diff --git a/mpq/arr/images.datex b/mpq/arr/images.datex index a268e9bf..3cfeea23 100644 Binary files a/mpq/arr/images.datex and b/mpq/arr/images.datex differ diff --git a/mpq/arr/images.txt b/mpq/arr/images.txt index 3c970cba..aa294bb7 100644 --- a/mpq/arr/images.txt +++ b/mpq/arr/images.txt @@ -2014,13 +2014,13 @@ Eidolon Shadow (Nydus) Maverick (Futurist) Maverick Shadow (Futurist) Hydralisk (Orkoti) -Hydralisk Shadow (Orkoti) +Hydralisk (Orkoti) Shadow Tencendur Tencendur Shadow Tencendur Attack Overlay (Orange) Tencendur Attack Overlay (Blue) Tencendur Attack Overlay (Green) -Hydralisk Remains (Orkoti) +Hydralisk (Orkoti) Remains Tencendur Flag Inzorthrokor Inzorthrokor Shadow @@ -2448,13 +2448,13 @@ Hydrokor (Goszirith) Mutate Hydralisk Mutate Nihilist Nihilist Shadow -Sorvrokor Remains +Sovrokor Remains Sovrokor Shadow Sovrokor Birth Sovrokor Mutate Zethrokor Mutate Eidolon (Nydus) Remains -Extended Image #1454 +Hydralisk (Orkoti) Mutate Extended Image #1455 Extended Image #1456 Extended Image #1457 diff --git a/mpq/arr/sprites.datex b/mpq/arr/sprites.datex index 35f1f049..83d1bf85 100644 Binary files a/mpq/arr/sprites.datex and b/mpq/arr/sprites.datex differ diff --git a/mpq/arr/units.datex b/mpq/arr/units.datex index 54f829a4..5a286e4c 100644 Binary files a/mpq/arr/units.datex and b/mpq/arr/units.datex differ diff --git a/mpq/arr/weapons.datex b/mpq/arr/weapons.datex index fc5b25e4..30a0e383 100644 Binary files a/mpq/arr/weapons.datex and b/mpq/arr/weapons.datex differ diff --git a/mpq/scripts/iscript_bloodsummon.bin b/mpq/scripts/iscript_bloodsummon.bin index 19572355..04271af0 100644 Binary files a/mpq/scripts/iscript_bloodsummon.bin and b/mpq/scripts/iscript_bloodsummon.bin differ diff --git a/mpq/scripts/iscript_bloodsummon.txt b/mpq/scripts/iscript_bloodsummon.txt index 0621080e..80b76b11 100644 --- a/mpq/scripts/iscript_bloodsummon.txt +++ b/mpq/scripts/iscript_bloodsummon.txt @@ -1178,7 +1178,8 @@ NihilistGndAttkInit: playfram 0x3E0 wait 1 playfram 0x400 - attackmelee 2 4266 4268 # Rozirokor weaponhit 01, 02, 03 + playsndbtwn 2536 2538 # Protathalor weaponfire 01, 02, 03 + attack wait 1 playfram 0x420 wait 1 diff --git a/mpq/scripts/iscript_zerg.bin b/mpq/scripts/iscript_zerg.bin index a15f3ca6..09c5d204 100644 Binary files a/mpq/scripts/iscript_zerg.bin and b/mpq/scripts/iscript_zerg.bin differ diff --git a/mpq/scripts/iscript_zerg.txt b/mpq/scripts/iscript_zerg.txt index 69438a24..f6772dff 100644 --- a/mpq/scripts/iscript_zerg.txt +++ b/mpq/scripts/iscript_zerg.txt @@ -2346,7 +2346,7 @@ UltrokorUnBurrow: # ----------------------------------------------------------------------------- # # This header is used by images.dat entries: -# 054 Zethrokor (zerg\zergling.grp) +# 054 Zethrokor (zerg\zethrokor.grp) .headerstart IsId 31 Type 26 @@ -2382,7 +2382,7 @@ Enable [NONE] # ----------------------------------------------------------------------------- # ZethrokorInit: - imgul 55 0 -1 # Zethrokor Shadow (zerg\zzeShad.grp) + imgul 55 0 0 # Zethrokor Shadow (zerg\zethrokor-shadow.grp) ZethrokorGndAttkToIdle: playfram 0x00 goto ZethrokorLocal00 @@ -2471,7 +2471,7 @@ ZethrokorDeath: wait 2 playfram 295 wait 1 - lowsprul 160 0 0 # Zethrokor Remnants (zerg\zzeDeath.grp) + lowsprul 160 0 0 # Zethrokor Remnants (zerg\zethrokor-remains.grp) wait 1 end @@ -19026,4 +19026,758 @@ HydrokorUnBurrow: playfram 0xcc wait 1 sigorder 4 - goto HydrokorWalkingToIdle \ No newline at end of file + goto HydrokorWalkingToIdle + +# ----------------------------------------------------------------------------- # +# This header is used by images.dat entries: +# 2202 Sovrokor (cm\f-z\sovrokor.grp) +.headerstart +IsId 845 +Type 26 +Init SovrokorInit +Death SovrokorDeath +GndAttkInit SovrokorGndAttkInit +AirAttkInit [NONE] +Unused1 SovrokorUnused1 +GndAttkRpt SovrokorGndAttkInit +AirAttkRpt [NONE] +CastSpell [NONE] +GndAttkToIdle SovrokorGndAttkToIdle +AirAttkToIdle [NONE] +Unused2 [NONE] +Walking SovrokorWalking +WalkingToIdle SovrokorGndAttkToIdle +SpecialState1 SkryrokorLocal00 +SpecialState2 SovrokorSpecialState2 +AlmostBuilt [NONE] +Built [NONE] +Landing [NONE] +LiftOff [NONE] +IsWorking [NONE] +WorkingToIdle [NONE] +WarpIn [NONE] +Unused3 [NONE] +StarEditInit [NONE] +Disable [NONE] +Burrow SovrokorBurrow +UnBurrow SovrokorUnBurrow +Enable [NONE] +.headerend +# ----------------------------------------------------------------------------- # + +SovrokorInit: + imgul 2451 0 0 # Sovrokor Shadow (cm\f-z\sovrokor-shadow.grp) +SovrokorGndAttkToIdle: + playfram 0x00 + goto SovrokorLocal00 + +SovrokorLocal00: + wait 63 + randcondjmp 25 SovrokorLocal01 + randcondjmp 128 SovrokorLocal02 + goto SovrokorLocal00 + +SovrokorLocal01: + playfram 0x00 + wait 1 + playfram 0x11 + wait 1 + playfram 0x22 + wait 1 + playfram 0x33 + wait 12 + playfram 0x22 + wait 1 + playfram 0x11 + wait 1 + playfram 0x00 + wait 1 + goto SovrokorGndAttkToIdle + +SovrokorLocal02: + randcondjmp 128 SovrokorLocal03 + playfram 0x66 + wait 1 + turnccwise 1 + playfram 0x77 + wait 1 + turnccwise 1 + playfram 0x88 + wait 1 + turnccwise 1 + playfram 0x99 + wait 1 + turnccwise 1 + playfram 0xaa + wait 1 + turnccwise 1 + playfram 0xbb + wait 1 + turnccwise 1 + goto SovrokorGndAttkToIdle + +SovrokorLocal03: + playfram 0x66 + wait 1 + turncwise 1 + playfram 0x77 + wait 1 + turncwise 1 + playfram 0x88 + wait 1 + turncwise 1 + playfram 0x99 + wait 1 + turncwise 1 + playfram 0xaa + wait 1 + turncwise 1 + playfram 0xbb + wait 1 + turncwise 1 + goto SovrokorGndAttkToIdle + +SovrokorDeath: + imgol 3 0 0 # Skryrokor Death (zerg\zavDeath.grp) + playsnd 896 # Zerg\Zergling\ZZeDth00.WAV + setfldirect 0 + playfram 289 + wait 2 + playfram 290 + wait 2 + playfram 291 + wait 2 + playfram 292 + wait 2 + playfram 293 + wait 2 + playfram 294 + wait 2 + playfram 295 + wait 1 + lowsprul 1183 0 0 # Sovrokor Remains (zerg\sovrokor-remains.grp) + wait 1 + end + +SovrokorUnused1: + wait 1 + nobrkcodestart + setfldirect 0 + playsnd 1171 + playfram 295 + wait 2 + playfram 294 + wait 2 + playfram 293 + wait 2 + playfram 292 + wait 2 + playfram 291 + wait 2 + playfram 290 + wait 2 + playfram 289 + wait 2 + setfldirect 10 + nobrkcodeend + goto SovrokorGndAttkToIdle + +SovrokorGndAttkInit: + playfram 0x00 + wait 1 + nobrkcodestart + playfram 0x22 + attackmelee 1 894 # Zerg\Ultra\zulHit00.WAV + wait 1 + playfram 0x33 + wait 1 + nobrkcodeend + playfram 0x44 + wait 1 + gotorepeatattk + goto SovrokorGndAttkToIdle + +SovrokorWalking: + move 6 + wait 1 + playfram 0x66 + move 6 + wait 1 + playfram 0x77 + move 6 + wait 1 + playfram 0x88 + move 6 + wait 1 + playfram 0x99 + move 6 + wait 1 + playfram 0xaa + move 6 + wait 1 + playfram 0xbb + move 6 + wait 1 + playfram 0x55 + goto SovrokorWalking + +SovrokorSpecialState2: + playfram 0x110 + goto SkryrokorLocal00 + +SovrokorBurrow: + imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp) + playfram 0xcc + wait 1 + playfram 0xdd + wait 1 + playfram 0xee + wait 1 + playfram 0xff + wait 1 + playfram 0x110 + wait 1 + sigorder 4 + goto SkryrokorLocal00 + +SovrokorUnBurrow: + wait 1 + waitrand 1 2 + imgul 423 0 0 # Burrowing Dust (thingy\bDust.grp) + playfram 0xff + wait 1 + playfram 0xee + wait 1 + playfram 0xdd + wait 1 + playfram 0xcc + wait 1 + sigorder 4 + goto SovrokorGndAttkToIdle + +# ----------------------------------------------------------------------------- # +# This header is used by images.dat entries: +# 2015 Hydralisk (Orkoti) (cm\f-z\hydralisk-orkoti.grp) +.headerstart +IsId 846 +Type 26 +Init HydraliskOrkotiInit +Death HydraliskOrkotiDeath +GndAttkInit HydraliskOrkotiGndAttkInit +AirAttkInit HydraliskOrkotiGndAttkInit +Unused1 HydraliskOrkotiUnused1 +GndAttkRpt HydraliskOrkotiGndAttkRpt +AirAttkRpt HydraliskOrkotiGndAttkRpt +CastSpell [NONE] +GndAttkToIdle HydraliskOrkotiGndAttkToIdle +AirAttkToIdle HydraliskOrkotiGndAttkToIdle +Unused2 [NONE] +Walking HydraliskOrkotiWalking +WalkingToIdle HydraliskOrkotiWalkingToIdle +SpecialState1 SkryrokorLocal00 +SpecialState2 HydraliskOrkotiSpecialState2 +AlmostBuilt [NONE] +Built [NONE] +Landing [NONE] +LiftOff [NONE] +IsWorking [NONE] +WorkingToIdle [NONE] +WarpIn [NONE] +Unused3 [NONE] +StarEditInit [NONE] +Disable [NONE] +Burrow HydraliskOrkotiBurrow +UnBurrow HydraliskOrkotiUnBurrow +Enable [NONE] +.headerend +# ----------------------------------------------------------------------------- # + +HydraliskOrkotiInit: + imgulnextid 0 0 # Hydralisk (Orkoti) Shadow (cm\f-z\hydralisk-orkoti-shadow.grp) +HydraliskOrkotiWalkingToIdle: + playfram 0x55 +HydraliskOrkotiLocal00: + wait 62 + randcondjmp 25 HydraliskOrkotiLocal01 + randcondjmp 128 HydraliskOrkotiLocal02 + goto