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Add Yvilirokor and bugfix Protathalor Sovroleths
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@ -323,7 +323,7 @@ Ikta Driver (Tirade, Deployed)
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Erce Twinburst (Magian)
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Landfall (Askosi)
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Sizzling Venom (Rakzilisk)
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Extended Weapon #196
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Extended Spikes (Yvilirokor)
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Extended Weapon #197
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Extended Weapon #198
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Extended Weapon #199
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@ -301,9 +301,9 @@
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<0>
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<0>
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<0>
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<0>
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<0>
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<0>
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¤<3><4>Torrent of Teeth <2>(passive)<10>Upon taking damage, this strain launches three retaliatory bones in the direction of their attacker that travel up to 3 range, piercing any hostiles in their path.<0>
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z<1><4>Morph into Yvilirokors<1>(<3>Z<1>)<10>Shredding reactive strain.<0>
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Yvilir Aspect requires:<10> Tethvith Swamp<0>
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¤<3><4>Erupting Deposits <2>(passive)<10>Victims of the Rakzilisk's attacks are debuffed, causing them to explode when they are struck again, consuming the debuff and dealing 8 damage to all combatants within 2 range.<0>
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z<3><4>Landfall <1>(<3>Z<1>)<10>Leaps to the target ground ally within 5 range, activating Impact Dissipation for all allies within 3 range of the jump target.<10>After 3 seconds, if the Magian endures, all targets within 3 range of the jump site are teleported to the Magian.<0>
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e<3><4>Siege Mode <1>(<3>E<1>)<10>Switches forms, gaining splash radius and weapon range, while disabling movement.<0>
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@ -928,7 +928,7 @@ Must target enemy units or allied embedded units.<0>
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¤<3>Ultrokors <1>are enabled from Zoryusthaleths.<0>
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¤<3>Zobriolisks <1>are enabled from Lakizilisks.<0>
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¤<3>Zarcavrokors <1>are enabled from Gorgrokors.<0>
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r<1><4>Morph into Rakzilisk <1>(<3>R<1>)<10>Ground control strain.<0>
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a<1><4>Morph into Rakzilisk <1>(<3>A<1>)<10>Ground control strain.<0>
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Rakzilisk requires:<10> Rakzogth Roost<0>
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z<1><4>Morph into Ogroszaleth <1>(<3>Z<1>)<10>Area-denial strain.<0>
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Ogroszaleth requires:<10> Rakzogth Roost<0>
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@ -20479,4 +20479,231 @@ RakziliskUnburrow:
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wait 1
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sigorder 4
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setfldirect 14
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goto RakziliskWalkingToIdle
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goto RakziliskWalkingToIdle
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 2544 Yvilirokor (cm\z\yvilirokor.grp)
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.headerstart
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IsId 852
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Type 26
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Init YvilirokorInit
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Death YvilirokorDeath
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GndAttkInit YvilirokorGndAttkInit
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AirAttkInit [NONE]
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Unused1 YvilirokorUnused1
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GndAttkRpt YvilirokorGndAttkInit
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AirAttkRpt [NONE]
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CastSpell [NONE]
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GndAttkToIdle YvilirokorGndAttkToIdle
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AirAttkToIdle [NONE]
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Unused2 [NONE]
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Walking YvilirokorWalking
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WalkingToIdle YvilirokorGndAttkToIdle
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SpecialState1 SkryrokorLocal00
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SpecialState2 YvilirokorSpecialState2
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AlmostBuilt [NONE]
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Built [NONE]
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Landing [NONE]
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LiftOff [NONE]
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IsWorking [NONE]
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WorkingToIdle [NONE]
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WarpIn [NONE]
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Unused3 [NONE]
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StarEditInit [NONE]
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Disable [NONE]
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Burrow YvilirokorBurrow
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UnBurrow YvilirokorUnBurrow
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Enable [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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YvilirokorInit:
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imgulnextid 0 0 # Yvilirokor Shadow (cm\z\yvilirokor-shadow.grp)
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YvilirokorGndAttkToIdle:
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playfram 0x00
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goto YvilirokorLocal00
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YvilirokorLocal00:
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wait 63
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randcondjmp 25 YvilirokorLocal01
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randcondjmp 128 YvilirokorLocal02
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goto YvilirokorLocal00
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YvilirokorLocal01:
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playfram 0x00
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wait 1
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playfram 0x11
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wait 1
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playfram 0x22
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wait 1
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playfram 0x33
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wait 12
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playfram 0x22
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wait 1
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playfram 0x11
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wait 1
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playfram 0x00
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wait 1
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goto YvilirokorGndAttkToIdle
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YvilirokorLocal02:
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randcondjmp 128 YvilirokorLocal03
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playfram 0x66
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wait 1
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turnccwise 1
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playfram 0x77
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wait 1
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turnccwise 1
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playfram 0x88
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wait 1
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turnccwise 1
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playfram 0x99
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wait 1
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turnccwise 1
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playfram 0xaa
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wait 1
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turnccwise 1
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playfram 0xbb
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wait 1
