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Revise Cyclops, Psionic Storm, and Uprising
This commit is contained in:
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f7c9901587
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@ -3196,9 +3196,9 @@ Durendal Under Attack 01
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Durendal Under Attack 02
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Durendal Under Attack 02
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Durendal Under Attack 03
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Durendal Under Attack 03
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Durendal Under Attack 04
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Durendal Under Attack 04
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Extended Sound #1
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Psionic Storm Start 01
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Extended Sound #1
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Psionic Storm Loop 01
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Extended Sound #1
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Psionic Storm End 01
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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@ -3196,15 +3196,9 @@ cm\t\durendal\hlp-01.wav
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cm\t\durendal\hlp-02.wav
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cm\t\durendal\hlp-02.wav
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cm\t\durendal\hlp-03.wav
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cm\t\durendal\hlp-03.wav
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cm\t\durendal\hlp-04.wav
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cm\t\durendal\hlp-04.wav
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caw.wav
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protoss\templar\psionic-storm-start-01.wav
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caw.wav
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protoss\templar\psionic-storm-loop-01.wav
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caw.wav
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protoss\templar\psionic-storm-end-01.wav
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caw.wav
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caw.wav
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caw.wav
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caw.wav
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caw.wav
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caw.wav
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caw.wav
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caw.wav
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caw.wav
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caw.wav
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caw.wav
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caw.wav
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@ -215,7 +215,7 @@ Relentless Tendrils (Okrimnilisk)
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Omnispores (Okrimnilisk)
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Omnispores (Okrimnilisk)
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Venemous Bursts (Cherbrathalor)
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Venemous Bursts (Cherbrathalor)
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Angeltear Rockets (Salamander)
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Angeltear Rockets (Salamander)
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Extended Weapon #88
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Brontes Payload (Cyclops)
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Extended Weapon #89
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Extended Weapon #89
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Extended Weapon #90
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Extended Weapon #90
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Extended Weapon #91
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Extended Weapon #91
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@ -11018,46 +11018,6 @@ CantavisCastSpell:
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wait 1
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wait 1
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playfram 0x33
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playfram 0x33
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wait 1
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wait 1
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playfram 0x44
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wait 1
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playfram 0x11
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wait 1
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playfram 0x22
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wait 1
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playfram 0x33
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wait 1
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playfram 0x44
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wait 1
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playfram 0x11
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wait 1
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playfram 0x22
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wait 1
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playfram 0x33
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wait 1
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playfram 0x44
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wait 1
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playfram 0x11
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wait 1
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playfram 0x22
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wait 1
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playfram 0x33
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wait 1
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playfram 0x44
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wait 1
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playfram 0x11
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wait 1
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playfram 0x22
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wait 1
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playfram 0x33
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wait 1
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playfram 0x44
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wait 1
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playfram 0x11
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wait 1
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playfram 0x22
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wait 1
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playfram 0x33
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wait 1
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castspell
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castspell
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sigorder 2
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sigorder 2
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playfram 0x44
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playfram 0x44
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@ -14747,8 +14707,8 @@ STA_STSWardenOverlayDeath:
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IsId 236
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IsId 236
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Type 14
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Type 14
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Init PsionicStormInit
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Init PsionicStormInit
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Death PsionicStormDeath
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Death Generic_Wait1End
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GndAttkInit PsionicStormDeath
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GndAttkInit Generic_Wait1End
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AirAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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Unused1 [NONE]
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GndAttkRpt [NONE]
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GndAttkRpt [NONE]
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@ -14767,13 +14727,9 @@ AlmostBuilt [NONE]
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PsionicStormInit:
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PsionicStormInit:
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playfram 0x00
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playfram 0x00
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playsnd 620 # Protoss\TEMPLAR\PTeSto00.WAV
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tmprmgraphicstart
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tmprmgraphicstart
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wait 5
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wait 5
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sigorder 1
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goto PsionicStormSpecialState2
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PsionicStormDeath:
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wait 1
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end
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PsionicStormSpecialState2:
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PsionicStormSpecialState2:
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tmprmgraphicend
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tmprmgraphicend
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@ -37158,11 +37114,11 @@ SeekerSporesBounceInit:
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wait 1
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wait 1
