1
0
mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git synced 2026-10-10 05:57:51 +00:00

Revise Demiurge Worship; Make Empress a master; Fix Anthelion movement; Bandage fix for Spider Mine vs Ancile interaction

This commit is contained in:
Pr0nogo 2023-05-07 22:37:45 -04:00
parent f010b63aee
commit 809113f163
22 changed files with 247 additions and 347 deletions

Binary file not shown.

View File

@ -481,7 +481,7 @@ Matador (Cinder Mode)
Matador Turret (Tank Mode) Matador Turret (Tank Mode)
Matador Turret (Cinder Mode) Matador Turret (Cinder Mode)
Wyvern Turret Wyvern Turret
Extended Flingy #275 Analogue
Extended Flingy #276 Extended Flingy #276
Extended Flingy #277 Extended Flingy #277
Extended Flingy #278 Extended Flingy #278

Binary file not shown.

Binary file not shown.

View File

@ -1729,9 +1729,9 @@ Matador Turret (Tank Mode)
Matador Turret (Cinder Mode) Matador Turret (Cinder Mode)
Wyvern Turret Wyvern Turret
Wyvern Turret Shadow Wyvern Turret Shadow
Extended Image #729 Analogue
Extended Image #730 Analogue Shadow
Extended Image #731 Zerg Spore Explosion Large
Extended Image #732 Extended Image #732
Extended Image #733 Extended Image #733
Extended Image #734 Extended Image #734

Binary file not shown.

View File

@ -188,32 +188,32 @@ Zerg Building Rubble (Small)
Zerg Building Rubble (Large) Zerg Building Rubble (Large)
Didact Didact
Archon Energy Archon Energy
Carrier Solarion
Dragoon Dracadin
Dragoon Remnants Dracadin Remains
Interceptor Steward
Probe Scribe
Scout Scout (deprecated)
Shuttle Envoy
High Templar Cantavis
Dark Templar (Hero) Dark Templar (Hero)
Reaver Accantor
Scarab Plasma Shell
Zealot Zealot
Observer Witness
Ancestral Archives Ancestral Archives
Aquifer Aquifer
Observatory Machinist Hall
Citadel of Adun Citadel of Adun
Embassy Embassy
Gateway Gateway
Cenotaph Cenotaph
Khaydarin Crystal Formation Khaydarin Crystal Formation
Nexus Nexus
Photon Cannon Warden
Arbiter Tribunal Celestial Tribune
Pylon Pylon
Robotics Facility Lattice
Shield Battery Shield Battery
Stargate Stargate
Stasis Cell/Prison Stasis Cell/Prison
@ -864,7 +864,7 @@ Matador (Cinder Mode)
Matador Turret (Tank Mode) Matador Turret (Tank Mode)
Matador Turret (Cinder Mode) Matador Turret (Cinder Mode)
Wyvern Turret Wyvern Turret
Extended Sprite #1 Analogue
Extended Sprite #1 Extended Sprite #1
Extended Sprite #1 Extended Sprite #1
Extended Sprite #1 Extended Sprite #1

