diff --git a/mpq/arr/sfxdata.dat b/mpq/arr/sfxdata.dat index 24bbf703..e6d819a7 100644 Binary files a/mpq/arr/sfxdata.dat and b/mpq/arr/sfxdata.dat differ diff --git a/mpq/arr/sfxdata.txt b/mpq/arr/sfxdata.txt index 033388a7..b78eeccd 100644 --- a/mpq/arr/sfxdata.txt +++ b/mpq/arr/sfxdata.txt @@ -2476,7 +2476,7 @@ Shaman Visionary 02 Shaman Support 01 Protoss Advisor Error - Placement Protoss Advisor Update - Structure -Extended Sound #1 +Treasury Selected 01 Extended Sound #1 Extended Sound #1 Extended Sound #1 diff --git a/mpq/arr/sounds.txt b/mpq/arr/sounds.txt index 452e9f13..a0917c2b 100644 --- a/mpq/arr/sounds.txt +++ b/mpq/arr/sounds.txt @@ -2475,4 +2475,5 @@ cm\t\shaman\switch-01.wav cm\t\shaman\switch-02.wav cm\t\shaman\switch-03.wav protoss\advisor\paderr03.wav -protoss\advisor\padupd03.wav \ No newline at end of file +protoss\advisor\padupd03.wav +cm\t\_building\treasury.wav \ No newline at end of file diff --git a/mpq/arr/units.datex b/mpq/arr/units.datex index 2679d97d..8522ce07 100644 Binary files a/mpq/arr/units.datex and b/mpq/arr/units.datex differ diff --git a/mpq/sound/cm/t/_building/treasury.wav b/mpq/sound/cm/t/_building/treasury.wav new file mode 100644 index 00000000..1956c4bb Binary files /dev/null and b/mpq/sound/cm/t/_building/treasury.wav differ diff --git a/patchnotes.md b/patchnotes.md index 207f55b5..742d459e 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -28,6 +28,8 @@ We are now testing a revised method of handling stuns. If you find any bugs with - Madrigal (texture shading now a closer match) - Vagrant (now different from Shade) - Manifold (more obvious muzzle flash) +- New unit responses for: + - Treasury (selection) ## Bugfixes - Gameplay: diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index c5690eba..e672604c 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