mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-11-10 04:32:19 +00:00
Update test map with new units; Minor iscript-related optimizations
This commit is contained in:
parent
54f3a2810b
commit
a828d54cec
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Binary file not shown.
@ -11664,92 +11664,6 @@ PlasmaShellDeath:
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domissiledmg
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wait 1
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end
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 140 Scout (protoss\scout.grp)
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.headerstart
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IsId 161
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Type 21
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Init ScoutInit
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Death ScoutDeath
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GndAttkInit ScoutGndAttkInit
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AirAttkInit ScoutAirAttkInit
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Unused1 [NONE]
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GndAttkRpt ScoutGndAttkInit
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AirAttkRpt ScoutAirAttkInit
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CastSpell [NONE]
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GndAttkToIdle ScoutGndAttkToIdle
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AirAttkToIdle ScoutGndAttkToIdle
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Unused2 [NONE]
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Walking ScoutWalking
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WalkingToIdle ScoutWalkingToIdle
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SpecialState1 [NONE]
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SpecialState2 [NONE]
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AlmostBuilt [NONE]
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Built [NONE]
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Landing [NONE]
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LiftOff [NONE]
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IsWorking [NONE]
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WorkingToIdle [NONE]
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WarpIn ScoutWarpIn
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.headerend
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# ----------------------------------------------------------------------------- #
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ScoutInit:
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imgul 141 0 42 # Scout Shadow (protoss\scout.grp)
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ScoutGndAttkToIdle:
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playfram 0x00
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goto ScoutWalkingToIdle
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ScoutWalkingToIdle:
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setvertpos 0
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wait 8
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setvertpos 0
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wait 8
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setvertpos -1
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wait 8
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setvertpos 0
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wait 8
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goto ScoutWalkingToIdle
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ScoutDeath:
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playsnd 533 # Protoss\Scout\PScDth00.WAV
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imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp)
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wait 3
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end
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ScoutGndAttkInit:
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playfram 0x11
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wait 1
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playsnd 80 # Bullet\HKMISSLE.wav
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attackwith 2
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playfram 0x00
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gotorepeatattk
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goto ScoutLocal00
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ScoutLocal00:
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wait 125
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goto ScoutLocal00
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ScoutAirAttkInit:
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playfram 0x11
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wait 1
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playsnd 80 # Bullet\HKMISSLE.wav
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attackwith 2
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playfram 0x00
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gotorepeatattk
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goto ScoutLocal00
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ScoutWalking:
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playfram 0x00
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setvertpos 0
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imgol 142 0 0 # Scout Engines (thingy\pscGlow.grp)
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goto ScoutLocal00
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ScoutWarpIn:
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imgol 143 0 0 # Scout Warp Flash (protoss\scout.grp)
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goto ScoutLocal00
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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@ -24652,7 +24566,7 @@ MadrigalWalking:
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goto MadrigalLocal01
