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https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-10-10 05:57:51 +00:00
Improve AI worker assignments and gas node handling; Make jungle tree doodad sprites work in all tilesets
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30295f2143
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@ -36149,31 +36149,31 @@ AirAttkInit [NONE]
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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AstralBlasterHitInit:
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AstralBlasterHitInit:
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wait 1
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wait 1
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sigorder 1
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sigorder 1
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wait 1
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wait 1
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AstralBlasterHitDeath:
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AstralBlasterHitDeath:
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playfram 0x00 # Frame set 0
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playfram 0x00
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domissiledmg
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domissiledmg
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wait 1
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wait 1
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playfram 1 # Frame set 0, direction 1
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playfram 1
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wait 1
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wait 1
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playfram 2 # Frame set 0, direction 2
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playfram 2
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wait 1
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wait 1
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playfram 3 # Frame set 0, direction 3
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playfram 3
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wait 1
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wait 1
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playfram 4 # Frame set 0, direction 4
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playfram 4
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wait 1
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wait 1
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playfram 5 # Frame set 0, direction 5
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playfram 5
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wait 1
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wait 1
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playfram 6 # Frame set 0, direction 6
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playfram 6
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wait 1
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wait 1
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playfram 7 # Frame set 0, direction 7
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playfram 7
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wait 1
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wait 1
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playfram 8 # Frame set 0, direction 8
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playfram 8
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wait 1
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wait 1
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playfram 9 # Frame set 0, direction 9
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playfram 9
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wait 1
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wait 1
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end
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end
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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@ -36188,7 +36188,21 @@ Death [NONE]
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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FullTilesetDoodadInit:
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FullTilesetDoodadInit:
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playframtile 0x00 # Frame set 0
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playframtile 0x00
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goto InfestedTerranLocal00
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# ----------------------------------------------------------------------------- #
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.headerstart
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IsId 750
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Type 0
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Init FullTilesetDoodadWithShadowInit
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Death [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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FullTilesetDoodadWithShadowInit:
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playframtile 0x00
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imgulnextid 0 0
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goto InfestedTerranLocal00
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goto InfestedTerranLocal00
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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@ -36203,12 +36217,12 @@ Death FullTilesetDoodadFlipDeath
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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FullTilesetDoodadFlipInit:
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FullTilesetDoodadFlipInit:
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playframtile 0x00 # Frame set 0
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playframtile 0x00
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setflipstate 1
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setflipstate 1
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goto InfestedTerranLocal00
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goto InfestedTerranLocal00
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FullTilesetDoodadFlipDeath:
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FullTilesetDoodadFlipDeath:
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wait 1
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wait 1
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end
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end
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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@ -51627,4 +51641,6 @@ Type 1
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Init SpiderMineExplosionDeath
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Init SpiderMineExplosionDeath
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Death ScourgeExplosionDeath
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Death ScourgeExplosionDeath
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.headerend
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.headerend
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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# Next free isid: 751
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mpq/unit/thingy/tileset/jungle/ldtree01.grp
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mpq/unit/thingy/tileset/jungle/ldtree01.grp
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mpq/unit/thingy/tileset/jungle/ldtree1s.grp
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mpq/unit/thingy/tileset/jungle/ldtree1s.grp
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mpq/unit/thingy/tileset/jungle/tree01.grp
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mpq/unit/thingy/tileset/jungle/tree01.grp
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mpq/unit/thingy/tileset/jungle/tree02.grp
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mpq/unit/thingy/tileset/jungle/tree02.grp
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mpq/unit/thingy/tileset/jungle/tree03.grp
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mpq/unit/thingy/tileset/jungle/tree03.grp
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mpq/unit/thingy/tileset/jungle/tree04.grp
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mpq/unit/thingy/tileset/jungle/tree04.grp
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mpq/unit/thingy/tileset/jungle/tree1sha.grp
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mpq/unit/thingy/tileset/jungle/tree1sha.grp
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mpq/unit/thingy/tileset/jungle/tree2sha.grp
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mpq/unit/thingy/tileset/jungle/tree2sha.grp
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mpq/unit/thingy/tileset/jungle/tree3sha.grp
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mpq/unit/thingy/tileset/jungle/tree3sha.grp
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mpq/unit/thingy/tileset/jungle/tree4sha.grp
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mpq/unit/thingy/tileset/jungle/tree4sha.grp
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@ -5,4 +5,8 @@
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TBD
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TBD
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## Bugfixes
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## Bugfixes
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- More nullsprite crashes have been protected against
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- More nullsprite crashes have been protected against
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## AI
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- Worker allocation has been better optimized for the new resource model (c. Veeq7)
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- AI should now harvest from more than 3 vespene nodes (c. Veeq7)
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plugins/gptp.qdp
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plugins/gptp.qdp
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