HydraliskOrkotiLocal00 + +HydraliskOrkotiLocal01: + playfram 0x00 + wait 1 + playfram 0x11 + wait 1 + playfram 0x22 + wait 1 + playfram 0x33 + wait 25 + playfram 0x22 + wait 1 + playfram 0x11 + wait 1 + playfram 0x00 + wait 1 + goto HydraliskOrkotiWalkingToIdle + +HydraliskOrkotiLocal02: + randcondjmp 128 HydraliskOrkotiLocal03 + playfram 0x66 + wait 1 + turnccwise 1 + playfram 0x77 + wait 1 + turnccwise 1 + playfram 0x88 + wait 1 + turnccwise 1 + playfram 0x99 + wait 1 + turnccwise 1 + playfram 0xaa + wait 1 + turnccwise 1 + playfram 0xbb + wait 1 + turnccwise 1 + goto HydraliskOrkotiWalkingToIdle + +HydraliskOrkotiLocal03: + playfram 0x66 + wait 1 + turncwise 1 + playfram 0x77 + wait 1 + turncwise 1 + playfram 0x88 + wait 1 + turncwise 1 + playfram 0x99 + wait 1 + turncwise 1 + playfram 0xaa + wait 1 + turncwise 1 + playfram 0xbb + wait 1 + turncwise 1 + goto HydraliskOrkotiWalkingToIdle + +HydraliskOrkotiDeath: + playsnd 867 # Zerg\Hydra\ZHyDth00.WAV + setfldirect 0 + playfram 0x121 + wait 2 + playfram 290 + wait 2 + playfram 291 + wait 2 + playfram 292 + wait 2 + playfram 293 + wait 2 + playfram 294 + wait 2 + playfram 295 + wait 2 + lowsprul 994 0 0 # Hydralisk Orkoti Remnants (cm\f-z\hydralisk-orkoti-remains.grp) + wait 1 + end + +HydraliskOrkotiUnused1: + wait 1 + nobrkcodestart + setfldirect 0 + playsnd 1172 # Hydralisk Revive 01 + playfram 296 + wait 2 + playfram 295 + wait 2 + playfram 294 + wait 2 + playfram 293 + wait 2 + playfram 292 + wait 2 + playfram 291 + wait 2 + playfram 290 + wait 2 + playfram 0x121 + wait 2 + setfldirect 12 + nobrkcodeend + goto HydraliskOrkotiWalkingToIdle + +HydraliskOrkotiGndAttkInit: + playfram 0x00 + wait 1 + nobrkcodestart + playfram 0x22 + wait 1 +HydraliskOrkotiGndAttkRpt: + wait 1 + playfram 0x44 + playsndbtwn 3523 3525 # Hydralisk (Orkoti) weaponfire 01, 02, 03 + sproluselo 332 0 # Needle Spines (thingy\spooge.grp) + attack + wait 1 + playfram 0x33 + wait 1 + playfram 0x22 + wait 1 + nobrkcodeend + gotorepeatattk + ignorerest +HydraliskOrkotiGndAttkToIdle: + playfram 0x22 + wait 1 + playfram 0x11 + wait 1 + playfram 0x00 + wait 1 + goto HydraliskOrkotiWalkingToIdle + +HydraliskOrkotiWalking: + move 4 + wait 1 + playfram 0x66 + move 4 + wait 1 + playfram 0x77 + move 4 + wait 1 + playfram 0x88 + move 4 + wait 1 + playfram 0x99 + move 4 + wait 1 + playfram 0xaa + move 4 + wait 1 + playfram 0xbb + move 4 + wait 1 + playfram 0x55 + goto HydraliskOrkotiWalking + +HydraliskOrkotiSpecialState2: + playfram 0x110 + goto SkryrokorLocal00 + +HydraliskOrkotiBurrow: + imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp) + playfram 0xcc + wait 1 + playfram 0xdd + wait 1 + playfram 0xee + wait 1 + playfram 0xff + wait 1 + playfram 0x110 + wait 1 + sigorder 4 + goto SkryrokorLocal00 + +HydraliskOrkotiUnBurrow: + wait 1 + waitrand 1 2 + imgul 423 0 0 # Burrowing Dust (thingy\bDust.grp) + playfram 