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mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git synced 2026-09-21 06:11:34 +00:00

Sync editor materials and clean patch notes

This commit is contained in:
Pr0nogo 2023-06-19 01:07:09 -04:00
parent 58849196b6
commit 8348342df6
11 changed files with 4115 additions and 624 deletions

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@ -3950,7 +3950,12 @@ script_id PMCx
goto request_static_defense
:request_static_defense_check
var AtL|Jump mining_count_var 3 request_matrix_check_pre 13
var AtL|Jump mining_count_var 3 request_engram_check_pre 13
var AtL|Jump mining_count_var 2 request_matrix_check_pre 13
goto request_warden_check
:request_engram_check_pre
multi request_engram_check
:request_matrix_check_pre
multi request_matrix_check
@ -3992,6 +3997,23 @@ script_id PMCx
add_bld 255 matrix 1 10 95
stop
:request_engram_check
local 255 AtL 10 engram blank
local 255 AtL 4 engram request_engram_check2
add_bld 255 engram 1 4 96
stop
:request_engram_check2
var Ex|Jump under_attack_by_ground_var 1 request_engram_check3 13
var Ex|Jump under_attack_by_air_var 1 request_engram_check3 13
var AtM|Jump mining_count_var 2 blank 13
add_bld 255 engram 1 7 96
stop
:request_engram_check3
add_bld 255 engram 1 10 96
stop
:request_embassy
wait 24
local 255 AtM 3 Group_Factories request_embassy

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@ -1041,6 +1041,7 @@ script_id ZMCx
wait 1
var Sub gas_timer_loop_var 1 13
var AtL|Jump gas_timer_loop_var 1 gas_timer_loop 13
notowns irol_iris gas_timer_loop
var Set build_gas_var 1 13
stop

