mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
Skortrith and Spirtith Cesiant weapon SFX
This commit is contained in:
parent
e8f4080eef
commit
92c83e9b94
Binary file not shown.
@ -159,7 +159,7 @@ Psionic Storm
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Yamato Gun
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Phase Disruptor
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STA/STS Cannon Overlay
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Sunken Colony Tentacle
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Surkith Cesiant Tentacle
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Venom
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Acid Spore
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Plasma Drip Hit (Unused)
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@ -494,7 +494,7 @@ Omnivale
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Lodestone
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Ocsal Cesiant
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Potentate
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Extended Flingy #288
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Skortrith Cesiant Tentacle
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Extended Flingy #289
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Extended Flingy #290
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Extended Flingy #291
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Binary file not shown.
@ -504,7 +504,7 @@ Building Lifting Dust Type4
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White Circle
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Needle Spine Hit
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Plasma Drip Hit (Unused)
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Sunken Colony Tentacle
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Surkith Cesiant Tentacle
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Venom
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Venom Hit (Unused)
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Acid Spore
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@ -1701,8 +1701,8 @@ Spirtith Colony
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Spirtith Colony Shadow
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Diadem Attack A3
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Diadem Attack A4
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Skortrith Colony
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Skortrith Colony Shadow
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Skortrith Cesiant
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Skortrith Cesiant Shadow
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Anchor Attack Overlay (Green)
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Anchor Attack Overlay (Blue)
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Terran Unit Rubble (Medium)
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@ -1764,7 +1764,7 @@ Ocsal Cesiant
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Ocsal Cesiant Shadow
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Potentate
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Potentate Shadow
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Extended Image #764
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Skortrith Cesiant Tentacle
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Extended Image #765
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Extended Image #766
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Extended Image #767
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Binary file not shown.
@ -2538,13 +2538,13 @@ Protathalor Weaponfire 01
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Protathalor Weaponfire 02
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Protathalor Weaponfire 03
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Bactalisk Death 01
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Skortrith Weaponfire 01
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Skortrith Weaponhit 01
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Spirtith Weaponfire 01
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Spirtith Weaponfire 02
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Spirtith Weaponfire 03
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Spirtith Weaponhit 01
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Spirtith Weaponhit 02
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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@ -2537,4 +2537,11 @@ cm\z\tosgrilisk\wf-02.wav
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cm\z\protathalor\wf-01.wav
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cm\z\protathalor\wf-02.wav
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cm\z\protathalor\wf-03.wav
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cm\z\bactalisk\dth-01.wav
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cm\z\bactalisk\dth-01.wav
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cm\z\skortrith\wf-01.wav
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cm\z\skortrith\wh-01.wav
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cm\z\spirtith\wf-01.wav
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cm\z\spirtith\wf-02.wav
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cm\z\spirtith\wf-03.wav
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cm\z\spirtith\wh-01.wav
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cm\z\spirtith\wh-02.wav
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Binary file not shown.
@ -353,7 +353,7 @@ Yamato Gun Trail
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EMP Shockwave Missile
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Needle Spine Hit
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Plasma Drip Hit (Unused)
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Sunken Colony Tentacle
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Surkith Colony Tentacle
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Venom
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Acid Spore
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Glave Wurm
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@ -882,7 +882,7 @@ Omnivale
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Lodestone
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Ocsal Cesiant
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Potentate
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Extended Sprite #1
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Skortrith Cesiant Tentacle
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Extended Sprite #1
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Extended Sprite #1
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Extended Sprite #1
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Binary file not shown.
