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Continue improving AI in the early-game
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@ -35,7 +35,9 @@ Forthcoming.
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- AI:
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- AI:
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- Improved consistency for repairing damaged structures (still needs work)
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- Improved consistency for repairing damaged structures (still needs work)
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- Improved ratio of Terran production-to-unit requests
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- Improved ratio of Terran production-to-unit requests
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- Improved timing of static defense requests, attacks, and more in the early stages of the game
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- Fixed preferences for Pazuzu, Zealot, and Dracadin (r. Baelethal)
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- Fixed preferences for Pazuzu, Zealot, and Dracadin (r. Baelethal)
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- Fixed Zerg attack requests not always taking into account the correct tech structure
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- Tileset:
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- Tileset:
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- Fixed height flags on sandy sunken pit tiles, ramps, and doodads (r. TheBeaver99)
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- Fixed height flags on sandy sunken pit tiles, ramps, and doodads (r. TheBeaver99)
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@ -49,6 +51,8 @@ Forthcoming.
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- General 5 - The Swordsmiths
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- General 5 - The Swordsmiths
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- Templar 4 - Initiates
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- Templar 4 - Initiates
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- Skylord 4 - Exalted
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- Skylord 4 - Exalted
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- Zerg:
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- Sunblot 3 - Skittering Duo
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## Audiovisuals
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## Audiovisuals
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- Updated weapon SFX for:
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- Updated weapon SFX for:
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plugins/gptp.qdp
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