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@ -472,7 +472,7 @@
4, 195, 4, 3, 195, 195, 364, 0 # Blackjack, Can Create Unit\Building ([195] Blackjack), Create Unit ([195] Blackjack)
5, 406, 4, 3, 256, 256, 537, 0 # Matador, Can Create Unit\Building ([256] Matador), Create Unit ([256] Matador)
4, 5, 4, 3, 5, 5, 591, 704 # Phalanx (Tank Mode), Can Create Unit\Building ([5] Phalanx (Tank Mode)), Create Unit ([5] Phalanx (Tank Mode))
210, 5, 4, 3, 210, 210, 443, 0 # Tarasque, Can Create Unit\Building ([210] Tarasque), Create Unit ([210] Tarasque)
4, 210, 4, 3, 210, 210, 443, 0 # Tarasque, Can Create Unit\Building ([210] Tarasque), Create Unit ([210] Tarasque)
5, 27, 4, 3, 27, 27, 1144, 1143 # Madrigal, Can Create Unit\Building ([27] Madrigal), Create Unit ([27] Madrigal)
6, 286, 13, 1, 0, 0, 672, 0 # Set Rally Point, Rally Point (0), Rally Point (0)
7, 200, 4, 32, 200, 200, 1145, 0 # Scrapyard, Can Create Unit\Building ([200] Scrapyard), Create AddOn ([200] Scrapyard)
@ -692,7 +692,7 @@
115: # [115] Supreme Protoss Structures
1, 159, 4, 31, 159, 159, 386, 0 # Prostration Stage, Can Create Unit\Building ([159] Prostration Stage), Create Building - Protoss ([159] Prostration Stage)
# 2, 156, 4, 31, 295, 295, 1249, 0 # Xenolith, Can Create Unit\Building ([295] Xenolith), Create Building - Protoss ([295] Xenolith)
3, 402, 4, 31, 294, 294, 1248, 0 # Engram, Can Create Unit\Building ([294] Engram), Create Building - Protoss ([294] Engram)
3, 444, 4, 31, 294, 294, 1248, 0 # Engram, Can Create Unit\Building ([294] Engram), Create Building - Protoss ([294] Engram)
4, 225, 4, 31, 225, 225, 1354, 0 # Sanctum of Sorrow, Can Create Unit\Building ([225] Sanctum of Sorrow), Create Building - Protoss ([225] Sanctum of Sorrow)
5, 428, 4, 31, 278, 278, 1113, 0 # Strident Stratum, Can Create Unit\Building ([278] Strident Stratum), Create Building - Protoss ([278] Strident Stratum)
6, 169, 4, 31, 169, 169, 643, 0 # Fleet Beacon, Can Create Unit\Building ([169] Fleet Beacon), Create Building - Protoss ([169] Fleet Beacon)
@ -1349,7 +1349,7 @@
4, 254, 41, 20, 0, 0, 667, 0 # Patrol, Not Burrowed(Move\Stop\Patrol\Hold Position) (0), Patrol (0)
5, 255, 41, 21, 0, 0, 668, 0 # Hold Position, Not Burrowed(Move\Stop\Patrol\Hold Position) (0), Hold Position (0)
6, 39, 4, 38, 39, 39, 577, 740 # Ultrokor, Can Create Unit\Building ([39] Ultrokor), Unit Morph ([39] Ultrokor)
7, 40, 23, 57, 34, 0, 1136, 1136 # Reconstitution, Spell Researched ([34] Healing - Cleric), Cancel (0)
7, 40, 23, 57, 34, 0, 1136, 1136 # Mitosis, Spell Researched ([34] Healing - Cleric), Cancel (0)
8, 263, 23, 57, 34, 0, 331, 331 # Swarming Omen, Spell Researched ([34] Healing - Cleric), Cancel (0)
9, 260, 39, 42, 11, 0, 373, 0 # Unburrow, Is Using Ability ([11] Burrowing - Zerg Ground), Unburrow (0)
9, 259, 38, 41, 11, 11, 372, 382 # Burrow, Ability Is Researched ([11] Burrowing - Zerg Ground), Burrow ([11] Burrowing - Zerg Ground)
@ -1738,6 +1738,7 @@
247: # Starpad
1, 228, 35, 9, 0, 0, 664, 0 # Move, Building Can Move And Has Lifted Off (0), Move (0)
1, 8, 4, 3, 8, 8, 593, 0 # Wraith, Can Create Unit\Building ([8] Wraith), Create Unit ([8] Wraith)
1, 478, 4, 3, 328, 328, 1511, 0 # Philoc, Can Create Unit\Building ([328] Philoc), Create Unit ([328] Philoc)
2, 229, 35, 10, 0, 0, 665, 0 # Stop, Building Can Move And Has Lifted Off (0), Stop (0)
2, 425, 4, 3, 275, 275, 712, 703 # Wendigo, Can Create Unit\Building ([275] Wendigo), Create Unit ([275] Wendigo)
2, 405, 4, 3, 255, 255, 525, 0 # Ancile, Can Create Unit\Building ([255] Ancile), Create Unit ([255] Ancile)
@ -2204,6 +2205,10 @@
7, 15, 31, 5, 5, 0, 1775, 1775 # Support Mode, Tank Is In Siege Mode ([5] Terran Deployment), Mobile Mode (0)
8, 366, 23, 57, 34, 0, 1472, 1472 # Nanite Field, Spell Researched ([34] Healing - Cleric), Cancel (0)
306: # Attacking Structure
2, 229, 9, 10, 0, 0, 665, 0 # Stop, Attacking Building (0), Stop (0)
3, 230, 9, 13, 0, 0, 666, 0 # Attack, Attacking Building (0), Attack (Building) (0)
#### Buttonsets END ####
#### Unit Settings START ####
@ -3211,8 +3216,8 @@ Unit 293: # [293] Zerg Surkith Colony
298, 65535, 2, 1 # Button Set: [298] Skortrith Colony
# Stat Preset: Building
Unit 294: # [294] Terran Horseman
12, 65535, 1, 0 # Button Set: [12] Basic Commands
Unit 294: # [294] Protoss Engram
306, 65535, 1, 0 # Button Set: [306] Attacking Structure
# Stat Preset: Normal Unit
Unit 297: # [297] Terran Sevenstep
@ -3263,6 +3268,10 @@ Unit 319: # [319] Zerg Mortothrokor
287, 65535, 1, 0 # Button Set: Mortothrokor
# Stat Preset: Normal Unit
Unit 328: # [238] Terran Philoc
12, 65535, 1, 0 # Button Set: [12] Basic Commands
# Stat Preset: Normal Unit
Unit 332: # [332] Terran Civilian
14, 65535, 3, 2 # Button Set: [14] Transport
# Stat Preset: Normal Unit

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@ -111,7 +111,7 @@
293 # [293] Skortrith Colony
0xFF01 # Or
0xFF02 # Current unit is...
162 # [294] Engram
294 # [294] Engram
0xFFFF # ==End of List==
19: # [19] Tower Attack
@ -143,7 +143,7 @@
293 # [293] Skortrith Colony
0xFF01 # Or
0xFF02 # Current unit is...
162 # [294] Engram
294 # [294] Engram
0xFFFF # ==End of List==
20: # [20] Vulture Mine

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@ -1132,7 +1132,7 @@
182 # [182] Artisan
0xFFFF # ==End of List==
162: # [162] Photon Cannon
162: # [162] Warden
0xFF02 # Current unit is...
64 # [64] Scribe
0xFF01 # Or
@ -1920,11 +1920,12 @@
0xFF05 # Is not lifted off
0xFFFF # ==End of List==
294: # [294] Horseman
294: # [294] Engram
0xFF02 # Current unit is...
295 # [295] Iron Council
0xFF08 # Is not constructing add-on
0xFF05 # Is not lifted off
64 # [64] Scribe
0xFF01 # Or
0xFF02 # Current unit is...
182 # [182] Artisan
0xFFFF # ==End of List==
295: # [295] Iron Council
@ -2101,14 +2102,10 @@
303 # Has Unit: [303] Rakzogth Roost
0xFFFF # ==End of List==
328: # [328] Axtoth Axis
328: # [328] Philoc
0xFF02 # Current unit is...
41 # [41] Droleth
0xFF01 # Or
0xFF02 # Current unit is...
47 # [47] Gosvileth
0xFF11 # Is not burrowed
152 # Has Unit: [152] Othstol Oviform
254 # [254] Starpad
0xFF05 # Is not lifted off
0xFFFF # ==End of List==
329: # [329] Begrozith Barrow