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MadrigalLocal01:
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wait 125
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wait 125
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goto MadrigalLocal01
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# ----------------------------------------------------------------------------- #
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@ -24755,7 +24669,7 @@ PaladinGndAttkInit:
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gotorepeatattk
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ignorerest
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PaladinGndAttkToIdle:
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wait 1
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wait 1
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goto PaladinWalkingToIdle
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PaladinCastSpell:
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@ -25020,45 +24934,45 @@ LiivralPondWorkingToIdle:
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LiivralPondDeath:
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playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
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wait 3
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lowsprul 186 0 0 # Zerg Building Rubble (Small) (thingy\ZRubbleS.grp)
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wait 1
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imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
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wait 3
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lowsprul 186 0 0 # Zerg Building Rubble (Small) (thingy\ZRubbleS.grp)
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wait 1
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end
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LiivralPondAlmostBuilt:
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imgol 108 0 0 # Zerg Building Spawn (Medium) (zerg\zSpawn02.grp)
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playfram 0x00 # Frame set 0
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imgol 108 0 0 # Zerg Building Spawn (Medium) (zerg\zSpawn02.grp)
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playfram 0x00
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goto LiivralPondBuilt
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LiivralPondBuilt:
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playfram 0x00 # Frame set 0
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playfram 0x00
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wait 2
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goto LiivralPondWorkingToIdle
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LiivralPondIsWorking:
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playfram 0x00
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wait 1
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wait 1
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playfram 1
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wait 1
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wait 1
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playfram 2
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wait 1
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wait 1
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playfram 3
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wait 1
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wait 1
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playfram 4
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wait 1
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wait 1
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playfram 5
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waitrand 1 2
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waitrand 1 2
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playfram 4
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wait 1
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wait 1
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playfram 3
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wait 1
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wait 1
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playfram 2
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wait 1
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wait 1
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playfram 1
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wait 1
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playfram 0x00
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waitrand 1 3
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waitrand 1 3
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goto LiivralPondIsWorking
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# ----------------------------------------------------------------------------- #
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@ -25161,115 +25075,6 @@ OthstolOviformIsWorking:
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playfram 10
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wait 1
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goto OthstolOviformIsWorking
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 1046 Othstoleth Berth (cm\zerg\othstolethberth.grp)
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.headerstart
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IsId 433
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Type 20
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Init OthstolethBerthInit
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Death OthstolethBerthDeath
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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GndAttkRpt [NONE]
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AirAttkRpt [NONE]
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CastSpell [NONE]
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GndAttkToIdle [NONE]