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -22115,68 +22115,9 @@ CabalistGndAttkToIdle:
goto CabalistLocal00 goto CabalistLocal00
CabalistLocal00: CabalistLocal00:
wait 1 wait 125
waitrand 62 74
randcondjmp 25 CabalistLocal01
randcondjmp 128 CabalistLocal02
goto CabalistLocal00 goto CabalistLocal00
CabalistLocal01:
playfram 0x00
wait 1
playfram 0x22
waitrand 1 4
playfram 0x33
waitrand 4 12
playfram 0x22
waitrand 2 6
playfram 0x00
wait 1
goto CabalistGndAttkToIdle
CabalistLocal02:
randcondjmp 128 CabalistLocal03
playfram 0x66
wait 1
turnccwise 1
playfram 0x77
wait 1
turnccwise 1
playfram 0x88
wait 1
turnccwise 1
playfram 0x99
wait 1
turnccwise 1
playfram 0xaa
wait 1
turnccwise 1
playfram 0xbb
wait 1
turnccwise 1
goto CabalistGndAttkToIdle
CabalistLocal03:
playfram 0x66
wait 1
turncwise 1
playfram 0x77
wait 1
turncwise 1
playfram 0x88
wait 1
turncwise 1
playfram 0x99
wait 1
turncwise 1
playfram 0xaa
wait 1
turncwise 1
playfram 0xbb
wait 1
turncwise 1
goto CabalistGndAttkToIdle
CabalistDeath: CabalistDeath:
playsnd 1920 # Cabalist death 01 playsnd 1920 # Cabalist death 01
imgol 153 0 0 # Zealot Death (protoss\zealot.grp) imgol 153 0 0 # Zealot Death (protoss\zealot.grp)
@ -22276,7 +22217,7 @@ NeutronFlareInit:
NeutronFlareDeath: NeutronFlareDeath:
playfram 0x00 playfram 0x00
domissiledmg domissiledmg
playsnd 95 # playsnd 95 # Neutron Flare impact
wait 1 wait 1
playfram 1 playfram 1
wait 1 wait 1
@ -22339,79 +22280,6 @@ DisruptionWebDeath:
wait 1 wait 1
end end
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1579 Scantid (cm\terran\azazel.grp)
.headerstart
IsId 375
Type 12
Init ScantidInit
Death ScantidDeath
GndAttkInit ScantidGndAttkInit
AirAttkInit ScantidAirAttkInit
Unused1 [NONE]
GndAttkRpt ScantidGndAttkInit
AirAttkRpt ScantidAirAttkInit
CastSpell ScantidCastSpell
GndAttkToIdle ScantidGndAttkToIdle
AirAttkToIdle ScantidGndAttkToIdle
Unused2 [NONE]
Walking ScantidWalking
WalkingToIdle ScantidGndAttkToIdle
SpecialState1 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
ScantidInit:
imgul 1580 0 42 # Scantid Shadow (neutral\Kcritter.grp)
playfram 0x00
goto ScantidGndAttkToIdle
ScantidGndAttkToIdle:
setvertpos 1
wait 8
setvertpos 0
wait 8
setvertpos -1
wait 8
setvertpos 0
wait 8
goto ScantidGndAttkToIdle
ScantidDeath:
playsnd 257 # Terran\PHOENIX\TPhDth00.WAV
imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp)
wait 3
end
ScantidGndAttkInit:
wait 1
attackwith 1
gotorepeatattk
goto ScantidLocal00
ScantidLocal00:
wait 125
goto ScantidLocal00
ScantidAirAttkInit:
wait 1
attackwith 2
gotorepeatattk
goto ScantidLocal00
ScantidCastSpell:
nobrkcodestart
castspell
sigorder 2
nobrkcodeend
gotorepeatattk
goto ScantidGndAttkToIdle
ScantidWalking:
setvertpos 0
goto ScantidLocal00
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 1380 Exemplar (cm\protoss\exemplar.grp) # 1380 Exemplar (cm\protoss\exemplar.grp)
@ -22425,7 +22293,7 @@ AirAttkInit ExemplarGndAttkInit
Unused1 [NONE] Unused1 [NONE]
GndAttkRpt ExemplarGndAttkInit GndAttkRpt ExemplarGndAttkInit
