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https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-10-10 05:57:51 +00:00
Update Autocort graphic; Add T & P unit completion SFX; Update Ministry training SFX
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parent
a4c60bbba2
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@ -1,4 +1,4 @@
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Skryling
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Skryrokor
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Rilirokor
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Rilirokor
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Infested Terran
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Infested Terran
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Cocoon
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Cocoon
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@ -3627,11 +3627,11 @@ Treasury Ambient 01
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Cyprian Windup 01
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Cyprian Windup 01
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Cyprian Windup 02
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Cyprian Windup 02
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Cyprian Windup 03
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Cyprian Windup 03
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Extended Sound #1
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Terran Unit Deployment 01
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Extended Sound #1
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Protoss Unit Deployment 01
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Extended Sound #1
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Protoss Unit Deployment 02
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Extended Sound #1
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Protoss Unit Deployment 03
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Extended Sound #1
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Protoss Unit Deployment 04
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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@ -3626,4 +3626,9 @@ cm\z\egg\amb-04.wav
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cm\t\_building\treasury\amb-01.wav
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cm\t\_building\treasury\amb-01.wav
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cm\t\cyprian\windup-01.wav
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cm\t\cyprian\windup-01.wav
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cm\t\cyprian\windup-02.wav
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cm\t\cyprian\windup-02.wav
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cm\t\cyprian\windup-03.wav
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cm\t\cyprian\windup-03.wav
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cm\t\_building\t-unit-deploy-01.wav
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cm\p\_building\p-unit-deploy-01.wav
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cm\p\_building\p-unit-deploy-02.wav
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cm\p\_building\p-unit-deploy-03.wav
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cm\p\_building\p-unit-deploy-04.wav
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@ -15085,7 +15085,7 @@ GndAttkToIdle SkryrokorLocal00
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AirAttkToIdle [NONE]
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AirAttkToIdle [NONE]
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Unused2 [NONE]
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Unused2 [NONE]
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Walking AutocortWalking
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Walking AutocortWalking
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WalkingToIdle SkryrokorLocal00
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WalkingToIdle DidactGndAttkToIdle
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SpecialState1 [NONE]
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SpecialState1 [NONE]
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SpecialState2 [NONE]
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SpecialState2 [NONE]
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AlmostBuilt AutocortAlmostBuilt
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AlmostBuilt AutocortAlmostBuilt
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@ -15101,7 +15101,7 @@ WarpIn AutocortWarpIn
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AutocortInit:
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AutocortInit:
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imgul 2058 0 7 # Autocort Shadow (cm\protoss\autocort.grp)
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imgul 2058 0 7 # Autocort Shadow (cm\protoss\autocort.grp)
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playfram 0x00
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playfram 0x00
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goto SkryrokorLocal00
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goto DidactGndAttkToIdle
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AutocortDeath:
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AutocortDeath:
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setfldirect 0
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setfldirect 0
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@ -1591,26 +1591,40 @@ InfestedKerriganUnBurrow:
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# 036 Larva (zerg\larva.grp)
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# 036 Larva (zerg\larva.grp)
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.headerstart
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.headerstart
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IsId 21
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IsId 21
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Type 12
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Type 26
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Init LarvaInit
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Init LarvaInit
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Death LarvaDeath
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Death LarvaDeath
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GndAttkInit [NONE]
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GndAttkInit SkryrokorLocal00
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AirAttkInit [NONE]
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AirAttkInit SkryrokorLocal00
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Unused1 [NONE]
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Unused1 SkryrokorLocal00
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GndAttkRpt [NONE]
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GndAttkRpt SkryrokorLocal00
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AirAttkRpt [NONE]
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AirAttkRpt SkryrokorLocal00
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CastSpell [NONE]
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CastSpell SkryrokorLocal00
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GndAttkToIdle [NONE]
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GndAttkToIdle SkryrokorLocal00
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AirAttkToIdle [NONE]
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AirAttkToIdle SkryrokorLocal00
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Unused2 [NONE]
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Unused2 SkryrokorLocal00
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Walking LarvaWalking
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Walking LarvaWalking
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WalkingToIdle LarvaInit
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WalkingToIdle LarvaInit
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SpecialState1 [NONE]
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SpecialState1 SkryrokorLocal00
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SpecialState2 SkryrokorLocal00
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AlmostBuilt SkryrokorLocal00
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Built SkryrokorLocal00
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Landing SkryrokorLocal00
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LiftOff SkryrokorLocal00
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IsWorking SkryrokorLocal00
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WorkingToIdle SkryrokorLocal00
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WarpIn SkryrokorLocal00
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Unused3 SkryrokorLocal00
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StarEditInit SkryrokorLocal00
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Disable SkryrokorLocal00
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Burrow SkryrokorLocal00
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UnBurrow SkryrokorLocal00
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Enable [NONE]
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.headerend
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.headerend
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# ----------------------------------------------------------------------------- #
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# ----------------------------------------------------------------------------- #
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LarvaInit:
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LarvaInit:
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playfram 0x00 # Frame set 0
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playfram 0x00
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goto SkryrokorLocal00
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goto SkryrokorLocal00
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LarvaDeath:
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LarvaDeath:
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BIN
mpq/sound/cm/p/_building/p-unit-deploy-01.wav
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mpq/sound/cm/p/_building/p-unit-deploy-01.wav
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mpq/sound/cm/p/_building/p-unit-deploy-02.wav
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mpq/sound/cm/p/_building/p-unit-deploy-02.wav
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mpq/sound/cm/p/_building/p-unit-deploy-03.wav
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mpq/sound/cm/p/_building/p-unit-deploy-03.wav
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mpq/sound/cm/p/_building/p-unit-deploy-04.wav
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mpq/sound/cm/p/_building/p-unit-deploy-04.wav
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mpq/sound/cm/t/_building/t-unit-deploy-01.wav
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mpq/sound/cm/t/_building/t-unit-deploy-01.wav
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mpq/unit/cm/protoss/autocort-shadow.grp
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mpq/unit/cm/protoss/autocort-shadow.grp
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@ -11,6 +11,14 @@
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- **Audiovisuals:**
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- **Audiovisuals:**
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- Made 'no corpse' behaviors spawn a consumed corpse for better visual feedback
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- Made 'no corpse' behaviors spawn a consumed corpse for better visual feedback
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## Audiovisuals
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- New model for:
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- **Autocort** (c. DeltaCadimus)
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- New SFX for:
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- Unit completion (Terran & Protoss)
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- Modified SFX for:
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- **Ministry** training loop
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## Terran
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## Terran
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- For units with windups, added a slight forgiveness period to allow more movement and retargeting
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- For units with windups, added a slight forgiveness period to allow more movement and retargeting
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- [Talos](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/talos):
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- [Talos](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/talos):
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BIN
plugins/gptp.qdp
BIN
plugins/gptp.qdp
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