Fix resource reveal in replays

This commit is contained in:
Pr0nogo 2023-02-24 12:58:02 -05:00
parent b35ff33202
commit 7a87139e4d
2 changed files with 1 additions and 0 deletions

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@ -24,6 +24,7 @@ Please note that the editor mpq has had its name changed. Adjust your SCMDraft p
- ANOTHER insane random lard timer has been removed - this one causing 0-8 frames delay every 150 frames on primary orders, and 0-30 frames on secondary orders (c. Veeq7)
- The mouse/keyboard conflict, where mouse input prohibits keyboard input, has been removed (c. Veeq7)
- Building placement preview precision no longer varies up to 31 pixels based on screen position (c. Veeq7)
- Resource reveal is no longer bugged in replay mode (c. Veeq7)
- Badlands: Fixed incorrect height flags on a structure ramp tile
## Audiovisuals

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