AirAttkRpt ExemplarGndAttkInit AirAttkRpt ExemplarGndAttkInit
CastSpell ExemplarCastSpell CastSpell [NONE]
GndAttkToIdle ExemplarGndAttkToIdle GndAttkToIdle ExemplarGndAttkToIdle
AirAttkToIdle ExemplarGndAttkToIdle AirAttkToIdle ExemplarGndAttkToIdle
Unused2 [NONE] Unused2 [NONE]
@ -22485,15 +22353,6 @@ ExemplarGndAttkInit:
gotorepeatattk gotorepeatattk
goto ExemplarLocal00 goto ExemplarLocal00
ExemplarCastSpell:
nobrkcodestart
playfram 0x00
wait 4
nobrkcodeend
sigorder 4
wait 1
goto ExemplarLocal00
ExemplarLocal00: ExemplarLocal00:
wait 125 wait 125
goto ExemplarLocal00 goto ExemplarLocal00
@ -22508,83 +22367,6 @@ ExemplarWarpIn:
imgol 143 0 0 # Scout Warp Flash (protoss\scout.grp) imgol 143 0 0 # Scout Warp Flash (protoss\scout.grp)
goto ExemplarLocal00 goto ExemplarLocal00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 956 Ursadon (Ice) (neutral\Icritter.grp)
.headerstart
IsId 377
Type 12
Init Ursadon_IceCritter_Init
Death Ursadon_IceCritter_Death
GndAttkInit [NONE]
AirAttkInit [NONE]
Unused1 [NONE]
GndAttkRpt [NONE]
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle [NONE]
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking Ursadon_IceCritter_Walking
WalkingToIdle Ursadon_IceCritter_WalkingToIdle
SpecialState1 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
Ursadon_IceCritter_Init:
imgul 957 0 0 # Ursadon (Ice) Shadow (neutral\ncicShad.grp)
Ursadon_IceCritter_WalkingToIdle:
playfram 0x00 # Frame set 0
goto InfestedTerranLocal00
Ursadon_IceCritter_Death:
playsnd 971 # Misc\CRITTERS\PBDeath01.wav
setfldirect 0
playfram 0x88 # Frame set 8
wait 2
playfram 137 # Frame set 8, direction 1
wait 2
playfram 138 # Frame set 8, direction 2
wait 2
playfram 139 # Frame set 8, direction 3
wait 2
playfram 140 # Frame set 8, direction 4
wait 50
playfram 141 # Frame set 8, direction 5
wait 50
playfram 142 # Frame set 8, direction 6
wait 50
playfram 143 # Frame set 8, direction 7
wait 50
end
Ursadon_IceCritter_Walking:
move 4
wait 1
playfram 0x00 # Frame set 0
move 4
wait 1
playfram 0x11 # Frame set 1
move 4
wait 1
playfram 0x22 # Frame set 2
move 4
wait 1
playfram 0x33 # Frame set 3
move 4
wait 1
playfram 0x44 # Frame set 4
move 4
wait 1
playfram 0x55 # Frame set 5
move 4
wait 1
playfram 0x66 # Frame set 6
move 4
wait 1
playfram 0x77 # Frame set 7
goto Ursadon_IceCritter_Walking
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 965 Halo Rockets (bullet\SMmissle.grp) # 965 Halo Rockets (bullet\SMmissle.grp)
@ -22667,27 +22449,27 @@ Death ScourgeExplosionDeath
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
SubterraneanSpinesInit: SubterraneanSpinesInit:
playfram 0x00 # Frame set 0 playfram 0x00
wait 1 wait 1
playfram 1 # Frame set 0, direction 1 playfram 1
wait 1 wait 1
playfram 2 # Frame set 0, direction 2 playfram 2
wait 1 wait 1
playfram 3 # Frame set 0, direction 3 playfram 3
wait 1 wait 1
playfram 4 # Frame set 0, direction 4 playfram 4
wait 1 wait 1
playfram 5 # Frame set 0, direction 5 playfram 5
wait 1 wait 1
