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Fix desync case in cancel for Controlled Demolition
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@ -14,6 +14,7 @@ Continuing March Madness into April, tweaking the economic pacing some more, and
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## Bugfixes
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- Maelstrom hits from dead Mind Tyrants no longer crash (c. Veeq7)
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- Cancelling Controlled Demolition no longer desyncs
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- Basic workers should no longer freeze in place (c. DarkenedFantasies)
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- Attack-move no longer causes units to ignores enemies when initially attacking a structure
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- Weapons with Prolonged Arms now pierce targets far more consistently (c. Veeq7)
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