mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
Update desync logger; Achieve aggressive unit responses on attack move; Initial implementation of Algoztalisk
This commit is contained in:
parent
2eac05796f
commit
98cc7cdf35
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@ -414,7 +414,7 @@ Future Station
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Keskathalor Spores
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Seeker Spores Double Silent
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Kagralisk
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Izkag Iteth
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Alkag Iteth
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Kagralisk Venom
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Neutron Flare Impact Silent
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Evigrilisk
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@ -509,8 +509,8 @@ Nathrelisk
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Iziralisk
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Anchor (Grounded)
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Carapace Swarm (Small)
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Extended Flingy #303
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Extended Flingy #304
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Chokralgant Chazsal
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Algoztalisk
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Extended Flingy #305
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Extended Flingy #306
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Extended Flingy #307
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@ -1533,8 +1533,8 @@ Kagralisk Shadow
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Kagralisk Remains
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Matador (Tank Mode) Shadow
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Kagralisk Weaponhit
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Izkag Iteth
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Izkag Iteth Shadow
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Alkag Iteth
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Alkag Iteth Shadow
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Kagralisk Venom
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Kagralisk Birth
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Neutron Flare Blue Damageless
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@ -1809,14 +1809,14 @@ Addon Weld Overlay
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Repentant Chorus Small
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Repentant Chorus Medium
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Repentant Chorus Large
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Extended Image #809
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Extended Image #810
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Extended Image #811
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Extended Image #812
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Extended Image #813
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Extended Image #814
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Extended Image #815
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Extended Image #816
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Chokralgant Chaszal
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Chokralgant Chaszal Shadow
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Algoztalisk
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Algoztalisk Shadow
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Okrimnilisk
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Okrimnilisk Shadow
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Cherbrathalor
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Cherbrathalor Shadow
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Extended Image #817
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Extended Image #818
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Extended Image #819
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@ -178,7 +178,7 @@ Use Ability (Heal)
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Move (Medic)
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Hold Position&Heal (Medic)
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Return To Idle After Heal
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Use Ability (Tertiary Eyes)
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Use Ability (Through the Looking Glass)
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Use Ability (Disruption Web)
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Use Ability (Tyranny)
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Dark Archon Meld
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@ -187,7 +187,7 @@ Use Ability (Optical Flare)
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Use Ability (Maelstrom)
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Move (Junk Yard Dog)
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Fatal
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Cast Through the Looking Glass
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Extended Order #1
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Extended Order #2
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Extended Order #3
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Extended Order #4
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@ -2943,12 +2943,12 @@ ISN Advisor Addon 01
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ISN Advisor Addon 02
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ISN Advisor Addon Abandon 01
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ISN Advisor Addon Abandon 02
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ISN Advisor Ally Under Attack T 01
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ISN Advisor Ally Under Attack T 02
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ISN Advisor Ally Under Attack T 03
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ISN Advisor Ally Under Attack P 01
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ISN Advisor Ally Under Attack P 02
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ISN Advisor Ally Under Attack P 03
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ISN Advisor Ally Under Attack T 01
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ISN Advisor Ally Under Attack T 02
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ISN Advisor Ally Under Attack T 03
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ISN Advisor Ally Under Attack Z 01
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ISN Advisor Ally Under Attack Z 02
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ISN Advisor Ally Under Attack Z 03
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@ -779,7 +779,7 @@ Keskathalor Spores
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Seeker Spores Double Silent
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Kagralisk
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Kagralisk Remnants
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Izkag Iteth
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Alkag Iteth
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Kagralisk Venom
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Neutron Flare Blue Damageless
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Evigrilisk
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@ -900,8 +900,8 @@ Iziralisk
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Anchor (Grounded)
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Carapace Swarm (Small)
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Fusion Cutter Hit Damageless
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Extended Sprite #1
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Extended Sprite #1
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Chokralgant Chaszal
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Algoztalisk
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Extended Sprite #1
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Extended Sprite #1
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Extended Sprite #1
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@ -210,10 +210,10 @@ Dispatch Shotgun (Hotshot)
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Quarternary Rifle (Auriel)
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Phase Blade (Adherent)
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Signaling Spores (Nathrelisk)
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Extended Weapon #83
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Extended Weapon #84
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Extended Weapon #85
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Extended Weapon #86
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Bottomless Spinestacks (Algoztalisk)
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Relentless Tendrils (Okrimnilisk)
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Omnispores (Okrimnilisk)
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Venemous Bursts (Cherbrathalor)
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Extended Weapon #87
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Extended Weapon #88
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Extended Weapon #89
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@ -48,7 +48,7 @@ unit_morph_prerequisites = Add(protathalor, sovroleth, 1)
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unit_morph_prerequisites = Add(mutalisk, tosgrilisk, 1)
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unit_morph_prerequisites = Add(hydralisk, bactalisk, 1)
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unit_morph_prerequisites = Add(izirokor, tethzorokor, 1)