playfram 4 # Frame set 0, direction 4 playfram 4
wait 1 wait 1
playfram 3 # Frame set 0, direction 3 playfram 3
wait 1 wait 1
playfram 2 # Frame set 0, direction 2 playfram 2
wait 1 wait 1
playfram 1 # Frame set 0, direction 1 playfram 1
wait 1 wait 1
playfram 0x00 # Frame set 0 playfram 0x00
wait 1 wait 1
end end
@ -22708,33 +22490,33 @@ CorrosiveAcidInit:
tmprmgraphicstart tmprmgraphicstart
trgtrangecondjmp 40 CorrosiveAcidLocal00 trgtrangecondjmp 40 CorrosiveAcidLocal00
tmprmgraphicend tmprmgraphicend
playfram 0x00 # Frame set 0 playfram 0x00
wait 1 wait 1
sigorder 1 sigorder 1
wait 1 wait 1
CorrosiveAcidGndAttkInit: CorrosiveAcidGndAttkInit:
playfram 0x00 # Frame set 0 playfram 0x00
wait 2 wait 2
playfram 0x11 # Frame set 1 playfram 0x11
wait 2 wait 2
playfram 0x22 # Frame set 2 playfram 0x22
wait 2 wait 2
playfram 0x33 # Frame set 3 playfram 0x33
wait 2 wait 2
goto InfestedTerranLocal00 goto InfestedTerranLocal00
CorrosiveAcidLocal00: CorrosiveAcidLocal00:
playfram 0x00 # Frame set 0 playfram 0x00
wait 1 wait 1
sigorder 1 sigorder 1
wait 1 wait 1
playfram 0x00 # Frame set 0 playfram 0x00
wait 2 wait 2
playfram 0x11 # Frame set 1 playfram 0x11
wait 2 wait 2
playfram 0x22 # Frame set 2 playfram 0x22
wait 2 wait 2
playfram 0x33 # Frame set 3 playfram 0x33
wait 2 wait 2
goto InfestedTerranLocal00 goto InfestedTerranLocal00
@ -22799,13 +22581,13 @@ AcidSpores_1_OverlayInit:
wait 2 wait 2
tmprmgraphicend tmprmgraphicend
AcidSpores_1_OverlayLocal00: AcidSpores_1_OverlayLocal00:
playfram 0x00 # Frame set 0 playfram 0x00
wait 2 wait 2
playfram 0x11 # Frame set 1 playfram 0x11
wait 2 wait 2
playfram 0x22 # Frame set 2 playfram 0x22
wait 2 wait 2
playfram 0x33 # Frame set 3 playfram 0x33
wait 2 wait 2
goto AcidSpores_1_OverlayLocal00 goto AcidSpores_1_OverlayLocal00
@ -22827,13 +22609,13 @@ AcidSpores_2_3_OverlayInit:
wait 2 wait 2
tmprmgraphicend tmprmgraphicend
AcidSpores_2_3_OverlayLocal00: AcidSpores_2_3_OverlayLocal00:
playfram 0x44 # Frame set 4 playfram 0x44
wait 2 wait 2
playfram 0x55 # Frame set 5 playfram 0x55
wait 2 wait 2
playfram 0x66 # Frame set 6 playfram 0x66
wait 2 wait 2
playfram 0x77 # Frame set 7 playfram 0x77
wait 2 wait 2
goto AcidSpores_2_3_OverlayLocal00 goto AcidSpores_2_3_OverlayLocal00
@ -22855,13 +22637,13 @@ AcidSpores_4_5_OverlayInit:
wait 2 wait 2
tmprmgraphicend tmprmgraphicend
AcidSpores_4_5_OverlayLocal00: AcidSpores_4_5_OverlayLocal00:
playfram 0x88 # Frame set 8 playfram 0x88
wait 2 wait 2
playfram 0x99 # Frame set 9 playfram 0x99
wait 2 wait 2
playfram 0xaa # Frame set 10 playfram 0xaa
wait 2 wait 2
playfram 0xbb # Frame set 11 playfram 0xbb
wait 2 wait 2
goto AcidSpores_4_5_OverlayLocal00 goto AcidSpores_4_5_OverlayLocal00
@ -31511,7 +31293,7 @@ BarghestGndAttkToIdle:
goto BarghestGndAttkToIdle goto BarghestGndAttkToIdle
BarghestDeath: BarghestDeath:
playsndbtwn 1239 1241 playsndbtwn 1239 1241 # Barghest death 01, 02, 03
imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp) imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp)
wait 3 wait 3
