mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
Clean patchnotes and sync with release
This commit is contained in:
parent
2802c3d8a2
commit
8b092bad4a
@ -1,34 +1,8 @@
|
||||
# XX July 2025
|
||||
## Year 3, month 7, patch 1
|
||||
# 9 August 2025
|
||||
## Year 3, month 8, patch 1
|
||||
|
||||
## Patch goals
|
||||
- Make tweaks and bugfixes for Acropolis #3's post-patch
|
||||
- Continue under-the-hood changes for Askosi implementation
|
||||
- Add and improve some audiovisuals
|
||||
|
||||
## Features
|
||||
- Group wireframes now display approximate energy amounts (c. DF)
|
||||
- Reinstated critters, powerups, and beacons for UMS / campaign use (b. 3crow)
|
||||
- Added "critter" option to "set_unit_behavior" crig action, to toggle the emulation of critter wandering for non-critter units
|
||||
|
||||
## Bugfixes
|
||||
- **Stability:**
|
||||
- Fixed certain edge cases where disabling units could result in tooltip crashes (r. 3crow)
|
||||
- Resolved several iscript errors that could have contributed towards game instability
|
||||
- **Gameplay:**
|
||||
- Fixed transports lagging behind moving units when trying to load them (r. OyA)
|
||||
- Fixed Larva and Egg replication in Brotherhood mode (r. HitEmUp)
|
||||
- **Audiovisual:**
|
||||
- Implemented unique shadow for Skibact Scab
|
||||
- Added shadow for Stasis Cell
|
||||
- Lardfix: Corrected unit responses for Ultrokor (r. DF)
|
||||
|
||||
**Audiovisuals:**
|
||||
- New fidget animations for tank mode Phalanx (c. DF)
|
||||
- Modified weaponfire SFX for Orkoti Hydralisk (c. lolrsk8s)
|
||||
|
||||
## Terran
|
||||
- **NEW:** [Blackguard](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/blackguard):
|
||||
- Futurist Federation; long-range penetrating infantry; replaces Madcap
|
||||
- **NEW:** [Arhaun](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/arhaun):
|
||||
- Hecaton Coalition; anti-ground strike walker; replaces Goliath
|
||||
- Pr0nogo is away on holiday for 2 weeks, so the next patch will arrive around 9 August 2025!
|
||||
- It will include significant changes to tech progression for Terran and Zerg, and adjust power concentration for Protoss T4 and Zerg T1
|
||||
- It may include advanced constructors for all races, depending on asset availability
|
||||
- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
|
||||
BIN
plugins/gptp.qdp
BIN
plugins/gptp.qdp
Binary file not shown.
Loading…
Reference in New Issue
Block a user