From 8999fedda11cc816fbab438b1fb212b6ba9a0d65 Mon Sep 17 00:00:00 2001 From: Pr0nogo Date: Wed, 1 Nov 2023 17:10:38 -0400 Subject: [PATCH] Tweak Skithrokor weapon --- mpq/arr/weapons.datex | Bin 10752 -> 10752 bytes patchnotes.md | 3 ++- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/mpq/arr/weapons.datex b/mpq/arr/weapons.datex index f17a67b49ed2b208f0f47f2ceafcf34ba50e9df9..13fbd1ce9969eb7c856fb14df8c38bd8962cd79e 100644 GIT binary patch delta 21 dcmZn&X$aYHgO@R3^G)8#e2lD{b7dy;0svki2fF|O delta 21 dcmZn&X$aYHgO|}^^G)8#e2grcb7dy;0svfl2bur? diff --git a/patchnotes.md b/patchnotes.md index 6136eb47..347b302d 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -304,8 +304,9 @@ Patch goals include: - *...and providing them better scaling once tier 3 is achieved.* - [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor): - Skittering Spores: - - Damage now 4, from 8 + - Damage now 5, from 8 - Cooldown now 0.791, from 0.708 + - Range now 3, from 2 - New passive: **Ablative Whiplash** - Projectiles deal damage to all targets, reducing by 1 for every target pierced, and return to the attacker after reaching their target - *Riffing on the passives of the Kalkalisk and the Lakizilisk, this change lets the Skithrokor compete with stacked air units - without erasing worker lines in the process, we hope!*