mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
Fix worker freezing nonsense; Continue implementing Ion Cannon
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44b839ea28
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@ -468,7 +468,7 @@ Spirtith Colony
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Skortrith Colony
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Empress Plasma
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Engram
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Extended Flingy #262
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Hammerfall Beacon
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Extended Flingy #263
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Extended Flingy #264
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Extended Flingy #265
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@ -1714,7 +1714,7 @@ Zerg Unit Rubble (Small)
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Zerg Unit Rubble (Tiny)
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Engram
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Engram Shadow
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Extended Image #714
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Hammerfall Beacon
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Extended Image #715
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Extended Image #716
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Extended Image #717
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@ -850,7 +850,7 @@ Zerg Unit Rubble (Medium)
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Zerg Unit Rubble (Small)
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Zerg Unit Rubble (Tiny)
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Engram
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Extended Sprite #1
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Hammerfall Beacon
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Extended Sprite #1
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Extended Sprite #1
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Extended Sprite #1
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@ -51954,4 +51954,43 @@ Engines_MultiGlowHeader_OmniInit:
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wait 1
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engframe 0x20
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wait 1
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goto Engines_MultiGlowHeader_OmniInit
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goto Engines_MultiGlowHeader_OmniInit
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 532 Hammerfall Beacon (bullet\grenade.grp)
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.headerstart
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IsId 731
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Type 2
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Init HammerfallBeaconInit
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Death HammerfallBeaconDeath
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GndAttkInit HammerfallBeaconGndAttkInit
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AirAttkInit [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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HammerfallBeaconInit:
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playfram 0x00
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playsnd 106 # Bullet\tvuFir00.wav
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wait 1
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sigorder 1
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wait 1
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HammerfallBeaconGndAttkInit:
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sprol 310 0 0 # Grenade Shot Smoke (thingy\GreSmoke.grp)
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wait 1
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HammerfallBeaconLocal00:
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playfram 0x00
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wait 2
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playfram 1
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wait 2
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playfram 2
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wait 2
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playfram 3
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wait 2
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goto FragmentationGrenadeLocal00
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HammerfallBeaconDeath:
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imgol 440 0 0 # Fragmentation Grenade Hit (thingy\efgHit.grp)
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domissiledmg
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wait 1
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end
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@ -12,6 +12,7 @@ Continuing March Madness into April, tweaking the economic pacing some more, and
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## Bugfixes
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- Maelstrom hits from dead Mind Tyrants no longer crash (c. Veeq7)
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- Basic workers should no longer freeze in place (c. DarkenedFantasies)
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- Burrowed units are no longer displaced by Striga Fleeting Focus or Magnetar Law of Attraction
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- Player color randomization now ignores the colors of witness players (c. Veeq7)
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plugins/gptp.qdp
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plugins/gptp.qdp
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