mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-10-10 05:57:51 +00:00
Deploy new Vagrant; Try fixing AI Cagrant Colony silliness
This commit is contained in:
parent
d9991d397b
commit
7994f63ac9
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@ -349,7 +349,7 @@ Stasis Cell
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Protoss Monogram
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Protoss Monogram
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Protoss Hall of Heretics
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Protoss Hall of Heretics
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Zerg Nephrilosk
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Zerg Nephrilosk
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Protoss Vagrant (Shade)
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Protoss Vagrant Shade
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Protoss Accantor
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Protoss Accantor
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Zerg Ocsal Larva
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Zerg Ocsal Larva
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Zerg Ocsal Colony
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Zerg Ocsal Colony
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BIN
mpq/rez/tips.tbl
BIN
mpq/rez/tips.tbl
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@ -3308,33 +3308,33 @@ WarpIn [NONE]
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CreepColonyInit:
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CreepColonyInit:
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imgul 69 0 0 # Creep Colony Shadow (zerg\zfcShad.grp)
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imgul 69 0 0 # Creep Colony Shadow (zerg\zfcShad.grp)
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playfram 0x00 # Frame set 0
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playfram 0x00
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goto InfestedTerranLocal00
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goto InfestedTerranLocal00
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CreepColonyAlmostBuilt:
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CreepColonyAlmostBuilt:
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imgol 108 0 0 # Zerg Building Spawn (Medium) (zerg\zSpawn02.grp)
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imgol 108 0 0 # Zerg Building Spawn (Medium) (zerg\zSpawn02.grp)
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CreepColonyBuilt:
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CreepColonyBuilt:
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playfram 0x00 # Frame set 0
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playfram 0x00
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wait 2
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wait 2
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CreepColonyLocal00:
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CreepColonyLocal00:
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playfram 1 # Frame set 0, direction 1
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playfram 1
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wait 2
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wait 2
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playfram 2 # Frame set 0, direction 2
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playfram 2
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wait 2
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wait 2
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playfram 3 # Frame set 0, direction 3
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playfram 3
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wait 2
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wait 2
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playfram 0x00 # Frame set 0
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playfram 0x00
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wait 2
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wait 2
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goto CreepColonyLocal00
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goto CreepColonyLocal00
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# This header is used by images.dat entries:
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# 070 Hatchery (zerg\hatchery.grp)
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# 070 Hachirosk (zerg\hatchery.grp)
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.headerstart
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.headerstart
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IsId 43
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IsId 43
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Type 20
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Type 20
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Init HatcheryInit
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Init HachiroskInit
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Death HatcheryDeath
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Death HachiroskDeath
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GndAttkInit [NONE]
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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Unused1 [NONE]
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@ -3348,22 +3348,22 @@ Walking [NONE]
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WalkingToIdle [NONE]
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WalkingToIdle [NONE]
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SpecialState1 [NONE]
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SpecialState1 [NONE]
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SpecialState2 [NONE]
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SpecialState2 [NONE]
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AlmostBuilt HatcheryAlmostBuilt
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AlmostBuilt HachiroskAlmostBuilt
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Built HatcheryBuilt
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Built HachiroskBuilt
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Landing [NONE]
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Landing [NONE]
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LiftOff [NONE]
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LiftOff [NONE]
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IsWorking HatcheryIsWorking
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IsWorking HachiroskIsWorking
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WorkingToIdle HatcheryWorkingToIdle
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WorkingToIdle HachiroskWorkingToIdle
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WarpIn [NONE]
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WarpIn [NONE]
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.headerend
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.headerend
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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HatcheryInit:
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HachiroskInit:
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imgul 71 0 0 # Hatchery Shadow (zerg\zhaShad.grp)
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imgul 71 0 0 # Hachirosk Shadow (zerg\zhaShad.grp)
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playfram 0x00
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playfram 0x00
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goto HatcheryWorkingToIdle
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goto HachiroskWorkingToIdle
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HatcheryWorkingToIdle:
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HachiroskWorkingToIdle:
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playfram 1
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playfram 1
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wait 2
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wait 2
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playfram 2
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playfram 2
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@ -3376,9 +3376,9 @@ HatcheryWorkingToIdle:
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wait 2
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wait 2
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playfram 0x00
