Fix transports failing to load moving units; Fix more iscript errors

This commit is contained in:
Pr0nogo 2025-07-16 19:50:34 -04:00
parent 21d5881deb
commit b4985a1148
8 changed files with 10 additions and 7 deletions

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@ -1193,8 +1193,8 @@ Cyprian Weapon Fire 02
Cyprian Weapon Fire 03
Cyprian Weapon Fire 04
Cyprian Weapon Fire 05
Spraith Colony Weaponhit 01
Spraith Colony Weaponhit 02
Spraith Cesiant Weaponhit 01
Spraith Cesiant Weaponhit 02
Pazuzu Weapon Fire 01
Pazuzu Weapon Fire 02
Idol Ready 01

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@ -7967,8 +7967,8 @@ CastSpell [NONE]
GndAttkToIdle MadcapGndAttkToIdle
AirAttkToIdle MadcapGndAttkToIdle
Unused2 [NONE]
Walking [NONE]
WalkingToIdle [NONE]
Walking SkryrokorLocal00
WalkingToIdle SkryrokorLocal00
SpecialState1 SavantSpecialState1
SpecialState2 SavantEntropyGauntletsTransform
AlmostBuilt [NONE]

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@ -6989,7 +6989,7 @@ IrolIrisIsWorking:
# 1095 Nathrokor (cm\zerg\nathrokor.grp)
.headerstart
IsId 451
Type 12
Type 14
Init NathrokorInit
Death NathrokorDeath
GndAttkInit NathrokorGndAttkInit
@ -7003,7 +7003,9 @@ AirAttkToIdle NathrokorGndAttkToIdle
Unused2 [NONE]
Walking NathrokorWalking
WalkingToIdle NathrokorGndAttkToIdle
SpecialState1 [NONE]
SpecialState1 SkryrokorLocal00
SpecialState2 SkryrokorLocal00
AlmostBuilt SkryrokorLocal00
.headerend
# ----------------------------------------------------------------------------- #

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@ -16,7 +16,8 @@
- Fixed certain edge cases where disabling units could result in tooltip crashes (r. 3crow)
- Resolved several iscript errors that could have contributed towards game instability
- **Gameplay:**
- Fix Larva and Egg replication in Brotherhood mode (r. HitEmUp)
- Fixed transports lagging behind moving units when trying to load them (r. OyA)
- Fixed Larva and Egg replication in Brotherhood mode (r. HitEmUp)
- **Audiovisual:**
- Implemented unique shadow for Skibact Scab
- Added shadow for Stasis Cell

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