0xff + wait 1 + playfram 0xee + wait 1 + playfram 0xdd + wait 1 + playfram 0xcc + wait 1 + sigorder 4 + goto HydraliskOrkotiWalkingToIdle + +# ----------------------------------------------------------------------------- # +# This header is used by images.dat entries: +# 050 Alzurokor (cm\f-z\alzurokor.grp) +.headerstart +IsId 847 +Type 26 +Init AlzurokorInit +Death AlzurokorDeath +GndAttkInit AlzurokorGndAttkInit +AirAttkInit [NONE] +Unused1 AlzurokorUnused1 +GndAttkRpt AlzurokorGndAttkRpt +AirAttkRpt [NONE] +CastSpell [NONE] +GndAttkToIdle AlzurokorGndAttkToIdle +AirAttkToIdle [NONE] +Unused2 [NONE] +Walking AlzurokorWalking +WalkingToIdle AlzurokorGndAttkToIdle +SpecialState1 [NONE] +SpecialState2 AlzurokorSpecialState2 +AlmostBuilt [NONE] +Built [NONE] +Landing [NONE] +LiftOff [NONE] +IsWorking [NONE] +WorkingToIdle [NONE] +WarpIn [NONE] +Unused3 [NONE] +StarEditInit [NONE] +Disable [NONE] +Burrow AlzurokorBurrow +UnBurrow AlzurokorUnBurrow +Enable [NONE] +.headerend +# ----------------------------------------------------------------------------- # + +AlzurokorInit: + imgulnextid 0 0 # Alzurokor Shadow (cm\f-z\alzurokor-shadow.grp) +AlzurokorGndAttkToIdle: + playfram 0x99 + goto AlzurokorLocal00 + +AlzurokorLocal00: + wait 62 + randcondjmp 25 AlzurokorLocal01 + randcondjmp 128 AlzurokorLocal02 + goto AlzurokorLocal00 + +AlzurokorLocal01: + playfram 0x00 + wait 1 + playfram 0x11 + wait 1 + playfram 0x22 + wait 1 + playfram 0x33 + wait 10 + playfram 0x22 + wait 1 + playfram 0x11 + wait 1 + playfram 0x00 + wait 1 + goto AlzurokorGndAttkToIdle + +AlzurokorLocal02: + randcondjmp 128 AlzurokorLocal03 + playfram 0x66 + wait 1 + turnccwise 1 + playfram 0x77 + wait 1 + turnccwise 1 + playfram 0x88 + wait 1 + turnccwise 1 + playfram 0x99 + wait 1 + turnccwise 1 + playfram 0xaa + wait 1 + turnccwise 1 + playfram 0xbb + wait 1 + turnccwise 1 + goto AlzurokorGndAttkToIdle + +AlzurokorLocal03: + playfram 0x66 + wait 1 + turncwise 1 + playfram 0x77 + wait 1 + turncwise 1 + playfram 0x88 + wait 1 + turncwise 1 + playfram 0x99 + wait 1 + turncwise 1 + playfram 0xaa + wait 1 + turncwise 1 + playfram 0xbb + wait 1 + turncwise 1 + goto AlzurokorGndAttkToIdle + +AlzurokorDeath: + playsnd 878 # Zerg\Ultra\ZUlDth00.WAV + setfldirect 0 + playfram 408 + wait 2 + playfram 409 + wait 2 + playfram 410 + wait 2 + playfram 411 + wait 2 + playfram 412 + wait 2 + playfram 413 + wait 2 + playfram 414 + wait 2 + playfram 415 + wait 2 + playfram 416 + wait 2 + playfram 417 + wait 2 + lowsprul 158 0 0 # Alzurokor Remnants (cm\f-z\alzurokor-remains.grp) + wait 1 + end + +AlzurokorUnused1: + wait 1 + nobrkcodestart + setfldirect 0 + playsnd 1181 + playfram 417 + wait 2 + playfram 416 + wait 2 + playfram 415 + wait 2 + playfram 414 + wait 2 + playfram 413 + wait 2 + playfram 412 + wait 2 + playfram 411 + wait 2 + playfram 410 + wait 2 + playfram 409 + wait 