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Fix player color preferences being blocked by racial player color bans

This commit is contained in:
Pr0nogo 2025-01-09 19:41:14 -05:00
parent 10c184292e
commit 9794e6c1c6
2 changed files with 2 additions and 0 deletions

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@ -15,6 +15,7 @@ We are still hunting for desyncs! Please submit your `Critical` and `Sync Random
- Reduced training time of Broodspawn
- Tweaked the composition of some existing spawners
- Added many new spawner types in tiers 1 & 2
- Fixed ground spawners appearing on islands (c. Veeq7)
## Editor
- Kill Units at Location vanilla trigger functionality has been restored (r. 3crow/Kenoli, c. DF)
@ -47,6 +48,7 @@ We are still hunting for desyncs! Please submit your `Critical` and `Sync Random
- **Broodspawn** spawning SFX no longer plays globally
- **Blackjack**s no longer change facing angle when their sprite changes
- Reviving Centaurs no longer create permanent explosion graphics (r. beriso)
- Preferred player colors now override racial player color bans
- Resolved 'invalid shield overlay' error for **Tetcaerokor** (r. beriso)
- **Fore Castle** shield overlays no longer proc when hit by **Psionic Storm** (r. Londier)
- Corrected poor fire placements for the **Biotic Bastion**'s damage overlay

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