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turnccwise 1
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goto YvilirokorGndAttkToIdle
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YvilirokorLocal03:
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playfram 0x66
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wait 1
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turncwise 1
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playfram 0x77
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wait 1
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turncwise 1
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playfram 0x88
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wait 1
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turncwise 1
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playfram 0x99
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wait 1
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turncwise 1
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playfram 0xaa
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wait 1
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turncwise 1
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playfram 0xbb
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wait 1
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turncwise 1
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goto YvilirokorGndAttkToIdle
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YvilirokorDeath:
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imgol 3 0 0 # Skryrokor Death (zerg\zavDeath.grp)
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playsnd 896 # Zerg\Zergling\ZZeDth00.WAV
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setfldirect 0
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playfram 289
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wait 2
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playfram 290
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wait 2
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playfram 291
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wait 2
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playfram 292
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wait 2
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playfram 293
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wait 2
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playfram 294
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wait 2
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playfram 295
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wait 1
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lowsprul 1228 0 0 # Yvilirokor Remnants (zerg\zethrokor-remains.grp)
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wait 1
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end
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YvilirokorUnused1:
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wait 1
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nobrkcodestart
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setfldirect 0
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playsnd 1171
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playfram 295
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wait 2
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playfram 294
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wait 2
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playfram 293
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wait 2
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playfram 292
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wait 2
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playfram 291
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wait 2
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playfram 290
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wait 2
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playfram 289
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wait 2
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setfldirect 10
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nobrkcodeend
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goto YvilirokorGndAttkToIdle
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YvilirokorGndAttkInit:
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playfram 0x00
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wait 1
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nobrkcodestart
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playfram 0x22
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attackmelee 1 894 # Zerg\Ultra\zulHit00.WAV
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wait 1
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playfram 0x33
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wait 1
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nobrkcodeend
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playfram 0x44
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wait 1
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gotorepeatattk
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goto YvilirokorGndAttkToIdle
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YvilirokorWalking:
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move 6
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wait 1
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playfram 0x66
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move 6
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wait 1
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playfram 0x77
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move 6
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wait 1
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playfram 0x88
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move 6
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wait 1
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playfram 0x99
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move 6
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wait 1
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playfram 0xaa
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move 6
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wait 1
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playfram 0xbb
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move 6
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wait 1
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playfram 0x55
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goto YvilirokorWalking
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YvilirokorSpecialState2:
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playfram 0x110
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goto SkryrokorLocal00
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YvilirokorBurrow:
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imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp)
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playfram 0xcc
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wait 1
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playfram 0xdd
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wait 1
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playfram 0xee
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wait 1
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playfram 0xff
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wait 1
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playfram 0x110
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wait 1
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sigorder 4
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goto SkryrokorLocal00
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YvilirokorUnBurrow:
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wait 1
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waitrand 1 2
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imgul 423 0 0 # Burrowing Dust (thingy\bDust.grp)
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playfram 0xff
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wait 1
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playfram 0xee
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wait 1
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playfram 0xdd
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wait 1
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playfram 0xcc
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wait 1
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sigorder 4
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goto YvilirokorGndAttkToIdle
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@ -1,52 +1,17 @@
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# 25 October 2026
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## Year 4, month 10, patch 4
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# 7 November 2026
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## Year 4, month 11, patch 1
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## Patch goals
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- Complete various fixes to our widescreen implementation!