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@ -36,7 +36,7 @@ military seraph = 9
@spellcaster(seraph)
military trojan = 11
military minotaur = 12
military nuclear_missile = 14
military morningstar = 14
military harakan = 32
military cleric = 34
@spellcaster(cleric)
@ -98,32 +98,32 @@ military jester = 301
# Terran buildings
building mason = 7
#
building command_center = 106
building ministry = 106
building comsat_station = 107
building missile_silo = 108
building anvil = 108
building supply_depot = 109
building reservoir = 110
building barracks = 111
building stockade = 111
building fulcrum = 113
building starport = 114
building commandment = 115
building daedala = 116
building covert_ops = 117
building machine_shop = 120
building covenant = 117
building palladium = 120
building atlas = 122
building watchdog = 124
building bunker = 125
building anchor = 125
# Terran NGS buildings
building medbay = 119
building munitions_bay = 121
building ion_cannon = 127
building vestry = 119
building rotary = 121
building diadem = 127
building guildhall = 147
building fountainhead = 163
building quarry = 174
building tinkerers_tower = 175
building particle_accelerator = 189
building biotic_base = 190
building hadron = 189
building biotic_bastion = 190
building iron_foundry = 198
building captaincy = 199
building scrapyard = 200
@ -238,6 +238,7 @@ building grand_library = 226
building matrix = 252
building strident_stratum = 278
building auxiliary_oasis = 279
building engram = 294
building sequestered_icon = 304
building unitary_union = 305
building hall_of_heretics = 349

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@ -1,54 +1,5 @@
# 18 June 2023 - prospective patch notes
# XX June 2023 - prospective patch notes
## Designer's Notes
Much of this update is targeted at bringing AI back up to snuff, to complement the latest campaign mission developments. Bugfixes and stability improvements are also featured, with the hope of achieving sufficient stability for a 1v1 tournament later this month!
## Bugfixes
- Many more nullsprite crashes, along with other assorted instabilities, have been protected against
- Spamming orders on Paladins during their attack sequence is no longer unstable, nor does it spam the target lock sound effect
- A worker wandering edge case (fairly common in the early game) has been fixed (c. Veeq7)
- Dual birth units created by Ocsal Larvae no longer regress into base strains
- Units with Offset: Linear can no longer fail to update their line target
- Units created by the custom "spawn" trigger command no longer move anywhere if %move_pos is not defined
- Konvilisks and Akistrokors now correctly play order acknowledgement unit responses
- Lardfix: Text in transmissions now remains onscreen for the total transmission length instead of sound file length (fixes text display coupled with short sounds; c. DarkenedFantasies)
## AI
- Worker allocation has been better optimized for the new resource model (c. Veeq7)
- AI should now harvest from more than 3 vespene nodes (c. Veeq7)
- Terran and Zerg AI should no longer occasionally get refinery requests before unlocking tier 2
- Terran and Zerg AI now request advanced refineries when tier 3 is unlocked
- AI combatants will now focus deployed units (e.g. Matador, Phalanx) more often
## Audiovisuals
- New model for:
- Southpaw
- Manifold
- Gladius (c. Solstice)
- Adjusted visuals for:
- Cyprian (shadow moved up visually)
- New effect for:
- Madrigal (Imperioso weaponhit)
- Aion (weaponhit)
- New names for:
- Stockade (formerly Barracks)
- Vestry (formerly Medbay)
- Covenant (formerly Covert Ops)
- Improved collision for:
- Scrapyard
- Palladium
## Factions
- [Futurist Federation](https://www.fraudsclub.com/cosmonarchy-bw/terran.php?faction=futurist-federation) now enables:
- [Philoc](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/philoc) from Starpad (replaces Wraith)
- [Golden Republic](https://www.fraudsclub.com/cosmonarchy-bw/terran.php?faction=golden-republic) now enables:
- [Aspirant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/aspirant) from Fulcrum (replaces Goliath)
- [Luminary](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/luminary) from Starport (replaces Seraph)
- [Nydus Trinity](https://www.fraudsclub.com/cosmonarchy-bw/terran.php?faction=nydus-trinity) now enables:
- [Cohort](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cohort) from Barracks (replaces Cyprian)
- [Tarasque](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/tarasque) from Fulcrum with attached Palladium (replaces Phalanx)
## Protoss
- **NEW:** [Engram](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/engram):
- Heavy tower; Warped from Scribe and Artisan
TBD