Fix instability issues with Barghest, Crucible, and SFX; Fix/tweak Cantavis Psionic Storm

This commit is contained in:
Pr0nogo 2024-10-09 16:55:13 -04:00
parent 239cb0df33
commit 822e42d3e4
9 changed files with 9 additions and 7 deletions

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@ -23598,11 +23598,11 @@ MadrigalFuriaBaseInit:
wait 1
playsnd 2196 # Madrigal switch 01
playfram 0x20
wait 1
wait 2
playfram 0x40
wait 1
wait 2
playfram 0x60
wait 10
wait 14
sigorder 1
goto ScourgeLocal00
@ -23617,13 +23617,13 @@ MadrigalFuriaBaseUnused1:
goto ScourgeLocal00
MadrigalFuriaBaseSpecialState2:
wait 10
wait 14
playfram 0x40
wait 1
wait 2
playfram 0x20
wait 1
wait 2
playfram 0x00
wait 1
wait 2
sigorder 1
goto ScourgeLocal00

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@ -39,6 +39,7 @@ Forthcoming.
## Bugfixes
- **Stability:**
- Fixed memory out-of-bounds accesses when players leave the game, resolving several common crashes at the end of games (with help from DF)
- Fixed rare undefined behavior due to bad vector clears on Barghest, Crucible (c. Veeq7)
- In **Massacre** mode, fixed memory out-of-bounds P12 resource allocations (r. 3crow)
- **Gameplay:**
- **Diadem**s no longer gain turn speed after lifting off and landing (r. jakulangski)
@ -175,6 +176,7 @@ Forthcoming.
- Energy 150 » 250
- **Psionic Storm:** (c. Veeq7)
- Cast cost 125 » 25
- Cast range 10 » 8
- Damage per second 18 » 25 (deals 50% vs structures)
- Max duration 10 seconds » 12 seconds
- Now drains 20 energy per second while active

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