diff --git a/CMBW-maps/melee/1v1/(2)Crossguard.scx b/CMBW-maps/melee/1v1/(2)Crossguard.scx index af3e3792..3ce3064d 100644 Binary files a/CMBW-maps/melee/1v1/(2)Crossguard.scx and b/CMBW-maps/melee/1v1/(2)Crossguard.scx differ diff --git a/CMBW-maps/melee/2v2/(4)Infinite Loop.scx b/CMBW-maps/melee/2v2/(4)Infinite Loop.scx index b41fa014..b2fea8f8 100644 Binary files a/CMBW-maps/melee/2v2/(4)Infinite Loop.scx and b/CMBW-maps/melee/2v2/(4)Infinite Loop.scx differ diff --git a/mpq/arr/sfxdata.dat b/mpq/arr/sfxdata.dat index ebc8d60b..a2ff38fa 100644 Binary files a/mpq/arr/sfxdata.dat and b/mpq/arr/sfxdata.dat differ diff --git a/mpq/rez/stat_txt.tbl b/mpq/rez/stat_txt.tbl index 40bb3e92..268b76ac 100644 Binary files a/mpq/rez/stat_txt.tbl and b/mpq/rez/stat_txt.tbl differ diff --git a/patchnotes.md b/patchnotes.md index cc30c089..96f70086 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -25,6 +25,7 @@ It is important to note that only mineral nodes will ever become depleted, at wh - Protect against future shield overlay crashes, with debug info! (c. DarkenedFantasies) - Fixed Engram shield overlay crash - Fixed Engram warp flash animation using Warden silhouette +- Fixed Stargate and Argosy selection response SFX playing over itself - Fixed score screen colors picking the wrong player id's colors (c. DarkenedFantasies) ## Audiovisuals