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SeekerSporesBounceGndAttkInit:
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SeekerSporesBounceGndAttkInit:
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sprol 368 0 0 # Seeker Spores Overlay (thingy\gSmoke.grp)
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sprol 368 0 0 # Seeker Spores Overlay (thingy\gSmoke.grp)
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playfram 0x00 # Frame set 0
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playfram 0x00
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wait 1
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wait 1
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sprol 368 0 0 # Seeker Spores Overlay (thingy\gSmoke.grp)
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sprol 368 0 0 # Seeker Spores Overlay (thingy\gSmoke.grp)
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playfram 1 # Frame set 0, direction 1
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playfram 1
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wait 1
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wait 1
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sprol 368 0 0 # Seeker Spores Overlay (thingy\gSmoke.grp)
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sprol 368 0 0 # Seeker Spores Overlay (thingy\gSmoke.grp)
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playfram 2 # Frame set 0, direction 2
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playfram 2 # Frame set 0, direction 2
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wait 1
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wait 1
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@ -37177,7 +37133,7 @@ SeekerSporesBounceDeath:
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domissiledmg
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domissiledmg
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if bullet.weapon_id == 163 goto ProtathalorSporesBounceDeath
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if bullet.weapon_id == 163 goto ProtathalorSporesBounceDeath
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if bullet.weapon_id == 178 goto SpirtithSporesBounceDeath
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if bullet.weapon_id == 178 goto SpirtithSporesBounceDeath
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playsnd 79 # Bullet\ZLuHit00.wav
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playsnd 79 # Bullet\ZLuHit00.wav
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goto SeekerSporesBounceDeath2
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goto SeekerSporesBounceDeath2
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ProtathalorSporesBounceDeath:
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ProtathalorSporesBounceDeath:
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BIN
mpq/sound/protoss/templar/psionic-storm-end-01.wav
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mpq/sound/protoss/templar/psionic-storm-end-01.wav
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BIN
mpq/sound/protoss/templar/psionic-storm-loop-01.wav
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BIN
mpq/sound/protoss/templar/psionic-storm-loop-01.wav
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BIN
mpq/sound/protoss/templar/psionic-storm-start-01.wav
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mpq/sound/protoss/templar/psionic-storm-start-01.wav
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BIN
mpq/sound/protoss/templar/psionic-storm-start-02.wav
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BIN
mpq/sound/protoss/templar/psionic-storm-start-02.wav
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BIN
mpq/unit/thingy/tileset/jungle/jubush1s.grp
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mpq/unit/thingy/tileset/jungle/jubush1s.grp
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BIN
mpq/unit/thingy/tileset/jungle/jubush3s.grp
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mpq/unit/thingy/tileset/jungle/jubush3s.grp
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mpq/unit/thingy/tileset/jungle/jubush5s.grp
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mpq/unit/thingy/tileset/jungle/jubush5s.grp
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@ -21,6 +21,8 @@ Forthcoming.
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- **The Turning:** (c. Veeq7)
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- **The Turning:** (c. Veeq7)
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- Zombies now attack units within their vision radius
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- Zombies now attack units within their vision radius
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- Fallen combatants return throughout the game, spawning at random points on the map
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- Fallen combatants return throughout the game, spawning at random points on the map
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- **Uprising:** (c. Veeq7)
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- Overhauled spawns, from locations to attack waves!
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- **NEW: Embraced:** (c. Veeq7)
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- **NEW: Embraced:** (c. Veeq7)
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- All units and structures are Blissfully Embraced
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- All units and structures are Blissfully Embraced
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- This gamemode will be iterated on later
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- This gamemode will be iterated on later
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@ -41,6 +43,7 @@ Forthcoming.
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- Fixed bad cropping on **Zethrokor** and **Quazilisk** burrow graphics
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- Fixed bad cropping on **Zethrokor** and **Quazilisk** burrow graphics
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- Fixed bad background color on **Ovileth** death graphic
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- Fixed bad background color on **Ovileth** death graphic
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- Fixed wrong overlay for Titanic victims of Worship (r. GreenEggs'NSpam)
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- Fixed wrong overlay for Titanic victims of Worship (r. GreenEggs'NSpam)
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- Pings showing player start locations no longer ping neutral hostile players
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- **User Interface:**
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- **User Interface:**
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- Added **Sasyrvoleth** aura display (r. GreenEggs'NSpam)
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- Added **Sasyrvoleth** aura display (r. GreenEggs'NSpam)
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- Fixed Discord gamemode display for **Duopoly**
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- Fixed Discord gamemode display for **Duopoly**
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@ -54,8 +57,21 @@ Forthcoming.
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## Terran
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## Terran
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- **Cornerstone: MASTERS OF NONE:**
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- **Cornerstone: MASTERS OF NONE:**
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- When unloaded from a transport, deployed units now perform their deployment animation before being able to operate (c. Veeq7)
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- When unloaded from a transport, deployed units now perform their deployment animation before being able to operate (c. Veeq7)
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- [Cyclops](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyclops):
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- **Flak Cannon** weapon cooldown 1.25 » 1
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- **Recusion Rounds:**
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- Now deals unsafe splash, with falloff (24/48/64)
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## Protoss
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## Protoss
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- [Cantavis](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/cantavis):
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- **Psionic Storm:** (c. Veeq7)
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- Cast cost 125 » 25
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- Damage per second 18 » 26
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- Max duration 10 seconds » 12 seconds
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- Now drains energy over time while active
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- No longer has an initial channeling cast time
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- Now persists as long as the caster is within cast range, and has energy
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- Now moves to target location when recast (spending cast energy to do so)
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- [Optecton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/optecton):
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- [Optecton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/optecton):
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- HP 300 » 400
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- HP 300 » 400
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- Splash radii 12/36/48 » 32/48/64
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- Splash radii 12/36/48 » 32/48/64
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BIN
plugins/gptp.qdp
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plugins/gptp.qdp
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