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AirAttkToIdle [NONE]
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Unused2 [NONE]
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Walking [NONE]
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WalkingToIdle [NONE]
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SpecialState1 [NONE]
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SpecialState2 [NONE]
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AlmostBuilt OthstolethBerthAlmostBuilt
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Built OthstolethBerthBuilt
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Landing [NONE]
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LiftOff [NONE]
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IsWorking OthstolethBerthIsWorking
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WorkingToIdle OthstolethBerthWorkingToIdle
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WarpIn [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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OthstolethBerthInit:
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imgul 1047 0 0 # Othstoleth Berth Shadow (cm\zerg\othstolethberth-shad.grp)
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playfram 0x00
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goto OthstolethBerthWorkingToIdle
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OthstolethBerthWorkingToIdle:
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playfram 0x00
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wait 2
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playfram 1
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wait 2
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playfram 2
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wait 2
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playfram 3
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wait 2
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playfram 4
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wait 2
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playfram 5
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wait 2
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playfram 6
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wait 2
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playfram 7
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wait 2
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playfram 8
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wait 2
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playfram 9
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wait 2
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playfram 10
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wait 2
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playfram 11
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wait 2
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playfram 12
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wait 2
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goto OthstolethBerthWorkingToIdle
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OthstolethBerthDeath:
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playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
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wait 3
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lowsprul 186 0 0 # Zerg Building Rubble (Small) (thingy\ZRubbleS.grp)
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wait 1
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end
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OthstolethBerthAlmostBuilt:
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imgol 107 0 0 # Zerg Building Spawn (Small) (zerg\zSpawn01.grp)
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OthstolethBerthBuilt:
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playfram 0x00
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wait 2
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goto OthstolethBerthWorkingToIdle
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OthstolethBerthIsWorking:
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playfram 0x00
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wait 1
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playfram 1
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waitrand 1 2
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playfram 2
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wait 1
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playfram 3
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waitrand 1 2
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playfram 4
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wait 1
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playfram 5
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waitrand 1 2
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playfram 6
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wait 1
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playfram 7
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waitrand 1 2
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playfram 8
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wait 1
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playfram 9
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waitrand 1 2
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playfram 10
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wait 1
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playfram 11
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waitrand 1 2
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playfram 12
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wait 1
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goto OthstolethBerthIsWorking
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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@ -25318,7 +25123,7 @@ OthstolethLocal00:
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OthstolethDeath:
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playsnd 910 # Zerg\ovileth\ZOvDth00.WAV
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imgol 45 0 0 # Ovileth Death (zerg\zovDeath.grp)
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imgol 45 0 0 # Ovileth Death (zerg\zovDeath.grp)
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wait 1
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lowsprul 186 0 42 # Zerg Building Rubble Small
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wait 1
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@ -25520,86 +25325,6 @@ IrolIrisIsWorking:
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wait 1
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goto IrolIrisIsWorking
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 1010 Drydock (cm\terran\drydock.grp)
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.headerstart
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IsId 437
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Type 20
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Init DrydockInit
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Death DrydockDeath
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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||||
Unused1 [NONE]
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||||
GndAttkRpt [NONE]
|
||||
AirAttkRpt [NONE]
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||||
CastSpell [NONE]
|
||||
GndAttkToIdle [NONE]
|
||||
AirAttkToIdle [NONE]
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||||
Unused2 [NONE]
|
||||
Walking [NONE]
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||||
WalkingToIdle [NONE]
|
||||
SpecialState1 [NONE]
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||||
SpecialState2 [NONE]
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||||
AlmostBuilt DrydockAlmostBuilt
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||||
Built DrydockBuilt
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Landing DrydockLanding
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LiftOff DrydockLanding
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IsWorking DrydockIsWorking
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WorkingToIdle DrydockBuilt
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WarpIn [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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DrydockInit:
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playfram 0x00 # Frame set 0
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imgul 1055 0 0 # Drydock Shadow (cm\terran\drydock-shad.grp)
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goto DrydockLanding
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DrydockLanding:
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wait 125
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goto DrydockLanding
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DrydockDeath:
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playsnd 7 # Misc\ExploLrg.wav
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||||
imgol 334 0 0 # Building Explosion (Large) (thingy\tBangX.grp)
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wait 3
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liftoffcondjmp DrydockLocal00
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lowsprul 273 0 0 # Terran Building Rubble (Small) (thingy\RubbleS.grp)
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||||
wait 1
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||||
end
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||||
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||||
DrydockLocal00:
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wait 1
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||||
end
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||||
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DrydockAlmostBuilt:
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||||
playfram 8 # Frame set 0, direction 11
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goto DrydockLanding
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DrydockBuilt:
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playfram 0x00 # Frame set 0
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goto DrydockLanding
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DrydockIsWorking:
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||||
playfram 1
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||||
wait 2
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||||
playfram 2
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||||
wait 2
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||||
playfram 3
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||||
wait 2
|
||||
playfram 4
|
||||
wait 2
|
||||
playfram 5
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||||
wait 2
|
||||
playfram 6
|
||||
wait 2
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||||
playfram 7
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||||
wait 2
|
||||
playfram 0x00
|
||||
wait 2
|
||||
goto DrydockIsWorking
|
||||
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||||
# ----------------------------------------------------------------------------- #
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||||
# This header is used by images.dat entries:
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||||
# 1056 Treasury (cm\terran\treasury.grp)
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||||
@ -25737,187 +25462,6 @@ TreasuryIsWorking:
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||||
waitrand 2 4
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goto TreasuryIsWorking
|
||||
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||||
# ----------------------------------------------------------------------------- #
|
||||
# This header is used by images.dat entries:
|
||||
# 1058 Sire (cm\zerg\sire.grp)
|
||||
.headerstart
|
||||
IsId 439
|
||||
Type 20
|
||||
Init SireInit
|
||||
Death SireDeath
|
||||
GndAttkInit [NONE]
|
||||
AirAttkInit [NONE]
|
||||
Unused1 [NONE]
|
||||
GndAttkRpt [NONE]
|
||||