@ -31180,7 +31180,7 @@ BactaliskLocal00:
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goto BactaliskLocal00
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BactaliskLocal01:
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playfram 0x00 # Frame set 0
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playfram 0x00
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wait 1
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playfram 0xcc
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wait 1
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@ -31218,7 +31218,7 @@ BactaliskLocal02:
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goto BactaliskWalkingToIdle
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BactaliskDeath:
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playsnd 867 # Zerg\Hydra\ZHyDth00.WAV
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playsnd 2539 # Bactalisk death 01
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setfldirect 0
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playfram 561
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wait 2
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@ -31264,7 +31264,7 @@ BactaliskUnused1:
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goto BactaliskWalkingToIdle
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BactaliskGndAttkInit:
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playfram 0x00 # Frame set 0
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playfram 0x00
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wait 1
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nobrkcodestart
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playfram 0xcc
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@ -33994,9 +33994,7 @@ SeekerSporesSilentDeathGen:
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goto SeekerSporesSilentDeath
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SeekerSporesSilentDeathSpraith:
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playsndbtwn 1194 1195
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goto SeekerSporesSilentDeath
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playsndbtwn 1194 1195 # Spraith Cesiant weaponhit 01, 02
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SeekerSporesSilentDeath:
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sprol 365 0 0 # Glave Wurm/Seeker Spores Hit (thingy\SporeHit.grp)
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domissiledmg
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@ -39558,17 +39556,28 @@ SeekerSporesBounceDeath:
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sprol 365 0 0 # Glave Wurm/Seeker Spores Hit (thingy\SporeHit.grp)
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domissiledmg
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if bullet.weapon_id == 163 goto ProtathalorSporesBounceDeath
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if bullet.weapon_id == 178 goto SpirtithSporesBounceDeath
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playsnd 79 # Bullet\ZLuHit00.wav
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wait 1
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end
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goto SeekerSporesBounceDeath2
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ProtathalorSporesBounceDeath:
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playsndbtwn 2399 2402 # Protathalor weaponhit 01, 02, 03, 04
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wait 1
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goto SeekerSporesBounceDeath2
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SpirtithSporesBounceDeath:
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playsndbtwn 2545 2546 # Spirtith Cesiant weaponhit 01, 02
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SeekerSporesBounceDeath2:
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wait 1
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end
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SeekerSporesBounceSpecialState1:
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if bullet.weapon_id == 178 goto SeekerSporesBounceSpecialState1Spirtith
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playsnd 79 # Bullet\ZLuHit00.wav
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goto SeekerSporesBounceSpecialState1Fin
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SeekerSporesBounceSpecialState1Spirtith:
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playsndbtwn 2545 2546 # Spirtith Cesiant weaponhit 01, 02
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SeekerSporesBounceSpecialState1Fin:
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sprol 365 0 0 # Glave Wurm/Seeker Spores Hit (thingy\SporeHit.grp)
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domissiledmg
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goto SeekerSporesBounceGndAttkInit
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@ -50263,7 +50272,7 @@ SpirtithCesiantAirAttkInit:
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wait 1
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playfram 5
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attackwith 2
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playsndbtwn 2155 2157 # Spirtith Cesiant weaponfire 01, 02, 03
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playsndbtwn 2542 2544 # Spirtith Cesiant weaponfire 01, 02, 03
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wait 2
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playfram 6
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wait 1
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@ -51681,58 +51690,6 @@ Init SpiderMineExplosionDeath
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Death ScourgeExplosionDeath
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.headerend
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 1745 Philoc (cm\faction\philoc.grp)
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.headerstart
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IsId 751
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Type 12
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Init PhilocInit
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Death PhilocDeath
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GndAttkInit PhilocGndAttkInit
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AirAttkInit PhilocGndAttkInit
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Unused1 [NONE]
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GndAttkRpt PhilocGndAttkInit
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AirAttkRpt PhilocGndAttkInit
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CastSpell [NONE]
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GndAttkToIdle WraithGndAttkToIdle
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AirAttkToIdle WraithGndAttkToIdle
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Unused2 [NONE]
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Walking PhilocWalking
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WalkingToIdle WraithGndAttkToIdle
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SpecialState1 [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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PhilocInit:
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imgulnextid 0 42 # Philoc Shadow (terran\philoc.grp)
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playfram 0x00
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goto WraithGndAttkToIdle
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PhilocDeath:
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playsnd 257 # Terran\PHOENIX\TPhDth00.WAV
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imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp)
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wait 3
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lowsprul 844 0 42 # Terran Unit Rubble Medium
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end
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PhilocGndAttkInit:
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nobrkcodestart
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wait 1
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playfram 0x20
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attackwith 1
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playsnd 74 # Bullet\TPhFi100.wav
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wait 1
