diff --git a/mpq/arr/flingy.datex b/mpq/arr/flingy.datex index e63b5a00..93ebb493 100644 Binary files a/mpq/arr/flingy.datex and b/mpq/arr/flingy.datex differ diff --git a/mpq/arr/sfxdata.dat b/mpq/arr/sfxdata.dat index 521c56a4..a39e1a81 100644 Binary files a/mpq/arr/sfxdata.dat and b/mpq/arr/sfxdata.dat differ diff --git a/mpq/arr/sfxdata.txt b/mpq/arr/sfxdata.txt index 9029cae7..7e17add8 100644 --- a/mpq/arr/sfxdata.txt +++ b/mpq/arr/sfxdata.txt @@ -1865,15 +1865,15 @@ Azazel Yes 01 Azazel Yes 02 Azazel Yes 03 Azazel Yes 04 -Heracles Ready 01 -Heracles What 01 -Heracles What 02 -Heracles What 03 -Heracles What 04 -Heracles Yes 01 -Heracles Yes 02 -Heracles Yes 03 -Heracles Yes 04 +unused +unused +unused +unused +unused +unused +unused +unused +unused Magnetar Weapon Fire 01 Magnetar Weapon Fire 02 Magnetar Weapon Fire 03 @@ -2349,42 +2349,42 @@ Cataphract Weaponfire 01 Cataphract Weaponfire 02 Cataphract Weaponfire 03 Cataphract Weaponfire 04 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 -Extended Sound #1 +Heracles Ready 01 +Heracles Ready 02 +Heracles Ready 03 +Heracles Selected 01 +Heracles Selected 02 +Heracles Selected 03 +Heracles Selected 04 +Heracles Order Passive 01 +Heracles Order Passive 02 +Heracles Order Passive 03 +Heracles Order Passive 04 +Heracles Order Aggressive 01 +Heracles Order Aggressive 02 +Heracles Order Aggressive 03 +Heracles Order Aggressive 04 +Heracles Under Attack 01 +Heracles Under Attack 02 +Heracles Under Attack 03 +Heracles Under Attack 04 +Madcap Ready 01 +Madcap Ready 02 +Madcap Ready 03 +Madcap Under Attack 01 +Madcap Under Attack 02 +Madcap Under Attack 03 +Anticthon Ready 01 +Anticthon Ready 02 +Anticthon Ready 03 +Anticthon Order Aggressive 01 +Anticthon Order Aggressive 02 +Anticthon Order Aggressive 03 +Anticthon Order Aggressive 04 +Anticthon Under Attack 01 +Anticthon Under Attack 02 +Anticthon Under Attack 03 +Anticthon Under Attack 04 Extended Sound #1 Extended Sound #1 Extended Sound #1 diff --git a/mpq/arr/sounds.txt b/mpq/arr/sounds.txt index 4f9e4efc..3607c965 100644 --- a/mpq/arr/sounds.txt +++ b/mpq/arr/sounds.txt @@ -1331,7 +1331,7 @@ cm\z\quazilisk\wf-01.wav cm\z\quazilisk\wf-02.wav cm\z\quazilisk\wf-03.wav cm\p\simulacrum\pas-proc-01.wav -cm\t\madcap\rdy-01.wav +caw.wav cm\p\architect\dth-01.wav cm\p\hierophant\dth-01.wav cm\t\madcap\wht-01.wav @@ -1660,7 +1660,7 @@ cm\f\tarasque\yes-01.wav cm\f\tarasque\yes-02.wav cm\f\tarasque\yes-03.wav cm\f\tarasque\yes-04.wav -cm\t\anticthon\rdy-01.wav +caw.wav cm\t\anticthon\wht-01.wav cm\t\anticthon\wht-02.wav cm\t\anticthon\wht-03.wav @@ -1865,15 +1865,15 @@ cm\t\azazel\yes-01.wav cm\t\azazel\yes-02.wav cm\t\azazel\yes-03.wav cm\t\azazel\yes-04.wav -cm\t\heracles\ready-01.wav -cm\t\heracles\what-01.wav -cm\t\heracles\what-02.wav -cm\t\heracles\what-03.wav -cm\t\heracles\what-04.wav -cm\t\heracles\yes-01.wav -cm\t\heracles\yes-02.wav -cm\t\heracles\yes-03.wav -cm\t\heracles\yes-04.wav +caw.wav +caw.wav +caw.wav +caw.wav +caw.wav +caw.wav +caw.wav +caw.wav +caw.wav cm\t\magnetar\wf-01.wav cm\t\magnetar\wf-02.wav cm\t\magnetar\wf-03.wav @@ -2348,4 +2348,40 @@ protoss\advisor\pad-ally-p.wav cm\t\cataphract\wf-01.wav cm\t\cataphract\wf-02.wav cm\t\cataphract\wf-03.wav -cm\t\cataphract\wf-04.wav \ No newline at end of file +cm\t\cataphract\wf-04.wav +cm\t\heracles\rdy-01.wav +cm\t\heracles\rdy-02.wav +cm\t\heracles\rdy-03.wav +cm\t\heracles\wht-01.wav +cm\t\heracles\wht-02.wav +cm\t\heracles\wht-03.wav +cm\t\heracles\wht-04.wav +cm\t\heracles\yes-01.wav +cm\t\heracles\yes-02.wav +cm\t\heracles\yes-03.wav +cm\t\heracles\yes-04.wav +cm\t\heracles\agg-01.wav +cm\t\heracles\agg-02.wav +cm\t\heracles\agg-03.wav +cm\t\heracles\agg-04.wav +cm\t\heracles\hlp-01.wav +cm\t\heracles\hlp-02.wav +cm\t\heracles\hlp-03.wav +cm\t\heracles\hlp-04.wav +cm\t\madcap\rdy-01.wav +cm\t\madcap\rdy-02.wav +cm\t\madcap\rdy-03.wav +cm\t\madcap\hlp-01.wav +cm\t\madcap\hlp-02.wav +cm\t\madcap\hlp-03.wav +cm\t\anticthon\rdy-01.wav +cm\t\anticthon\rdy-02.wav +cm\t\anticthon\rdy-03.wav +cm\t\anticthon\agg-01.wav +cm\t\anticthon\agg-02.wav +cm\t\anticthon\agg-03.wav +cm\t\anticthon\agg-04.wav +cm\t\anticthon\hlp-01.wav +cm\t\anticthon\hlp-02.wav +cm\t\anticthon\hlp-03.wav +cm\t\anticthon\hlp-04.wav \ No newline at end of file diff --git a/mpq/arr/units.datex b/mpq/arr/units.datex index 031ac845..cffb01f1 100644 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@@ Just like every other large-scale change we have attempted recently, this will b - Claymore Kelvin Munitions (placeholder, copied from Talos Salvage) - New weaponfire SFX for: - Cataphract +- New unit responses for: + - Madcap, Heracles, Anticthon ## UI - When allies are under attack, placeholder alerts are now played (c. Veeq7) @@ -115,12 +117,11 @@ Just like every other large-scale change we have attempted recently, this will b - Armor now 2, from 3 - Now moves ~10% slower - Weapon damage now 5, from 10 + - Weapon factor now 5, from 1 - Weapon cooldown now 0.83, from 0.666 - Weapon range now 4, from 6 - - Weapon now benefits from Prolonged Arms and goes to maximum range - - Discovered Attacks rework: - - Now fires 5 projectiles in a shotgun pattern - - Old behavior removed + - Weapon now benefits from Prolonged Arms and Offset: Cone + - Discovered Attacks removed - [Striga](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/striga): - Mineral and gas costs now 150/25, from 200/0 - Armor now 4, from 3 @@ -412,6 +413,8 @@ Just like every other large-scale change we have attempted recently, this will b - Shields now 40, from 50 - Armor now 2, from 3 - Armor penetration now 0, from 2 +- Accantor: + - Now has Interception (projectiles can be intercepted by hostiles) - Architect: - No longer low-flight - HP now 180, from 200