diff --git a/mpq/arr/images.datex b/mpq/arr/images.datex index 15467dec..90376811 100644 Binary files a/mpq/arr/images.datex and b/mpq/arr/images.datex differ diff --git a/mpq/arr/images.tbl b/mpq/arr/images.tbl index 697cd737..ec7da81d 100644 Binary files a/mpq/arr/images.tbl and b/mpq/arr/images.tbl differ diff --git a/mpq/arr/images.txt b/mpq/arr/images.txt index ad4e5032..76868b4e 100644 --- a/mpq/arr/images.txt +++ b/mpq/arr/images.txt @@ -2396,8 +2396,8 @@ Raynor Vulture Engine Scralia Scralia Shadow Endbore Electricity -Extended Image #1396 -Extended Image #1397 +Civilian Death +Civilian Remains Extended Image #1398 Extended Image #1399 Extended Image #1400 diff --git a/mpq/arr/sprites.datex b/mpq/arr/sprites.datex index d6a93bbb..68f12ce2 100644 Binary files a/mpq/arr/sprites.datex and b/mpq/arr/sprites.datex differ diff --git a/mpq/arr/sprites.txt b/mpq/arr/sprites.txt index 44cfc257..809deacb 100644 --- a/mpq/arr/sprites.txt +++ b/mpq/arr/sprites.txt @@ -1156,7 +1156,7 @@ Silversoul Remains Raynor Vulture Scralia Endbore Electricity -Extended Sprite #642 +Civilian Remnants Extended Sprite #643 Extended Sprite #644 Extended Sprite #645 diff --git a/mpq/scripts/iscript_terran.bin b/mpq/scripts/iscript_terran.bin index f3b7b263..ce6d2b18 100644 Binary files a/mpq/scripts/iscript_terran.bin and b/mpq/scripts/iscript_terran.bin differ diff --git a/mpq/scripts/iscript_terran.txt b/mpq/scripts/iscript_terran.txt index ec0fa6da..0c51d639 100644 --- a/mpq/scripts/iscript_terran.txt +++ b/mpq/scripts/iscript_terran.txt @@ -129,7 +129,7 @@ CivilianLocal01: CivilianDeath: playsndbtwn 276 277 # Terran\MARINE\TMaDth00.WAV | Terran\MARINE\TMaDth01.WAV - imgol 242 0 0 # Marine Death (terran\marine.grp) + imgol 2398 0 0 # Civilian Death (terran\civilian.grp) wait 1 end @@ -20774,4 +20774,37 @@ Walking CutlassWalking WalkingToIdle InfestedTerranWalkingToIdle SpecialState1 SkryrokorLocal00 .headerend -# ----------------------------------------------------------------------------- # \ No newline at end of file +# ----------------------------------------------------------------------------- # + +# ----------------------------------------------------------------------------- # +# This header is used by images.dat entries: +# 2398 Civilian Death (terran\civilian-death.grp) +.headerstart +IsId 846 +Type 1 +Init CivilianDeathInit +Death Generic_Wait1End +.headerend +# ----------------------------------------------------------------------------- # + +CivilianDeathInit: + setfldirect 0 + playfram 0 + wait 2 + playfram 1 + wait 2 + playfram 2 + wait 2 + playfram 3 + wait 2 + playfram 4 + wait 2 + playfram 5 + wait 2 + playfram 6 + wait 2 + playfram 7 + wait 2 + lowsprul 1158 0 0 # Civilian Remnants (terran\civilian-remains.grp) + wait 1 + end \ No newline at end of file diff --git a/mpq/unit/terran/civilian-death.grp b/mpq/unit/terran/civilian-death.grp new file mode 100644 index 00000000..f1384727 Binary files /dev/null and b/mpq/unit/terran/civilian-death.grp differ diff --git a/mpq/unit/terran/civilian-remains.grp b/mpq/unit/terran/civilian-remains.grp new file mode 100644 index 00000000..59e02aad Binary files /dev/null and b/mpq/unit/terran/civilian-remains.grp differ diff --git a/patchnotes.md b/patchnotes.md index 279cba2e..5ebaf249 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -1,28 +1,7 @@ -# 6 Jun 2026 -## Year 4, month 6, patch 1 +# 27 Jun 2026 +## Year 4, month 6, patch 2 ## Patch goals -- Continue balancing for all races, in preparation for the Battlements stage! -- Continue Askosi development +- Continue technical improvements in preparation for the Throneroom stage! - Further improve audiovisuals -- Tweak balance for all factions -- Deploy new singleplayer content -- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes! - -# Core changes - -## Bugfixes -- **Gameplay:** - - Fixed bad targeting logic causing units to ignore closer targets when attack-moving (b. HitEmUp) - - **Silversoul** attacks now correctly proc **Booming Blast** (r. shopkeeper dog) - - Fixed requirement issues for some T2 and T3 Askosi structures (r. shopkeeper dog) - -# Balance changes - -## Askosi - -- **New arrivals:** - - [Obelisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/obelisk) -- tier 3 Skybound production - - [Limire](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/limire) -- anti-ship fighter - - [Endbore](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/endbore) -- precision gunboat - - [Tortare](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/tortare) -- heavy corvette \ No newline at end of file +- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes! \ No newline at end of file