lowsprul 847 0 42 # Protoss Unit Rubble Small lowsprul 847 0 42 # Protoss Unit Rubble Small
@ -42556,8 +42338,8 @@ AirAttkInit [NONE]
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
TarasqueSporesInit: TarasqueSporesInit:
playfram 0x00 # Frame set 0 playfram 0x00
playsndbtwn 1642 1643 playsndbtwn 1642 1643 # Tarasque weapon 2 fire 01, 02
wait 1 wait 1
sigorder 1 sigorder 1
wait 1 wait 1
@ -42578,7 +42360,7 @@ TarasqueSporesGndAttkInit:
goto TarasqueSporesGndAttkInit goto TarasqueSporesGndAttkInit
TarasqueSporesDeath: TarasqueSporesDeath:
playsnd 79 # Bullet\ZLuHit00.wav playsnd 79 # Bullet\ZLuHit00.wav
sprol 365 0 0 # Glave Wurm/Seeker Spores Hit (thingy\SporeHit.grp) sprol 365 0 0 # Glave Wurm/Seeker Spores Hit (thingy\SporeHit.grp)
domissiledmg domissiledmg
wait 1 wait 1
@ -44859,7 +44641,7 @@ KeskathalorSporesGndAttkInit:
KeskathalorSporesDeath: KeskathalorSporesDeath:
playsndbtwn 1891 1893 # Keskathalor weapon hit 01, 02, 03 playsndbtwn 1891 1893 # Keskathalor weapon hit 01, 02, 03
sprol 365 0 0 # Glave Wurm/Seeker Spores Hit (thingy\SporeHit.grp) imgol 1733 0 0 # Zerg spore explosion (large)
domissiledmg domissiledmg
wait 1 wait 1
end end
@ -48978,10 +48760,10 @@ Type 12
Init AzazelInit Init AzazelInit
Death AzazelDeath Death AzazelDeath
GndAttkInit AzazelGndAttkInit GndAttkInit AzazelGndAttkInit
AirAttkInit AzazelAirAttkInit AirAttkInit AzazelGndAttkInit
Unused1 [NONE] Unused1 [NONE]
GndAttkRpt AzazelGndAttkInit GndAttkRpt AzazelGndAttkInit
AirAttkRpt AzazelAirAttkInit AirAttkRpt AzazelGndAttkInit
CastSpell AzazelCastSpell CastSpell AzazelCastSpell
GndAttkToIdle AzazelGndAttkToIdle GndAttkToIdle AzazelGndAttkToIdle
AirAttkToIdle AzazelGndAttkToIdle AirAttkToIdle AzazelGndAttkToIdle
@ -49018,7 +48800,7 @@ AzazelDeath:
AzazelGndAttkInit: AzazelGndAttkInit:
wait 1 wait 1
attackwith 1 attack
gotorepeatattk gotorepeatattk
goto AzazelLocal00 goto AzazelLocal00
@ -49026,12 +48808,6 @@ AzazelLocal00:
wait 125 wait 125
goto AzazelLocal00 goto AzazelLocal00
AzazelAirAttkInit:
wait 1
attackwith 2
gotorepeatattk
goto AzazelLocal00
AzazelCastSpell: AzazelCastSpell:
nobrkcodestart nobrkcodestart
castspell castspell
@ -49407,8 +49183,8 @@ Death DurendalDeath
GndAttkInit DurendalGndAttkInit GndAttkInit DurendalGndAttkInit
AirAttkInit DurendalGndAttkInit AirAttkInit DurendalGndAttkInit
Unused1 DurendalUnused1 Unused1 DurendalUnused1
GndAttkRpt DurendalGndAttkInit GndAttkRpt DurendalGndAttkRpt
AirAttkRpt DurendalGndAttkInit AirAttkRpt DurendalGndAttkRpt
CastSpell [NONE] CastSpell [NONE]
GndAttkToIdle DurendalGndAttkToIdle GndAttkToIdle DurendalGndAttkToIdle
AirAttkToIdle DurendalGndAttkToIdle AirAttkToIdle DurendalGndAttkToIdle
@ -49450,36 +49226,27 @@ DurendalUnused1:
DurendalGndAttkInit: DurendalGndAttkInit:
playfram 0x220 playfram 0x220
wait 1 wait 1
nobrkcodestart
playfram 0x240 playfram 0x240
DurendalGndAttkRpt:
wait 1
nobrkcodestart
wait 1 wait 1
playfram 0x260 playfram 0x260
playsndbtwn 1577 1579 # Olympian Melee 01, 02, 03
playsndbtwn 2161 2163 # Matador weaponfire 01, 02, 03
