Fix another trigger crash; Fix Anthelions hitting undetected hidden units; Add Scribe training for mixed Nexus/Embassy selections; Replace Nathrokor graphic; More rebalancing

This commit is contained in:
Pr0nogo 2023-08-05 22:55:59 -04:00
parent 554faf9fc6
commit b102ba9110
15 changed files with 95 additions and 14 deletions

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@ -1752,7 +1752,7 @@ Radial Explosion (Green)
Quazilisk Mutate
Quazilisk Attack Overlay
Sevenstep Rail
Extended Image #752
Nathrokor Mutate
Extended Image #753
Extended Image #754
Extended Image #755

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@ -366,7 +366,7 @@ Zerg Ezigrisant
Terran Wellbore
Protoss Pennant
Police Intern
BTN Police Structure - Basic
BTN Mixed Scribe Training
BTN Police Structure - Advanced
Police Dugout
Terran Matador (Cinder Mode)

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@ -312,7 +312,7 @@ Unused1 ZergCocoonUnused1
GndAttkRpt [NONE]
AirAttkRpt [NONE]
CastSpell ZergCocoonCastSpell
GndAttkToIdle [NONE]
GndAttkToIdle ZergCocoonGndAttkToIdle
AirAttkToIdle [NONE]
Unused2 ZergCocoonUnused2
Walking ZergCocoonWalking
@ -385,6 +385,10 @@ ZergCocoonSpecialState2:
sigorder 4
goto InfestedTerranLocal00
ZergCocoonGndAttkToIdle:
wait 1
goto ZergCocoonWalking
ZergCocoonUnused1:
# Nathrokor mutate
playfram 23
@ -51769,10 +51773,6 @@ ZergMutateInit:
playfram 0x00
goto InfestedTerranLocal00
ZergMutateDeath:
wait 1
end
ZergMutateUnused:
wait 1
nobrkcodestart
@ -51865,5 +51865,68 @@ SevenstepRailDeath:
domissiledmg
wait 1
end
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1754 Nathrokor Mutate (cm\zerg\nathrokor-mutate.grp)
.headerstart
IsId 757
Type 13
Init ZergMutateAirInit
Death EggDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
Unused1 [NONE]
GndAttkRpt [NONE]
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle [NONE]
AirAttkToIdle [NONE]
Unused2 ZergMutateAirUnused
Walking [NONE]
WalkingToIdle [NONE]
SpecialState1 ZergMutateAirSpecialState1
.headerend
# ----------------------------------------------------------------------------- #
ZergMutateAirInit:
playfram 0x00
goto InfestedTerranLocal00
ZergMutateAirUnused:
wait 1
nobrkcodestart
playfram 5
wait 2
playfram 4
wait 2
playfram 3
wait 2
playfram 2
wait 2
playfram 1
wait 2
playfram 0
wait 2
sigorder 4
wait 2
nobrkcodeend
goto InfestedTerranLocal00
ZergMutateAirSpecialState1:
playfram 0
wait 2
playfram 1
wait 2
playfram 2
wait 2
playfram 3
wait 2
playfram 4
wait 2
playfram 5
waitrand 1 3
sigorder 8
goto InfestedTerranLocal00
# Next free isid: 757
# Next free isid: 758

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@ -1,21 +1,30 @@
# 5 August 2023 -- prospective patch notes
# 6 August 2023 -- prospective patch notes
## Designer's Notes
TBD
More rebalancings, more new sprites, more bugfixes, and a more useful patch description when I'm not sleepy!
## Latest content
TBD
- [Pr0totype #17 - Wiggle No Longer](https://youtu.be/vzT1jlksd4o)
- [Daily castovers continue...](https://www.youtube.com/playlist?list=PLACFHAM2MlxPpMqYiRo1XyklxcrWWUhnl)
- [Alexhandr vs benno](https://youtu.be/tLUDuxJJvZs)
- [The Shambler vs benno](https://youtu.be/F2pvUWRELfE)
- [Solstice vs The Shambler](https://youtu.be/0r-8BohFFhs)
- [neblime vs Alexhandr](https://youtu.be/_UNjFIOP0AU)
- [DF vs neblime](https://youtu.be/EFKu20RjFTM)
- Btyb88 vs Alexhandr, [part 1](https://youtu.be/_tstnApmDb0) and [part 2](https://youtu.be/fg18cMzKVIs)
- [Fraudarchy 5 August 2023](https://youtube.com/live/e0Eim1Vve_Q)
## UI
- Added a new config option for always showing condensed selections (c. DF)
- When holding shift (or when config - always_show_extended_tooltips is set to true), weapon tooltips now display approximate ranges with a circle
- This is **not** 100% consistent with weapon ranges; we will improve this feature in time!
- It is now possible to train Scribes when selecting Nexuses and Embassies together
## Audiovisuals:
- New sprite:
- Liiralisk (c. Solstice)
- Nathrokor, Liiralisk (c. Solstice)
- Updated sprite:
- Quazilisk (c. Solstice)
- Updated icon:
@ -26,12 +35,13 @@ TBD
## Bugfixes
- Stability:
- Fixed another nullsprite crash (r. Alexhandr)
- Scenarios: Fixed a trigger-related crash when removing units (r. StratosTygo)
- Fixed a few crashes related to removing units via triggers (r. StratosTygo)
- Gameplay:
- Structures can no longer spawn trained units on different height levels based on rally point (c. Veeq7)
- Attacks with the "go to max range" behavior now calculate max ranges more accurately (c. Veeq7)
- Hippogriffs no longer miss their target while at max range (c. Veeq7)
- Anciles no longer protect against friendly "go to max range" projectiles when those projectiles kill their target
- Anthelions can no longer damage undetected hidden enemies (r. IskatuMesk)
- Fixed Sevenstep projectile movement being slower than intended
- Town centers are no longer placeable near Vespene Ridges in quasifog (r. Mystery Meat)
- Audiovisuals:
@ -55,6 +65,10 @@ TBD
- [Valkyrie](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/valkyrie):
- HP now 160, from 180
- Armor now 3, from 2
- [Hippogriff](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/hippogriff):
- Weapon cooldown now 2.5, from 2.25
- Weapon range now 13, from 15
- Turn rate now 6, from 12 (matches Minotaur)
- [Quarry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/quarry):
- Collision size adjusted to make right-side resource returns more elegant
- [Treasury](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/treasury):
@ -78,4 +92,8 @@ TBD
- [Gorgrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/gorgrokor):
- Armor penetration now 0, from 1
- Weapon cooldown now 0.5, from 0.42
- Weapon splash radii now 20/30/40, from 30/37/45 (pixels)
- Weapon splash radii now 20/30/40, from 30/37/45 (pixels)
- [Alkajelisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/alkajelisk):
- Turn rate now 8, from 12
- [Alkaj Chasm](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/alkaj-chasm):
- Mineral and gas costs now 500/700, from 400/800

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