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playfram 0x00
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wait 4
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wait 4
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goto HatcheryWorkingToIdle
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goto HachiroskWorkingToIdle
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HatcheryDeath:
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HachiroskDeath:
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playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
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imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
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wait 3
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wait 3
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@ -3386,14 +3386,14 @@ HatcheryDeath:
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wait 1
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wait 1
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end
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end
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HatcheryAlmostBuilt:
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HachiroskAlmostBuilt:
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imgol 108 0 0 # Zerg Building Spawn (Medium) (zerg\zSpawn02.grp)
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imgol 108 0 0 # Zerg Building Spawn (Medium) (zerg\zSpawn02.grp)
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HatcheryBuilt:
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HachiroskBuilt:
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playfram 0x00 # Frame set 0
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playfram 0x00
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wait 2
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wait 2
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goto HatcheryWorkingToIdle
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goto HachiroskWorkingToIdle
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HatcheryIsWorking:
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HachiroskIsWorking:
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playfram 6
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playfram 6
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wait 2
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wait 2
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playfram 7
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playfram 7
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@ -3434,16 +3434,16 @@ HatcheryIsWorking:
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wait 2
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wait 2
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playfram 7
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playfram 7
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waitrand 2 4
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waitrand 2 4
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goto HatcheryIsWorking
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goto HachiroskIsWorking
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# This header is used by images.dat entries:
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# 072 Hive (Zerg\Hive.grp)
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# 072 Gathtelosk (zerg\Hive.grp)
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.headerstart
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.headerstart
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IsId 44
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IsId 44
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Type 20
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Type 20
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Init HiveInit
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Init GathteloskInit
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Death HiveDeath
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Death GathteloskDeath
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GndAttkInit [NONE]
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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Unused1 [NONE]
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@ -3457,37 +3457,37 @@ Walking [NONE]
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WalkingToIdle [NONE]
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WalkingToIdle [NONE]
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SpecialState1 [NONE]
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SpecialState1 [NONE]
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SpecialState2 [NONE]
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SpecialState2 [NONE]
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AlmostBuilt HiveAlmostBuilt
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AlmostBuilt GathteloskAlmostBuilt
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Built HiveBuilt
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Built GathteloskBuilt
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Landing [NONE]
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Landing [NONE]
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LiftOff [NONE]
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LiftOff [NONE]
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IsWorking HiveIsWorking
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IsWorking GathteloskIsWorking
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WorkingToIdle HiveWorkingToIdle
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WorkingToIdle GathteloskWorkingToIdle
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WarpIn [NONE]
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WarpIn [NONE]
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.headerend
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.headerend
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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HiveInit:
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GathteloskInit:
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imgul 73 0 0 # Hive Shadow (zerg\zhiShad.grp)
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imgul 73 0 0 # Gathtelosk Shadow (zerg\zhiShad.grp)
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playfram 0x00 # Frame set 0
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playfram 0x00
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goto HiveWorkingToIdle
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goto GathteloskWorkingToIdle
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HiveWorkingToIdle:
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GathteloskWorkingToIdle:
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playfram 1 # Frame set 0, direction 1
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playfram 1
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wait 2
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wait 2
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playfram 2 # Frame set 0, direction 2
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playfram 2
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wait 2
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wait 2
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playfram 3 # Frame set 0, direction 3
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playfram 3
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wait 4
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wait 4
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playfram 2 # Frame set 0, direction 2
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playfram 2
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wait 2
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wait 2
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playfram 1 # Frame set 0, direction 1
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playfram 1
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wait 2
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wait 2
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playfram 0x00 # Frame set 0
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playfram 0x00
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wait 4
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wait 4
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goto HiveWorkingToIdle
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goto GathteloskWorkingToIdle
