Fix worker freezing nonsense; Continue implementing Ion Cannon

This commit is contained in:
Pr0nogo 2023-04-01 01:55:04 -04:00
parent 44b839ea28
commit a308bd3ea9
10 changed files with 44 additions and 4 deletions

Binary file not shown.

View File

@ -468,7 +468,7 @@ Spirtith Colony
Skortrith Colony
Empress Plasma
Engram
Extended Flingy #262
Hammerfall Beacon
Extended Flingy #263
Extended Flingy #264
Extended Flingy #265

Binary file not shown.

View File

@ -1714,7 +1714,7 @@ Zerg Unit Rubble (Small)
Zerg Unit Rubble (Tiny)
Engram
Engram Shadow
Extended Image #714
Hammerfall Beacon
Extended Image #715
Extended Image #716
Extended Image #717

Binary file not shown.

View File

@ -850,7 +850,7 @@ Zerg Unit Rubble (Medium)
Zerg Unit Rubble (Small)
Zerg Unit Rubble (Tiny)
Engram
Extended Sprite #1
Hammerfall Beacon
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1

Binary file not shown.

View File

@ -51954,4 +51954,43 @@ Engines_MultiGlowHeader_OmniInit:
wait 1
engframe 0x20
wait 1
goto Engines_MultiGlowHeader_OmniInit
goto Engines_MultiGlowHeader_OmniInit
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 532 Hammerfall Beacon (bullet\grenade.grp)
.headerstart
IsId 731
Type 2
Init HammerfallBeaconInit
Death HammerfallBeaconDeath
GndAttkInit HammerfallBeaconGndAttkInit
AirAttkInit [NONE]
.headerend
# ----------------------------------------------------------------------------- #
HammerfallBeaconInit:
playfram 0x00
playsnd 106 # Bullet\tvuFir00.wav
wait 1
sigorder 1
wait 1
HammerfallBeaconGndAttkInit:
sprol 310 0 0 # Grenade Shot Smoke (thingy\GreSmoke.grp)
wait 1
HammerfallBeaconLocal00:
playfram 0x00
wait 2
playfram 1
wait 2
playfram 2
wait 2
playfram 3
wait 2
goto FragmentationGrenadeLocal00
HammerfallBeaconDeath:
imgol 440 0 0 # Fragmentation Grenade Hit (thingy\efgHit.grp)
domissiledmg
wait 1
end

View File

@ -12,6 +12,7 @@ Continuing March Madness into April, tweaking the economic pacing some more, and
## Bugfixes
- Maelstrom hits from dead Mind Tyrants no longer crash (c. Veeq7)
- Basic workers should no longer freeze in place (c. DarkenedFantasies)
- Burrowed units are no longer displaced by Striga Fleeting Focus or Magnetar Law of Attraction
- Player color randomization now ignores the colors of witness players (c. Veeq7)

Binary file not shown.