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#unit_morph_prerequisites = Add(iziralisk, tethzorokor, 1)
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unit_morph_prerequisites = Add(iziralisk, tethzorokor, 1)
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unit_morph_prerequisites = Add(skithrokor, vithrilisk, 1)
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unit_morph_prerequisites = Add(geszithalor, alkajelisk, 1)
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unit_morph_prerequisites = Add(konvilisk, tetcaerokor, 1)
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@ -76,6 +76,7 @@ equivalent_ids = Add(vornath_pond, kalkiir_lake)
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equivalent_ids = Add(hydrith_den, skibact_scab)
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equivalent_ids = Add(hydrith_den, tethvith_swamp)
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equivalent_ids = Add(skibact_scab, tethvith_swamp)
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equivalent_ids = Add(alkag_iteth, chokgralgant_chaszal)
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equivalent_ids = Add(mutath_spire, tosvrol_haunt)
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equivalent_ids = Add(matravil_nest, almakis_antre)
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equivalent_ids = Add(zorkiz_shroud, ultrav_cavern)
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@ -93,7 +94,7 @@ morph_train_ai = Add(mutalisk, tosgrilisk)
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morph_train_ai = Remove(mutalisk, vithrilisk)
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morph_train_ai = Add(hydralisk, bactalisk)
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morph_train_ai = Add(izirokor, tethzorokor)
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#morph_train_ai = Add(iziralisk, tethzorokor)
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morph_train_ai = Add(iziralisk, tethzorokor)
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morph_train_ai = Add(skithrokor, vithrilisk)
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morph_train_ai = Add(geszithalor, alkajelisk)
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morph_train_ai = Add(konvilisk, tetcaerokor)
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@ -17,6 +17,19 @@ building right_upper_door = 206
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# Special
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building special_control_node = 192
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building crashed_minotaur = 335
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building psi_disruptor = 336
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building power_generator = 337
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building overmind = 338
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building overmind_shell = 339
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building mature_chrysalis = 340
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building cerebrate = 341
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building overmind_cocoon = 342
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building khaydarin_formation = 343
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building protoss_temple = 344
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building xelnaga_temple = 345
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building warp_gate = 346
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building stasis_cell = 347
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# Terran factional units
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military cohort = 50
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@ -7291,11 +7291,11 @@ FountainheadOverlayDeath:
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 266 Barracks (terran\TBarrack.grp)
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# 266 Stockade (terran\TBarrack.grp)
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.headerstart
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IsId 96
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Type 24
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Init BarracksInit
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Init StockadeInit
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Death InfestedMinistryDeath
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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@ -7308,40 +7308,40 @@ AirAttkToIdle [NONE]
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Unused2 [NONE]
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Walking InfestedTerranLocal00
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WalkingToIdle InfestedTerranLocal00
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SpecialState1 BarracksSpecialState1
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SpecialState1 StockadeSpecialState1
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SpecialState2 [NONE]
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AlmostBuilt BarracksAlmostBuilt
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Built BarracksBuilt
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Landing BarracksLanding
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LiftOff BarracksLiftOff
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IsWorking BarracksIsWorking
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WorkingToIdle BarracksBuilt
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AlmostBuilt StockadeAlmostBuilt
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Built StockadeBuilt
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Landing StockadeLanding
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LiftOff StockadeLiftOff
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IsWorking StockadeIsWorking
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WorkingToIdle StockadeBuilt
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WarpIn [NONE]
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Unused3 [NONE]
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StarEditInit [NONE]
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Disable BarracksDisable
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Disable StockadeDisable
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Burrow [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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BarracksInit:
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StockadeInit:
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playfram 0x00
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imgul 267 0 0 # Barracks Shadow (terran\tbrShad.grp)
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imgul 267 0 0 # Stockade Shadow (terran\tbrShad.grp)
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goto InfestedTerranLocal00
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BarracksSpecialState1:
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StockadeSpecialState1:
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playfram 4
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goto InfestedTerranLocal00
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BarracksAlmostBuilt:
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StockadeAlmostBuilt:
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playfram 1
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goto InfestedTerranLocal00
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BarracksBuilt:
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StockadeBuilt:
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playfram 0x00
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goto InfestedTerranLocal00
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BarracksLanding:
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StockadeLanding:
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nobrkcodestart
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wait 15
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playsnd 472 # Misc\Land.WAV
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@ -7358,7 +7358,7 @@ BarracksLanding:
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nobrkcodeend
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goto InfestedTerranLocal00
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BarracksLiftOff:
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StockadeLiftOff:
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nobrkcodestart
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playsnd 471 # Misc\LiftOff.WAV
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playfram 5
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@ -7372,7 +7372,7 @@ BarracksLiftOff:
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nobrkcodeend
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goto InfestedTerranLocal00
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BarracksIsWorking:
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StockadeIsWorking:
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playfram 7
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wait 4
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playfram 8
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@ -7387,9 +7387,9 @@ BarracksIsWorking:
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wait 2
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playfram 7
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wait 2
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goto BarracksIsWorking
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goto StockadeIsWorking
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BarracksDisable:
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StockadeDisable:
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goto InfestedTerranLocal00
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# ----------------------------------------------------------------------------- #
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@ -22352,14 +22352,14 @@ AcidSpores_6_9_OverlayInit:
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wait 2
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tmprmgraphicend
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AcidSpores_6_9_OverlayLocal00:
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playfram 0xcc # Frame set 12
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wait 2
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playfram 0xdd # Frame set 13
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wait 2
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playfram 0xee # Frame set 14
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wait 2
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playfram 0xff # Frame set 15
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wait 2
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playfram 0xcc
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wait 2
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playfram 0xdd
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wait 2
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playfram 0xee
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wait 2
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playfram 0xff
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wait 2
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goto AcidSpores_6_9_OverlayLocal00
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# ----------------------------------------------------------------------------- #
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@ -22379,9 +22379,9 @@ Death [NONE]
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# ----------------------------------------------------------------------------- #
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IceDoodadInit:
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playfram 0x00 # Frame set 0
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setflipstate 1
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imgulnextid 0 0
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playfram 0x00
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setflipstate 1
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imgulnextid 0 0
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goto InfestedTerranLocal00
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# ----------------------------------------------------------------------------- #
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@ -51970,4 +51970,60 @@ AnchorGroundedInit:
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imgul 1805 0 0 # Anchor (Grounded) Shadow (cm\terran\anchor-grounded-shadow.grp)
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goto AnchorBuilt
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## Next free IsId: 771
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 1813 Algoztalisk (cm\zerg\algoztalisk.grp)
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.headerstart
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IsId 771
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Type 12
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Init AlgoztaliskInit
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Death GeszithalorDeath
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GndAttkInit AlgoztaliskGndAttkInit
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AirAttkInit AlgoztaliskGndAttkInit
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Unused1 GeszithalorUnused1
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GndAttkRpt AlgoztaliskGndAttkInit
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AirAttkRpt AlgoztaliskGndAttkInit
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CastSpell [NONE]
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GndAttkToIdle AlgoztaliskGndAttkToIdle
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AirAttkToIdle AlgoztaliskGndAttkToIdle
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Unused2 [NONE]
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Walking AlgoztaliskWalking
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WalkingToIdle AlgoztaliskGndAttkToIdle
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SpecialState1 [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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AlgoztaliskInit:
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imgul 1814 0 42 # Algoztalisk Shadow (cm\zerg\algoztalisk.grp).grp)
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playfram 0x00
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wait 2
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AlgoztaliskGndAttkToIdle:
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playfram 0x11
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wait 2
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playfram 0x22
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wait 2
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playfram 0x33
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wait 2
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playfram 0x00
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wait 2
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goto AlgoztaliskGndAttkToIdle
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AlgoztaliskGndAttkInit:
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playsndbtwn 1295 1296 # Gorgrokor weapon fire 01, 02
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wait 1
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attackwith 1
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gotorepeatattk
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goto AlgoztaliskGndAttkToIdle
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AlgoztaliskWalking:
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playfram 0x11
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wait 1
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playfram 0x22
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wait 1
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playfram 0x33
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wait 1
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playfram 0x00
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wait 1
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goto AlgoztaliskWalking
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## Next free IsId: 772
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BIN
mpq/unit/cm/zerg/cherbrathalor-shadow.grp
Normal file
BIN
mpq/unit/cm/zerg/cherbrathalor-shadow.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/zerg/cherbrathalor.grp
Normal file
BIN
mpq/unit/cm/zerg/cherbrathalor.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/zerg/chokralgant-chaszal.grp
Normal file
BIN
mpq/unit/cm/zerg/chokralgant-chaszal.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/zerg/okrimnilisk.grp
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BIN
mpq/unit/cm/zerg/okrimnilisk.grp
Normal file
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@ -13,6 +13,7 @@ This patch includes stability and bugfixes, audiovisual improvements, and (event
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## UI
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- CTRL+Q is no longer used to open the 'Quit' menu (ALT+Q can still be used for this)
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- Aggressive unit responses are now used when issuing attack move orders
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- Players starting or completing tech tier structures will emit a minimap ping for witnesses or replay viewers
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## Bugfixes
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@ -26,5 +27,14 @@ This patch includes stability and bugfixes, audiovisual improvements, and (event
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- Khaydarin Crystal Formation is no longer invincible by default
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- Audiovisuals:
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- Fixed flipped coordinates in right-click minimap markers
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- Updated icons for Ecclesiast, Charlatan, Potentate, and Monument of Sin
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- Reimplemented animation and shadow for Power Generator
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- Corrected death animations for Power Generator, Overmind Cocoon, Overmind (with Shell), and Khaydarin Crystal Formation
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- Corrected death animations for Power Generator, Overmind Cocoon, Overmind (with Shell), and Khaydarin Crystal Formation
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## Zerg
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- [Almaksalisk]():
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- Sight range now 8, from 9
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- **NEW: [Algoztalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/algoztalisk)**:
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- Relentless corvette strain; mutated from Almaksalisk; requires Chokral Chazsal
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- **NEW: [Chokral Chaszal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/chokral-chazsal)**:
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- Overwhelming assault node; mutated from Alkag Iteth
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BIN
plugins/gptp.qdp
BIN
plugins/gptp.qdp
Binary file not shown.
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Block a user