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HiveDeath:
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GathteloskDeath:
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playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
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imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
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wait 3
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wait 3
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@ -3495,52 +3495,52 @@ HiveDeath:
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wait 1
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wait 1
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end
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end
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HiveAlmostBuilt:
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GathteloskAlmostBuilt:
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imgol 109 0 0 # Zerg Building Spawn (Large) (zerg\zSpawn03.grp)
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imgol 109 0 0 # Zerg Building Spawn (Large) (zerg\zSpawn03.grp)
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HiveBuilt:
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GathteloskBuilt:
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playfram 0x00 # Frame set 0
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playfram 0x00
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wait 2
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wait 2
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goto HiveWorkingToIdle
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goto GathteloskWorkingToIdle
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HiveIsWorking:
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GathteloskIsWorking:
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playfram 5 # Frame set 0, direction 5
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playfram 5
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wait 2
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wait 2
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playfram 6 # Frame set 0, direction 6
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playfram 6
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wait 2
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wait 2
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playfram 7 # Frame set 0, direction 7
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playfram 7
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wait 3
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wait 3
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playfram 8 # Frame set 0, direction 8
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playfram 8
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wait 3
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wait 3
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playfram 9 # Frame set 0, direction 9
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playfram 9
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wait 2
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wait 2
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playfram 8 # Frame set 0, direction 8
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playfram 8
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waitrand 2 3
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waitrand 2 3
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playfram 7 # Frame set 0, direction 7
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playfram 7
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wait 2
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wait 2
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playfram 6 # Frame set 0, direction 6
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playfram 6
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wait 2
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wait 2
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playfram 7 # Frame set 0, direction 7
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playfram 7
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waitrand 2 3
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waitrand 2 3
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playfram 8 # Frame set 0, direction 8
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playfram 8
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wait 2
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wait 2
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playfram 9 # Frame set 0, direction 9
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playfram 9
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wait 2
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wait 2
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playfram 8 # Frame set 0, direction 8
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playfram 8
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wait 2
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wait 2
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playfram 7 # Frame set 0, direction 7
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playfram 7
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wait 2
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wait 2
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playfram 6 # Frame set 0, direction 6
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playfram 6
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waitrand 2 4
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waitrand 2 4
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goto HiveIsWorking
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goto GathteloskIsWorking
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# This header is used by images.dat entries:
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# 074 Lair (zerg\Lair.grp)
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# 074 Caphrolosk (zerg\lair.grp)
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.headerstart
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.headerstart
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IsId 45
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IsId 45
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Type 20
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Type 20
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Init LairInit
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Init CaphroloskInit
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Death LairDeath
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Death CaphroloskDeath
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GndAttkInit [NONE]
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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Unused1 [NONE]
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@ -3554,37 +3554,37 @@ Walking [NONE]
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WalkingToIdle [NONE]
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WalkingToIdle [NONE]
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SpecialState1 [NONE]
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SpecialState1 [NONE]
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SpecialState2 [NONE]
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SpecialState2 [NONE]
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AlmostBuilt LairAlmostBuilt
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AlmostBuilt CaphroloskAlmostBuilt
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Built LairBuilt
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Built CaphroloskBuilt
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Landing [NONE]
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Landing [NONE]
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LiftOff [NONE]
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LiftOff [NONE]
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IsWorking LairIsWorking
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IsWorking CaphroloskIsWorking
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WorkingToIdle LairWorkingToIdle
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WorkingToIdle CaphroloskWorkingToIdle
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WarpIn [NONE]
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WarpIn [NONE]
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.headerend
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.headerend
