mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-10-10 05:57:51 +00:00
Update Facade and Matrix audiovisuals; Tweak Didact and Xenolith; Fix Xenolith button bug
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@ -1076,7 +1076,7 @@ Savant Shadow (Power Siphon)
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Ancile
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Ancile
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Ancile Shadow
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Ancile Shadow
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Ancile Engines
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Ancile Engines
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unused
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Prying Eyes Channel
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unused
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unused
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unused
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unused
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unused
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unused
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@ -3483,10 +3483,10 @@ Tiangou Weaponfire 02
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Tiangou Weaponfire 03
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Tiangou Weaponfire 03
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Tiangou Weaponfire 04
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Tiangou Weaponfire 04
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Tiangou Weaponfire 05
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Tiangou Weaponfire 05
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Extended Sound #1
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Facade Cast 01
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Extended Sound #1
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Facade Off 01
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Extended Sound #1
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Facade Selected 01
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Extended Sound #1
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Cestus Selected 01
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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@ -3482,4 +3482,8 @@ cm\f-t\tiangou\wf-01.wav
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cm\f-t\tiangou\wf-02.wav
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cm\f-t\tiangou\wf-02.wav
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cm\f-t\tiangou\wf-03.wav
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cm\f-t\tiangou\wf-03.wav
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cm\f-t\tiangou\wf-04.wav
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cm\f-t\tiangou\wf-04.wav
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cm\f-t\tiangou\wf-05.wav
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cm\f-t\tiangou\wf-05.wav
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cm\t\_building\facade-cast-01.wav
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cm\t\_building\facade-off-01.wav
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cm\t\_building\facade.wav
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cm\t\_building\cestus.wav
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@ -29086,8 +29086,8 @@ PennantIsWorking:
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goto PennantIsWorking
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goto PennantIsWorking
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PennantEnable:
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PennantEnable:
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playfram 0x00 # Frame set 0
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playfram 0x00
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wait 2
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wait 2
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goto InfestedTerranWalkingToIdle
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goto InfestedTerranWalkingToIdle
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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@ -29108,7 +29108,7 @@ CyclopsWeaponHitInit:
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sigorder 1
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sigorder 1
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wait 1
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wait 1
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CyclopsWeaponHitDeath:
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CyclopsWeaponHitDeath:
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playfram 0x00 # Frame set 0
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playfram 0x00
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domissiledmg
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domissiledmg
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wait 1
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wait 1
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playfram 1
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playfram 1
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@ -29151,7 +29151,7 @@ AirAttkInit [NONE]
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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MaelstromProjectileInit:
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MaelstromProjectileInit:
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playsnd 99 # Bullet\DragBull.wav
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playsnd 99 # Bullet\DragBull.wav
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wait 1
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wait 1
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sigorder 1
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sigorder 1
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wait 1
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wait 1
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@ -52546,4 +52546,62 @@ FacadeLiftOff:
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nobrkcodeend
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nobrkcodeend
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goto ScourgeLocal00
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goto ScourgeLocal00
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## Next free IsId: 823
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 1078 Prying Eyes Overlay (cm\effect\cruciblepennant-medium.grp)
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.headerstart
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IsId 823
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Type 1
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Init PryingEyesInit
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Death PryingEyesDeath
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.headerend
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# ----------------------------------------------------------------------------- #
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PryingEyesInit:
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playfram 0x00
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wait 1
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playfram 1
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wait 1
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playfram 3
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wait 1
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playfram 4
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wait 1
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playfram 5
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wait 1
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playfram 6
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wait 1
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playfram 7
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wait 1
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playfram 8
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wait 1
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playfram 9
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wait 1
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playfram 10
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wait 1
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playfram 11
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wait 1
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playfram 12
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wait 1
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playfram 13
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wait 1
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playfram 14
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wait 1
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playfram 15
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wait 1
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playfram 16
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wait 2
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playfram 17
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wait 1
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playfram 18
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wait 1
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playfram 19
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wait 1
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playfram 20
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wait 1
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goto PryingEyesInit
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PryingEyesDeath:
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wait 1
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end
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## Next free IsId: 824
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BIN
mpq/sound/cm/t/_building/cestus.wav
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mpq/sound/cm/t/_building/cestus.wav
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mpq/sound/cm/t/_building/facade-cast-01.wav
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mpq/sound/cm/t/_building/facade-cast-01.wav
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mpq/sound/cm/t/_building/facade-off-01.wav
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mpq/sound/cm/t/_building/facade-off-01.wav
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mpq/sound/cm/t/_building/facade.WAV
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mpq/sound/cm/t/_building/facade.WAV
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@ -23,7 +23,7 @@ Our goals for the next patch (22 March 2025) include:
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- Fixed bad **Starbound Manifold** passive string (.r lolrsk8s)
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- Fixed bad **Starbound Manifold** passive string (.r lolrsk8s)
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## Audiovisuals
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## Audiovisuals
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- New model for:
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- New models for:
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- **Simulacrum**, **Matrix** (c. DeltaCadimus)
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- **Simulacrum**, **Matrix** (c. DeltaCadimus)
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- **Star Sovereign** (c. Solstice)
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- **Star Sovereign** (c. Solstice)
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- New unit responses for:
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- New unit responses for:
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@ -71,15 +71,20 @@ Our goals for the next patch (22 March 2025) include:
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- [Vibrance](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/vibrance):
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- [Vibrance](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/vibrance):
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- **Sensory Overload:**
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- **Sensory Overload:**
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- No longer attacks air units
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- No longer attacks air units
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- [Didact](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/didact):
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- Movement speed 2.914 » 3.332
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- **Dimensional Recall:**
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- Channel time 2.25 » 4
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- [Xenolith](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/xenolith):
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- [Xenolith](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/xenolith):
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- Now requires any tier 3, from any tier 2
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- Resource costs 250/150 » 250/200
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- Resource costs 250/150 » 250/200
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- Build time 30 » 40
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- Build time 30 » 40
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- **Dimensional Recall:**
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- Channel time 2.25 » 4
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- [Lattice](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/lattice):
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- [Lattice](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/lattice):
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- Resource costs 150/25 » 175/25
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- Resource costs 150/25 » 175/25
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- **NEW:** [Bulwark](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/bulwark):
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- **NEW:** [Bulwark](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/bulwark):
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- Protective core; detects and heals shields; no tech requirement
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- Protective core; detects and heals shields; no tech requirement
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- [Xenolith](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/xenolith):
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- Now requires any tier 3, from any tier 2
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## Zerg
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## Zerg
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- [Rilirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/rilirokor):
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- [Rilirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/rilirokor):
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plugins/gptp.qdp
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plugins/gptp.qdp
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