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- Continue technical improvements, bugfixes, and audiovisual additions ahead of each of the Gauntlet Stages!
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- Continue technical improvements, bugfixes, and audiovisual additions ahead of the Battlements Stage!
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- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
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- Join our communities ([Discord](https://discord.com/invite/s5SKBmY) | [Fluxer](https://fluxer.gg/1rebBmBw)), or get in touch with Pr0nogo via email! pr0nogo@fraudsclub.com
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## Core
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- CJK (Chinese, Japanese, Korean) text input has been achieved! (c. Jesse)
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- We are looking for feedback on this feature, so if you use these languages, let us know how it feels!
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- A localization system has been added for in-game tooltip text! (c. Jesse)
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- Translations for unit names and menu strings will be activated later!
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- Korean translations are now available for in-game tooltips! (c. Xetsumei)
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- Spanish translations are now available for in-game tooltips! (c. Sosij)
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- Notably improved performance related to unit speed buffs and debuffs (c. Jesse)
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## Bugfixes
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- **Stability:**
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- Resolved crashes on long tooltip hovers (c. Jesse)
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- Further reduced desync probability due to floating points (c. Jesse)
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- Resolved desync cases with Terran addon construction, Terran repair, and Irradiate damage ticking
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- Protected against a crash (and possibly desync) caser related to warping in units and structures while they are cloaked (c. DF)
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- **Gameplay:**
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- Restored projectile cloning on hallucinating targets (r. ArbuzBudesh & GreenEggs'NSpam)
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- **Audiovisuals:**
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- Improve tooltip formatting (c. Jesse)
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- Restored Starbound Manifold portrait (r. jun3hong)
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- Fixed clipping for Tirade engine (r. fasswawds)
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- Fixed Sovroleths morphing from Protathalors only providing 1 Sovroleth (r. jakulangski)
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## Audiovisuals
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- New graphics for:
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- Scepter, Arch (c. fasswawds; wireframes c. jun3hong)
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- Updated graphics for:
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- Olympian (The Best. c. TheBeaver99)
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- Atreus (c. TheBeaver99)
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- New projectile vfx for:
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- Siren, Scepter, Scralia
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- New portraits for:
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- Hydrokor (c. jun3hong)
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- New unit responses for:
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- Autocort, Manifold, Oscilliant, Architect, Vibrance (c. jun3hong)
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- Malkothrokor, Ghitorokor, Almaksalisk, Okrimnilisk, Alkajelisk, Kethrostalor, Vilgorokor, Tetcaerokor, Akistrokor, Axtoth Axis, Rakzogth Roost (c. jun3hong)
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- Chantry, Dorminge, Cipher, Gauntlet, Zylode, Lotiro, Astrolabe (c. jun3hong)
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- New projectile sfx for:
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- Siren
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## Zerg
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- **NEW:** [Rakzilisk](https://cosmonarchy.com/zerg/rakzilisk/):
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- Ground control strain; Requires Rakzogth Roost; Commissioned by knightoftherealm!
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- *This unit will be disabled on release until Gauntlet Stage C concludes.*
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## Zerg factions
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- **NEW:** [Yvilirokor](https://cosmonarchy.com/zerg/yvilirokor/):
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- **Goszirith Tendril:** Tethzorokor replacement; dual-birth shredding reactive strain.
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- Community milestone reward: Discord server boosts! (c. jakulangski & KutyamCsupan)
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BIN
plugins/gptp.qdp
BIN
plugins/gptp.qdp
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