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Update Legionnaire walk cycle, weapon factor, and weapon damage
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@ -35853,8 +35853,8 @@ LegionnaireGndAttkInit:
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playfram 0x100
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playfram 0x100
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LegionnaireGndAttkRpt:
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LegionnaireGndAttkRpt:
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playfram 0x100
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playfram 0x100
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wait 1
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nobrkcodestart
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nobrkcodestart
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wait 1
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playsnd 1896 # Legionnaire weapon fire 01
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playsnd 1896 # Legionnaire weapon fire 01
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playfram 0x120
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playfram 0x120
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wait 1
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wait 1
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@ -35863,11 +35863,6 @@ LegionnaireGndAttkRpt:
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wait 1
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wait 1
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playfram 0x160
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playfram 0x160
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wait 1
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wait 1
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playfram 0x140
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attackmelee 1 1897 # Legionnaire weapon hit 01
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wait 1
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playfram 0x160
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wait 1
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nobrkcodeend
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nobrkcodeend
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playfram 0x120
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playfram 0x120
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wait 1
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wait 1
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@ -16,6 +16,12 @@ Patch goals include:
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## Audiovisuals
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## Audiovisuals
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- Adjusted Mortothrokor selection circle and death animation timing
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- Adjusted Mortothrokor selection circle and death animation timing
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- Adjusted Legionnaire shadow, and walk and attack animations
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## Protoss
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- [Legionnaire](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/legionnaire):
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- Weapon damage now 1x10, from 2x6
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- Weapon cooldown now 0.79, from 0.83
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## Zerg
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## Zerg
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- [Liiralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/liiralisk):
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- [Liiralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/liiralisk):
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