imgol 421 0 0 # FlameThrower (thingy\flamer.grp) imgol 421 0 0 # FlameThrower (thingy\flamer.grp)
attkshiftproj 24 attkshiftproj 24
wait 1 wait 1
playfram 0x280 playfram 0x280
attkshiftproj 52 attkshiftproj 52
wait 1 wait 1
playfram 0x2A0
attkshiftproj 80 attkshiftproj 80
wait 1 wait 6
playfram 0x2C0
wait 1
playfram 0x2E0
wait 1
playfram 0x300
wait 1
playfram 0x320
wait 1
playfram 0x220
wait 2
nobrkcodeend nobrkcodeend
gotorepeatattk gotorepeatattk
ignorerest ignorerest
DurendalGndAttkToIdle: DurendalGndAttkToIdle:
playfram 0x00 playfram 0x240
wait 1
playfram 0x220
wait 1 wait 1
goto DurendalWalkingToIdle goto DurendalWalkingToIdle
@ -52353,3 +52120,134 @@ WyvernTurretGndAttkInit:
gotorepeatattk gotorepeatattk
ignorerest ignorerest
goto WyvernGndAttkToIdle goto WyvernGndAttkToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1731 Analogue (cm\protoss\analogue.grp)
.headerstart
IsId 741
Type 21
Init AnalogueInit
Death AnalogueDeath
GndAttkInit AnalogueGndAttkInit
AirAttkInit AnalogueGndAttkInit
Unused1 [NONE]
GndAttkRpt AnalogueGndAttkInit
AirAttkRpt AnalogueGndAttkInit
CastSpell [NONE]
GndAttkToIdle AnalogueGndAttkToIdle
AirAttkToIdle AnalogueGndAttkToIdle
Unused2 [NONE]
Walking AnalogueWalking
WalkingToIdle AnalogueGndAttkToIdle
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt [NONE]
Built [NONE]
Landing [NONE]
LiftOff [NONE]
IsWorking [NONE]
WorkingToIdle [NONE]
WarpIn [NONE]
.headerend
# ----------------------------------------------------------------------------- #
AnalogueInit:
imgul 1732 0 7 # Analogue Shadow (cm\protoss\analogue-shadow.grp)
playfram 0x00
wait 2
AnalogueGndAttkToIdle:
playfram 0x20
wait 2
playfram 0x40
wait 2
playfram 0x60
wait 2
playfram 0x80
wait 2
playfram 0xA0
wait 2
playfram 0xC0
wait 2
playfram 0xE0
wait 2
playfram 0x100
wait 2
playfram 0x00
wait 2
goto AnalogueGndAttkToIdle
AnalogueDeath:
playsndbtwn 1239 1241 # Barghest death 01, 02, 03
imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp)
wait 1
lowsprul 846 0 0 # Protoss Unit Rubble Medium
wait 1
end
AnalogueGndAttkInit:
wait 1
playsndbtwn 1460 1464 # Barghest weaponfire 01, 02, 03, 04, 05
attackwith 1
gotorepeatattk
goto AnalogueGndAttkToIdle
AnalogueWalking:
playfram 0x20
wait 1
playfram 0x40
wait 1
playfram 0x60
wait 1
playfram 0x80
wait 1
playfram 0xA0
wait 1
playfram 0xC0
wait 1
playfram 0xE0
wait 1
playfram 0x100
wait 1
playfram 0x00
wait 1
goto AnalogueWalking
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1733 Zerg Spore Explosion Large (cm\zerg\spore-explosion-large.grp)
.headerstart
IsId 742
Type 1
Init ZergSporeExplosionLargeInit
Death ZergSporeExplosionLargeDeath
.headerend
# ----------------------------------------------------------------------------- #
ZergSporeExplosionLargeInit:
playfram 0x00
domissiledmg
wait 1
playfram 1
wait 1
playfram 2
wait 1
playfram 3
wait 1
playfram 4
wait 1
playfram 5
wait 1
playfram 6
wait 1
playfram 7
wait 1
playfram 8
wait 1
playfram 9
wait 1
end
ZergSporeExplosionLargeDeath:
wait 1
end