AirAttkRpt [NONE]
|
||||
CastSpell [NONE]
|
||||
GndAttkToIdle [NONE]
|
||||
AirAttkToIdle [NONE]
|
||||
Unused2 [NONE]
|
||||
Walking [NONE]
|
||||
WalkingToIdle [NONE]
|
||||
SpecialState1 [NONE]
|
||||
SpecialState2 [NONE]
|
||||
AlmostBuilt SireAlmostBuilt
|
||||
Built SireBuilt
|
||||
Landing [NONE]
|
||||
LiftOff [NONE]
|
||||
IsWorking SireIsWorking
|
||||
WorkingToIdle SireWorkingToIdle
|
||||
WarpIn [NONE]
|
||||
.headerend
|
||||
# ----------------------------------------------------------------------------- #
|
||||
|
||||
SireInit:
|
||||
imgul 1059 0 0 # Sire Shadow (cm\zerg\sire-shad.grp)
|
||||
playfram 0x00 # Frame set 0
|
||||
goto SireWorkingToIdle
|
||||
|
||||
SireWorkingToIdle:
|
||||
playfram 1
|
||||
wait 2
|
||||
playfram 2
|
||||
wait 2
|
||||
playfram 3
|
||||
wait 2
|
||||
playfram 4
|
||||
wait 2
|
||||
playfram 5
|
||||
wait 2
|
||||
playfram 6
|
||||
wait 2
|
||||
playfram 7
|
||||
wait 2
|
||||
playfram 8
|
||||
wait 2
|
||||
playfram 9
|
||||
wait 2
|
||||
playfram 10
|
||||
wait 2
|
||||
playfram 11
|
||||
wait 2
|
||||
playfram 12
|
||||
wait 2
|
||||
playfram 13
|
||||
wait 2
|
||||
playfram 14
|
||||
wait 2
|
||||
playfram 15
|
||||
wait 2
|
||||
playfram 16
|
||||
wait 2
|
||||
playfram 17
|
||||
wait 2
|
||||
playfram 18
|
||||
wait 2
|
||||
playfram 19
|
||||
wait 2
|
||||
playfram 20
|
||||
wait 2
|
||||
playfram 21
|
||||
waitrand 2 3
|
||||
playfram 0x00
|
||||
wait 2
|
||||
goto SireWorkingToIdle
|
||||
|
||||
SireDeath:
|
||||
playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
|
||||
imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
|
||||
wait 3
|
||||
lowsprul 187 0 0 # Zerg Building Rubble (Large) (thingy\ZRubbleL.grp)
|
||||
wait 1
|
||||
end
|
||||
|
||||
SireAlmostBuilt:
|
||||
imgol 109 0 0 # Zerg Building Spawn (Large) (zerg\zSpawn03.grp)
|
||||
SireBuilt:
|
||||
playfram 0x00 # Frame set 0
|
||||
wait 2
|
||||
goto SireWorkingToIdle
|
||||
|
||||
SireIsWorking:
|
||||
playfram 21
|
||||
wait 2
|
||||
playfram 22
|
||||
wait 2
|
||||
playfram 23
|
||||
wait 2
|
||||
playfram 24
|
||||
wait 2
|
||||
playfram 25
|
||||
wait 2
|
||||
playfram 26
|
||||
wait 2
|
||||
playfram 27
|
||||
wait 2
|
||||
playfram 28
|
||||
wait 2
|
||||
playfram 29
|
||||
wait 2
|
||||
playfram 30
|
||||
wait 2
|
||||
playfram 31
|
||||
wait 2
|
||||
playfram 32
|
||||
wait 2
|
||||
playfram 33
|
||||
wait 2
|
||||
playfram 34
|
||||
wait 2
|
||||
playfram 35
|
||||
wait 2
|
||||
playfram 36
|
||||
wait 2
|
||||
playfram 37
|
||||
wait 2
|
||||
playfram 38
|
||||
wait 2
|
||||
playfram 39
|
||||
wait 2
|
||||
playfram 40
|
||||
wait 2
|
||||
playfram 41
|
||||
waitrand 3 5
|
||||
playfram 40
|
||||
wait 2
|
||||
playfram 39
|
||||
wait 2
|
||||
playfram 38
|
||||
wait 2
|
||||
playfram 37
|
||||
wait 2
|
||||
playfram 36
|
||||
wait 2
|
||||
playfram 35
|
||||
wait 2
|
||||
playfram 34
|
||||
wait 2
|
||||
playfram 33
|
||||
wait 2
|
||||
playfram 32
|
||||
wait 2
|
||||
playfram 31
|
||||
wait 2
|
||||
playfram 30
|
||||
wait 2
|
||||
playfram 29
|
||||
wait 2
|
||||
playfram 28
|
||||
wait 2
|
||||
playfram 27
|
||||
wait 2
|
||||
playfram 26
|
||||
wait 2
|
||||
playfram 25
|
||||
wait 2
|
||||
playfram 24
|
||||
wait 2
|
||||
playfram 23
|
||||
wait 2
|
||||
playfram 22
|
||||
wait 2
|
||||
goto SireIsWorking
|
||||
|
||||
# ----------------------------------------------------------------------------- #
|
||||
# This header is used by images.dat entries:
|
||||
# 1060 Treasury Overlay (cm\effect\treasury-overlay.grp)
|
||||
@ -25930,7 +25474,7 @@ Death TreasuryEnhanceDeath
|
||||
# ----------------------------------------------------------------------------- #
|
||||
|
||||
TreasuryEnhanceInit:
|
||||
playfram 0x00 # Frame set 0
|
||||
playfram 0x00
|
||||
wait 2
|
||||
TreasuryEnhanceLocal00:
|
||||
playfram 1
|
||||
@ -25968,7 +25512,7 @@ TreasuryEnhanceLocal00:
|
||||
goto TreasuryEnhanceDeath
|
||||
|
||||
TreasuryEnhanceDeath:
|
||||
wait 1
|
||||
wait 1
|
||||
end
|
||||
|
||||
# ----------------------------------------------------------------------------- #
|
||||
@ -38993,80 +38537,6 @@ KeskathalorAcidPoolDeath:
|
||||
wait 1
|
||||
end
|
||||
|
||||
# ----------------------------------------------------------------------------- #
|
||||
# This header is used by images.dat entries:
|
||||
# 1366 Alaszileth (cm\zerg\alaszileth.grp)
|
||||
.headerstart
|
||||
IsId 583
|
||||
Type 12
|
||||
Init AlaszilethInit
|
||||
Death AlaszilethDeath
|
||||
GndAttkInit [NONE]
|
||||
AirAttkInit [NONE]
|
||||
Unused1 [NONE]
|
||||
GndAttkRpt [NONE]
|
||||
AirAttkRpt [NONE]
|
||||
CastSpell [NONE]
|
||||
GndAttkToIdle [NONE]
|
||||
AirAttkToIdle [NONE]
|
||||
Unused2 [NONE]
|
||||
Walking AlaszilethWalking
|
||||
WalkingToIdle AlaszilethWalkingToIdle
|
||||
SpecialState1 [NONE]
|
||||
.headerend
|
||||
# ----------------------------------------------------------------------------- #
|
||||
|
||||
AlaszilethInit:
|
||||
imgul 1367 0 42 # Alaszileth Shadow (cm\zerg\alaszileth.grp)
|
||||
playfram 0x00
|
||||
wait 1
|
||||
goto AlaszilethLocal00
|
||||
|
||||
AlaszilethLocal00:
|
||||
playfram 0x20
|
||||
wait 2
|
||||
playfram 0x40
|
||||
wait 2
|
||||
playfram 0x60
|
||||
wait 2
|
||||
playfram 0x80
|
||||
wait 2
|
||||
playfram 0xA0
|
||||
wait 2
|
||||
playfram 0xC0
|
||||
wait 2
|
||||
playfram 0x00
|
||||
wait 2
|
||||
goto AlaszilethLocal00
|
||||
|
||||
AlaszilethDeath:
|
||||
playsnd 910 # Zerg\ovileth\ZOvDth00.WAV
|
||||
imgol 45 0 0 # Ovileth Death (zerg\zovDeath.grp)
|
||||
wait 1
|
||||
end
|
||||
|
||||
AlaszilethWalking:
|
||||
playfram 0x20
|
||||
wait 1
|
||||
playfram 0x40
|
||||
wait 1
|
||||
playfram 0x60
|
||||
wait 1
|
||||
playfram 0x80
|
||||
wait 1
|
||||
playfram 0xA0
|
||||
wait 1
|
||||
playfram 0xC0
|
||||
wait 1
|
||||
playfram 0x00
|
||||
wait 1
|
||||
goto AlaszilethWalking
|
||||
|
||||
AlaszilethWalkingToIdle:
|
||||
playfram 0x00
|
||||
wait 2
|
||||
goto AlaszilethLocal00
|
||||
|
||||
# ----------------------------------------------------------------------------- #
|
||||
# This header is used by images.dat entries:
|
||||
# 1368 Warp Flash Fade (cm\protoss\texture-fade.grp)
|
||||
|
||||
Loading…
Reference in New Issue
Block a user