Adjust new Goliath visuals; Disable new movement hook to hopefully fix obscure unit freeze

This commit is contained in:
Pr0nogo 2023-09-22 21:36:34 -04:00
parent c6e244f4fc
commit 9d49d46f2a
6 changed files with 29 additions and 22 deletions

View File

@ -5698,14 +5698,14 @@ IsWorking [NONE]
WorkingToIdle [NONE]
WarpIn [NONE]
Unused3 [NONE]
StarEditInit Goliath_Base_StarEditInit
StarEditInit [NONE]
.headerend
# ----------------------------------------------------------------------------- #
Goliath_Base_Init:
imgul 236 0 0 # Goliath Shadow (terran\tgoShad.grp)
Goliath_Base_WalkingToIdle:
playfram 0x77
playfram 0x00
goto Goliath_Base_Local00
Goliath_Base_Local00:
@ -5730,15 +5730,18 @@ Goliath_Base_Unused1:
goto Goliath_Base_WalkingToIdle
Goliath_Base_Walking:
move 5
wait 1
playfram 0x88
move 5
wait 1
playfram 0x99
move 5
wait 1
playfram 0x00
playfram 0xaa
move 5
wait 1
playfram 0xbb
move 5
wait 1
playfram 0xcc
move 5
wait 1
playfram 0x11
@ -5760,14 +5763,11 @@ Goliath_Base_Walking:
move 5
wait 1
playfram 0x77
move 5
wait 1
playfram 0x88
goto Goliath_Base_Walking
Goliath_Base_StarEditInit:
imgol 235 0 0 # Goliath Turret (terran\goliathT.grp)
imgul 236 0 0 # Goliath Shadow (terran\tgoShad.grp)
playfram 0x77 # Frame set 7
goto Goliath_Base_Local00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 235 Goliath Turret (terran\goliathT.grp)
@ -5792,22 +5792,22 @@ SpecialState1 [NONE]
# ----------------------------------------------------------------------------- #
Goliath_Turret_Init:
playfram 0x77
playfram 0x00
goto InfestedTerranLocal00
Goliath_Turret_GndAttkInit:
playfram 0xaa
playfram 0xdd
playsnd 70 # Bullet\TGoFir00.wav
attackwith 1
wait 1
nobrkcodestart
playfram 0x77
playfram 0x00
wait 1
playfram 0xaa
playfram 0xdd
wait 1
playfram 0x77
playfram 0x00
wait 1
playfram 0xaa
playfram 0xdd
wait 1
nobrkcodeend
gotorepeatattk
@ -5821,15 +5821,18 @@ Goliath_Turret_AirAttkInit:
goto Goliath_Turret_Init
Goliath_Turret_Walking:
move 0
wait 1
playfram 0x88
move 0
wait 1
playfram 0x99
move 0
wait 1
playfram 0x00
playfram 0xaa
move 0
wait 1
playfram 0xbb
move 0
wait 1
playfram 0xcc
move 0
wait 1
playfram 0x11
@ -5851,8 +5854,12 @@ Goliath_Turret_Walking:
move 0
wait 1
playfram 0x77
move 0
wait 1
playfram 0x88
goto Goliath_Turret_Walking
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 237 Sarah Kerrigan (terran\ughost.grp)

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mpq/unit/terran/goliath.lol Normal file

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