2 + playfram 408 + wait 2 + setfldirect 14 + nobrkcodeend + goto AlzurokorGndAttkToIdle + +AlzurokorGndAttkInit: + playfram 0xee +AlzurokorGndAttkRpt: + wait 1 + nobrkcodestart + playsndrand 3 891 892 893 # Zerg\Ultra\zulAtt00.WAV | Zerg\Ultra\zulAtt01.WAV | Zerg\Ultra\zulAtt02.WAV + wait 1 + playfram 0xdd + wait 1 + playfram 0xcc + playsndbtwn 894 895 # Zerg\Ultra\zulHit00.WAV | Zerg\Ultra\zulHit01.WAV + attackwith 1 + wait 2 + playfram 0xbb + wait 2 + playfram 0xcc + wait 1 + playfram 0xdd + wait 2 + playfram 0xee + wait 1 + nobrkcodeend + gotorepeatattk + goto AlzurokorGndAttkToIdle + +AlzurokorWalking: + move 5 + wait 1 + playfram 0x00 + move 5 + wait 1 + playfram 0x11 + move 5 + wait 1 + playfram 0x22 + move 5 + wait 1 + playfram 0x33 + move 5 + wait 1 + playfram 0x44 + move 5 + wait 1 + playfram 0x55 + move 5 + wait 1 + playfram 0x66 + move 5 + wait 1 + playfram 0x77 + move 5 + wait 1 + playfram 0x88 + move 5 + wait 1 + playfram 0x99 + goto AlzurokorWalking + +AlzurokorSpecialState2: + playfram 0x187 + goto SkryrokorLocal00 + +AlzurokorBurrow: + imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp) + imgol 423 12 -9 # Burrowing Dust (thingy\bDust.grp) + imgol 423 -18 15 # Burrowing Dust (thingy\bDust.grp) + playsnd 1093 # Zerg\LURKER\ZLuBurrw.wav + playfram 0xff + wait 1 + playfram 0x110 + wait 1 + playfram 0x121 + wait 1 + playfram 0x132 + wait 1 + imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp) + imgol 423 12 -15 # Burrowing Dust (thingy\bDust.grp) + imgol 423 -15 -18 # Burrowing Dust (thingy\bDust.grp) + playfram 0x143 + wait 1 + playfram 0x154 + wait 1 + playfram 0x165 + wait 1 + playfram 0x176 + wait 1 + playfram 0x187 + imgol 423 -12 -12 # Burrowing Dust (thingy\bDust.grp) + imgol 423 9 15 # Burrowing Dust (thingy\bDust.grp) + imgol 423 -15 21 # Burrowing Dust (thingy\bDust.grp) + wait 1 + sigorder 4 + goto SkryrokorLocal00 + +AlzurokorUnBurrow: + wait 1 + waitrand 1 2 + imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp) + imgol 423 12 -9 # Burrowing Dust (thingy\bDust.grp) + playfram 0x176 + wait 1 + playfram 0x165 + wait 1 + playfram 0x154 + wait 1 + imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp) + imgol 423 -12 -12 # Burrowing Dust (thingy\bDust.grp) + playfram 0x143 + wait 1 + playfram 0x132 + wait 1 + playfram 0x121 + wait 1 + playfram 0x110 + wait 1 + playfram 0xff + imgol 423 12 -15 # Burrowing Dust (thingy\bDust.grp) + imgol 423 -15 9 # Burrowing Dust (thingy\bDust.grp) + wait 1 + sigorder 4 + goto AlzurokorGndAttkToIdle \ No newline at end of file diff --git a/mpq/unit/cm/f-z/hydralisk-orkoti-birth.grp b/mpq/unit/cm/f-z/hydralisk-orkoti-birth.grp new file mode 100644 index 00000000..fcc56495 Binary files /dev/null and b/mpq/unit/cm/f-z/hydralisk-orkoti-birth.grp differ diff --git a/mpq/unit/cm/f-z/hydralisk-orkoti-mutate.grp b/mpq/unit/cm/f-z/hydralisk-orkoti-mutate.grp new