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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LairInit:
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CaphroloskInit:
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imgul 75 0 0 # Lair Shadow (zerg\zlrShad.grp)
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imgul 75 0 0 # Caphrolosk Shadow (zerg\zlrShad.grp)
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playfram 0x00 # Frame set 0
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playfram 0x00
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goto LairWorkingToIdle
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goto CaphroloskWorkingToIdle
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LairWorkingToIdle:
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CaphroloskWorkingToIdle:
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playfram 1 # Frame set 0, direction 1
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playfram 1
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wait 2
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wait 2
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playfram 2 # Frame set 0, direction 2
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playfram 2
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wait 2
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wait 2
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playfram 3 # Frame set 0, direction 3
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playfram 3
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wait 4
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wait 4
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playfram 2 # Frame set 0, direction 2
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playfram 2
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wait 2
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wait 2
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playfram 1 # Frame set 0, direction 1
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playfram 1
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wait 2
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wait 2
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playfram 0x00 # Frame set 0
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playfram 0x00
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wait 4
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wait 4
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goto LairWorkingToIdle
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goto CaphroloskWorkingToIdle
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LairDeath:
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CaphroloskDeath:
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playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
|
imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
|
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wait 3
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wait 3
|
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@ -3592,43 +3592,43 @@ LairDeath:
|
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wait 1
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wait 1
|
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end
|
end
|
||||||
|
|
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LairAlmostBuilt:
|
CaphroloskAlmostBuilt:
|
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imgol 109 0 0 # Zerg Building Spawn (Large) (zerg\zSpawn03.grp)
|
imgol 109 0 0 # Zerg Building Spawn (Large) (zerg\zSpawn03.grp)
|
||||||
LairBuilt:
|
CaphroloskBuilt:
|
||||||
playfram 0x00 # Frame set 0
|
playfram 0x00
|
||||||
wait 2
|
wait 2
|
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goto LairWorkingToIdle
|
goto CaphroloskWorkingToIdle
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|
|
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LairIsWorking:
|
CaphroloskIsWorking:
|
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playfram 5 # Frame set 0, direction 5
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playfram 5
|
||||||
wait 2
|
wait 2
|
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playfram 6 # Frame set 0, direction 6
|
playfram 6
|
||||||
wait 2
|
wait 2
|
||||||
playfram 7 # Frame set 0, direction 7
|
playfram 7
|
||||||
wait 3
|
wait 3
|
||||||
playfram 8 # Frame set 0, direction 8
|
playfram 8
|
||||||
wait 3
|
wait 3
|
||||||
playfram 9 # Frame set 0, direction 9
|
playfram 9
|
||||||
wait 2
|
wait 2
|
||||||
playfram 8 # Frame set 0, direction 8
|
playfram 8
|
||||||
waitrand 2 3
|
waitrand 2 3
|
||||||
playfram 7 # Frame set 0, direction 7
|
playfram 7
|
||||||
wait 2
|
wait 2
|
||||||
playfram 6 # Frame set 0, direction 6
|
playfram 6
|
||||||
wait 2
|
wait 2
|
||||||
playfram 7 # Frame set 0, direction 7
|
playfram 7
|
||||||
waitrand 2 3
|
waitrand 2 3
|
||||||
playfram 8 # Frame set 0, direction 8
|
playfram 8
|
||||||
wait 2
|
wait 2
|
||||||
playfram 9 # Frame set 0, direction 9
|
playfram 9
|
||||||
wait 2
|
wait 2
|
||||||
playfram 8 # Frame set 0, direction 8
|
playfram 8
|
||||||
wait 2
|
wait 2
|
||||||
playfram 7 # Frame set 0, direction 7
|
playfram 7
|
||||||
wait 2
|
wait 2
|
||||||
playfram 6 # Frame set 0, direction 6
|
playfram 6
|
||||||
waitrand 2 4
|
waitrand 2 4
|
||||||
goto LairIsWorking
|
goto CaphroloskIsWorking
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|
|
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# ----------------------------------------------------------------------------- #
|
# ----------------------------------------------------------------------------- #
|
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# This header is used by images.dat entries:
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# This header is used by images.dat entries:
|
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@ -47537,7 +47537,7 @@ WarpIn VagrantWarpIn
|
|||||||
# ----------------------------------------------------------------------------- #
|
# ----------------------------------------------------------------------------- #
|
||||||
|
|
||||||
VagrantInit:
|
VagrantInit:
|
||||||
imgul 1172 0 0 # Ecclesiast Shadow (cm\protoss\ecclesiast-shad.grp)
|
imgul 1277 0 0 # Vagrant Shadow (cm\protoss\vagrant-shad.grp)
|
||||||
playfram 0x00
|
playfram 0x00
|
||||||
wait 2
|
wait 2
|
||||||
goto VagrantLocal69
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goto VagrantLocal69
|
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|
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Binary file not shown.
Binary file not shown.
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Binary file not shown.
@ -13,11 +13,12 @@ Aside from that: We are targeting improvements to early-game pacing, as well as
|
|||||||
|
|
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## Bugfixes
|
## Bugfixes
|
||||||
- Fixed Sundog not being able to attack
|
- Fixed Sundog not being able to attack
|
||||||
|
- AI should no longer stack Cagrant Colonies as often, improving base layouts
|
||||||
- Badlands: A rogue low-ground ramp tile for Basilica has been corrected
|
- Badlands: A rogue low-ground ramp tile for Basilica has been corrected
|
||||||
|
|
||||||
## Audiovisuals
|
## Audiovisuals
|
||||||
- New sprites:
|
- New sprites:
|
||||||
- Vagrant*
|
- Vagrant
|
||||||
- New wireframes: (c. jun3hong)
|
- New wireframes: (c. jun3hong)
|
||||||
- Skortrith Colony, Spirtith Colony
|
- Skortrith Colony, Spirtith Colony
|
||||||
|
|
||||||
@ -30,6 +31,9 @@ Aside from that: We are targeting improvements to early-game pacing, as well as
|
|||||||
## Protoss
|
## Protoss
|
||||||
- [Legionnaire](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/legionnaire):
|
- [Legionnaire](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/legionnaire):
|
||||||
- HP now 60, from 50
|
- HP now 60, from 50
|
||||||
|
- [Vagrant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/vagrant):
|
||||||
|
- Weapon damage now 10, from 6
|
||||||
|
- Weapon cooldown now 0.83, from 0.63
|
||||||
- [Architect](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/architect):
|
- [Architect](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/architect):
|
||||||
- Now moves ~17% faster
|
- Now moves ~17% faster
|
||||||
- [Crucible](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/crucible):
|
- [Crucible](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/crucible):
|
||||||
|
|||||||
BIN
plugins/gptp.qdp
BIN
plugins/gptp.qdp
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Loading…
Reference in New Issue
Block a user