport into melee range of attack targets within 3 range, and decloak on arrival
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## Zerg
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- [Droleth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/droleth):
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