file mode 100644 index 00000000..06077259 Binary files /dev/null and b/mpq/unit/cm/f-z/hydralisk-orkoti-mutate.grp differ diff --git a/mpq/unit/cm/f-z/hydralisk-orkoti-remains.grp b/mpq/unit/cm/f-z/hydralisk-orkoti-remains.grp new file mode 100644 index 00000000..42d5398e Binary files /dev/null and b/mpq/unit/cm/f-z/hydralisk-orkoti-remains.grp differ diff --git a/mpq/unit/cm/f-z/hydralisk-orkoti-shadow.grp b/mpq/unit/cm/f-z/hydralisk-orkoti-shadow.grp new file mode 100644 index 00000000..e49d85fb Binary files /dev/null and b/mpq/unit/cm/f-z/hydralisk-orkoti-shadow.grp differ diff --git a/mpq/unit/cm/f-z/hydralisk-orkoti.grp b/mpq/unit/cm/f-z/hydralisk-orkoti.grp index ed9db5d5..637feb81 100644 Binary files a/mpq/unit/cm/f-z/hydralisk-orkoti.grp and b/mpq/unit/cm/f-z/hydralisk-orkoti.grp differ diff --git a/patchnotes.md b/patchnotes.md index 4652a38e..80a5625a 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -23,6 +23,7 @@ - **Gameplay:** - Group casting now correctly issues orders to selected units in cases where some selected units did not have enough energy for an ability (r. shopkeeper dog) - *Caveat: Still throws an error message and some abilities will issue move orders to units with insufficient energy* + - **Tethzorokor**s no longer fail to hit large enemies from certain angles - Flying workers and **Dyad**s now use iscript-based movement, removing acceleration and eliminating rare visual and harvesting bugs - Flyers can now correctly be loaded into air garrisons (e.g. Askosi Grandstand) - **Scrapworld: Gold Rush** now correctly accounts for the resource cost of dual- and triple-birth units (r. shopkeeper dog) @@ -44,8 +45,9 @@ - Updated Askosi UI to be GREEN! (c. DF) - Updated background graphics for Options and CrownLink Join menus (c. Jesse) - New models for: + - Eidolon (Solstice) - Amaranth, Atreus, Zethrokor, Hydralisk (c. Baelethal) - - Inzorthrokor (Imicren), Iziralisk (Zorthos) + - Inzorthrokor (Imicren), Sovrokor (Goszirith), Hydralisk (Orkoti), Iziralisk (Zorthos) - New death SFX for: - Striga (c. Milia) - Added unique shadows for **Vornath Pond**, **Chokral Chaszal** @@ -98,15 +100,16 @@ - [Artisan](https://cosmonarchy.com/protoss/artisan): - Movement speed 4.16 » 4 (~4% reduction) - [Atreus](https://cosmonarchy.com/protoss/atreus): - - Resource costs 200/25 » 175/50 + - Resource costs 200/25 » 150/100 - HP 200 » 160 - - Shields 100 » 80 + - Shields 100 » 60 - Armor 2 » 3 - Speed 4.8 » 6 - **Dauntless Disruption Cannon:** - Weapon damage 20 » 12 - Weapon range 7 » 5 - Attack cooldown 1.25 » 1 + - No longer targets air units - **Interception** removed - **NEW: Binding Plasma**, as with **Oscilliant** / **Gladius** - [Cantavis](https://cosmonarchy.com/protoss/cantavis): diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index 2c8df417..9ebd6660 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