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playfram 0x00
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gotorepeatattk
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nobrkcodeend
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goto WraithLocal00
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PhilocWalking:
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setvertpos 0
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imgol 1747 0 0 # Philoc Engines (terran\wraith-engine.grp)
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goto WraithLocal00
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 1714 Engram (cm\protoss\engram.grp)
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@ -52266,4 +52223,212 @@ PotentateWarpIn:
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imgol 128 0 0 # Cantavis Warp Flash (protoss\templar.grp)
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goto InfestedTerranLocal00
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# Next free isid: 760
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 076 Surkith Cesiant (cm\zerg\skortrith-cesiant.grp)
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.headerstart
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IsId 760
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Type 20
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Init SkortrithCesiantInit
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Death CerebrateDeath
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GndAttkInit SkortrithCesiantGndAttkInit
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AirAttkInit [NONE]
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Unused1 [NONE]
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GndAttkRpt SkortrithCesiantGndAttkInit
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AirAttkRpt [NONE]
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CastSpell [NONE]
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GndAttkToIdle SurkithCesiantGndAttkToIdle
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AirAttkToIdle [NONE]
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Unused2 [NONE]
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Walking [NONE]
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WalkingToIdle [NONE]
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SpecialState1 [NONE]
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SpecialState2 [NONE]
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AlmostBuilt SurkithCesiantAlmostBuilt
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Built SurkithCesiantBuilt
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Landing [NONE]
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LiftOff [NONE]
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IsWorking SurkithCesiantIsWorking
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WorkingToIdle SurkithCesiantIsWorking
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WarpIn [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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SkortrithCesiantInit:
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playfram 0x00
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imgul 1704 0 0 # Skortrith Cesiant Shadow (cm\zerg\skortrith-cesiant-shadow.grp)
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goto InfestedTerranLocal00
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SkortrithCesiantGndAttkInit:
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trgtarccondjmp 74 42 SkortrithCesiantLocal00
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trgtarccondjmp 159 42 SkortrithCesiantLocal01
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nobrkcodestart
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playsnd 2540 # Skortrith Cesiant weaponfire 01
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playfram 24
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wait 1
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playfram 25
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wait 1
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playfram 26
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wait 1
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playfram 27
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wait 1
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playfram 28
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wait 1
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playfram 29
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wait 1
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playfram 30
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wait 1
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playfram 31
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wait 1
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playfram 32
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wait 1
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playfram 33
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wait 1
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attackwith 1
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wait 6
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playfram 32
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wait 1
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playfram 31
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wait 1
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playfram 30
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wait 1
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playfram 29
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wait 1
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playfram 28
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wait 1
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playfram 27
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wait 1
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playfram 26
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wait 1
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playfram 25
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wait 1
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playfram 24
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wait 1
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nobrkcodeend
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gotorepeatattk
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ignorerest
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goto SurkithCesiantGndAttkToIdle
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SkortrithCesiantLocal00:
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nobrkcodestart
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playsnd 2540 # Skortrith Cesiant weaponfire 01
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playfram 3
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wait 1
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playfram 4
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wait 1
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playfram 5
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wait 1
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playfram 6
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wait 1
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playfram 7
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wait 1
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playfram 8
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wait 1
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playfram 9
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wait 1
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playfram 10
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wait 1
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playfram 11
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wait 1
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playfram 12
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wait 1
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playfram 13
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wait 1
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attackwith 1
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wait 6
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playfram 12
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wait 1
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playfram 11
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wait 1