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
mpq/unit/cmdbtns/ticon.pcx Normal file

Binary file not shown.

Binary file not shown.

View File

@ -1,4 +1,4 @@
# 29 April 2023 - prospective patch notes # XX May 2023 - prospective patch notes
## Designer's Notes ## Designer's Notes
We have increased worker training times as another means of testing a slower scaling for the early-game. It should also help to leave more room for "flow" inside early build orders, while increasing the value of parallel worker queues. We have increased worker training times as another means of testing a slower scaling for the early-game. It should also help to leave more room for "flow" inside early build orders, while increasing the value of parallel worker queues.
@ -21,6 +21,7 @@ We will revise reclamation (and other corpse interactions), as well as Vulture m
- Many wandering corner cases have been found and fixed (c. Veeq7) - Many wandering corner cases have been found and fixed (c. Veeq7)
- Range changes now correctly apply to attacks which go to max range, and many max range corner cases have been found and fixed (c. Veeq7) - Range changes now correctly apply to attacks which go to max range, and many max range corner cases have been found and fixed (c. Veeq7)
- Ground workers now use ground distance when returning resources (c. Veeq7) - Ground workers now use ground distance when returning resources (c. Veeq7)
- Ancile Providence no longer erroneously protects against Spider Mines
- While using cncdraw, screen hotkeys will no longer sometimes fail to recall the screen position (c. Veeq7) - While using cncdraw, screen hotkeys will no longer sometimes fail to recall the screen position (c. Veeq7)
- Terran workers that halt construction and then go on to complete a different construction no longer return to the halted structure (c. DarkenedFantasies) - Terran workers that halt construction and then go on to complete a different construction no longer return to the halted structure (c. DarkenedFantasies)
- Dying Lakizilisks can no longer deal double damage (vanilla bug, c. DarkenedFantasies) - Dying Lakizilisks can no longer deal double damage (vanilla bug, c. DarkenedFantasies)
@ -36,9 +37,9 @@ We will revise reclamation (and other corpse interactions), as well as Vulture m
- Phalanx (siege mode now turns c. DarkenedFantasies) - Phalanx (siege mode now turns c. DarkenedFantasies)
- Aion (material updates, attack animation) - Aion (material updates, attack animation)
- Wyvern (model replacement, edited from DarkenedFantasies) - Wyvern (model replacement, edited from DarkenedFantasies)
- Atreus (omnidirectional re-render, material updates)
- Epigraph (main sprite adjustments, new thruster) - Epigraph (main sprite adjustments, new thruster)
- Ocsal Larva (recolor for visibility) - Ocsal Larva (recolor for visibility)
- Keskathalor (weaponhit effect c. Solstice)
- New projectile for: - New projectile for:
- Phalanx (uses parabolic trajectory c. Veeq7) - Phalanx (uses parabolic trajectory c. Veeq7)
- New overlay: - New overlay:
@ -77,6 +78,7 @@ We will revise reclamation (and other corpse interactions), as well as Vulture m
- Weapon cooldown now 0.833, from 0.916 - Weapon cooldown now 0.833, from 0.916
- [Cyprian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyprian): - [Cyprian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyprian):
- Armor now 0, from 1 - Armor now 0, from 1
- Transport space cost now 2, from 1
- Armor penetration now 2, from 3 - Armor penetration now 2, from 3
- Weapon cooldown now 0.833, from 0.75 - Weapon cooldown now 0.833, from 0.75
- [Cleric](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cleric): - [Cleric](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cleric):

Binary file not shown.