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playfram 10
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wait 1
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playfram 9
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wait 1
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playfram 8
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wait 1
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playfram 7
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wait 1
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playfram 6
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wait 1
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playfram 5
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wait 1
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playfram 4
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wait 1
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playfram 3
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wait 1
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nobrkcodeend
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gotorepeatattk
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ignorerest
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goto SurkithCesiantIsWorking
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SkortrithCesiantLocal01:
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nobrkcodestart
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playsnd 2540 # Skortrith Cesiant weaponfire 01
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playfram 14
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wait 1
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playfram 15
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wait 1
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playfram 16
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wait 1
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playfram 0x11
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wait 1
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playfram 18
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wait 1
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playfram 19
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wait 1
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playfram 20
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wait 1
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playfram 21
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wait 1
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playfram 22
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wait 1
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playfram 23
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wait 1
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attackwith 1
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wait 6
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playfram 23
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wait 1
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playfram 22
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wait 1
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playfram 21
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wait 1
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playfram 20
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wait 1
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playfram 19
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wait 1
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playfram 18
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wait 1
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playfram 0x11
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wait 1
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playfram 16
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wait 1
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playfram 15
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wait 1
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playfram 14
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wait 1
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nobrkcodeend
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gotorepeatattk
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ignorerest
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goto SurkithCesiantIsWorking
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 1766 Skortrith Cesiant Tentacle (bullet\Tentacle.grp)
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.headerstart
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IsId 761
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Type 2
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Init SkortrithTentacleInit
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Death SubterraneanTentacleDeath
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GndAttkInit SubterraneanTentacleDeath
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AirAttkInit [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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SkortrithTentacleInit:
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playsnd 2541 # Skortrith Cesiant weaponhit 01
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wait 1
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sigorder 1
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wait 1
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goto SubterraneanTentacleDeath
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# Next free isid: 762
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BIN
mpq/sound/cm/z/skortrith/wf-01.wav
Normal file
BIN
mpq/sound/cm/z/skortrith/wf-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/skortrith/wh-01.wav
Normal file
BIN
mpq/sound/cm/z/skortrith/wh-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/spirtith/wf-01.wav
Normal file
BIN
mpq/sound/cm/z/spirtith/wf-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/spirtith/wf-02.wav
Normal file
BIN
mpq/sound/cm/z/spirtith/wf-02.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/spirtith/wf-03.wav
Normal file
BIN
mpq/sound/cm/z/spirtith/wf-03.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/spirtith/wh-01.wav
Normal file
BIN
mpq/sound/cm/z/spirtith/wh-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/spirtith/wh-02.wav
Normal file
BIN
mpq/sound/cm/z/spirtith/wh-02.wav
Normal file
Binary file not shown.
@ -45,18 +45,19 @@ Patch goals include:
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- Ocsal Cesiant now has a wireframe
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- Kills string has been reinstated
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- Durendal shadow offset has been corrected
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- Skortrith Cesiant now has its own shadow
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- "Unit's waypoint list is full" can no longer display in replays (c. DF)
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## Audiovisuals
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- Updated sprite for:
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- Ocsal Cesiant (placeholder)
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- Updated weaponfire SFX for:
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- Patriarch, Demiurge, Protathalor, Tosgrilisk, Gorgrokor (secondary), Zarcavrokor (passive)
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- Magister, Epigraph (c. lolrsk8s)
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- Patriarch, Demiurge, Tosgrilisk, Protathalor, Skortrith Cesiant, Spirtith Cesiant
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- Magister, Epigraph, Gorgrokor (secondary), Zarcavrokor (passive) (c. lolrsk8s)
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- Updated weaponhit SFX for:
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- Cataphract, Claymore
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- Cataphract, Claymore, Skortrith Cesiant, Spirtith Cesiant
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- Updated death SFX for:
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- All Zerg mutations during their regression case!
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- Bactalisk, and all regressing Zerg units!
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## Terran
|
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- [Talos](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/talos):
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